A Puzzling Game Idea - PowerPoint PPT Presentation

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A Puzzling Game Idea

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A Puzzling Game Idea Joshua Torrijos CS 470 Project Presentation Inspiration Tetris Memory Simon handheld game System Overview Goals Make something fun to pickup and ... – PowerPoint PPT presentation

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Title: A Puzzling Game Idea


1
A Puzzling Game Idea
  • Joshua Torrijos
  • CS 470 Project Presentation

2
Inspiration
  • Tetris
  • Memory
  • Simon handheld game

3
System Overview
  • Goals
  • Make something fun to pickup and play during
    downtime.
  • Easy to learn
  • Learn C and DirectX
  • Why I chose this project
  • A large portion of games developed for the
    Windows environment uses DirectX
  • Interested in the game design process and in
    playing games in general

4
Simon Blocks Game Rules
  • 3x3 Playing Grid
  • Each grid cell can display one selectable object
    at a time
  • Game starts by indicating the order that the
    objects must be selected
  • Timer begins and the player must complete the
    same sequence before time runs out

5
Simon Blocks Game Rules II
  • If a player messes up during his sequence, then
    he must retry the sequence from the beginning
  • Bonus points are awarded upon level completion
    based upon the time left
  • If the timer reaches zero then the game is over

6
Simon Blocks Extended Game Rules
  • Subsequent levels will increase in difficulty
  • Longer sequences to memorize
  • Shifting puzzle block pieces that disappear and
    reappear onscreen
  • 2 Player Component
  • Simultaneous play
  • 1st player to finish a level gets bonus points
  • If one player is able to finish a level and the
    other cant, then the finished player wins
  • If both players are unable to finish a level,
    then the player who finishes with the most points
    is the winner

7
Simon Blocks Screen Shot I
  • Startup Screen

8
Simon Blocks Screen Shot II
  • One Player Screen

9
System Specifications
  • Windows XP
  • DirectX 9.0 Installed
  • DirectX 9.0 Compatible Video Card
  • 256 Mb of Memory, 1.5 Ghz or higher
  • 1024x768 pixel resolution

10
Game Design Considerations
  • Steep System Specifications
  • To insure the program will run
  • I wanted to learn newest version of DirectX
    (currently DirectX SDK 9.0 December 2004)
  • Game Design
  • Player input (keyboard, mouse)
  • Level Complexity

11
C and DirectX
  • Managed code C and DirectX
  • Built in memory manager
  • Dont have to worry about memory leaks
  • DirectX
  • Direct3D, DirectDraw, DirectPlay, DirectSound,
    Audio-Video Playback
  • Microsoft provides an empty project framework for
    Visual Studio .NET 2003 with all of the basic
    DirectX initializations already provided
  • Simple GUI creation

12
Planning
13
Conclusion
  • Wanted to make a game for a long time
  • Challenging to learn DirectX and C programming
  • Goals
  • Learn C and DirectX
  • Make something fun to pickup and play
  • Learn about Game Development
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