Editing Coverages in ArcEdit - PowerPoint PPT Presentation

1 / 38
About This Presentation
Title:

Editing Coverages in ArcEdit

Description:

Editing Coverages in ArcEdit – PowerPoint PPT presentation

Number of Views:57
Avg rating:3.0/5.0
Slides: 39
Provided by: DebraLau7
Category:

less

Transcript and Presenter's Notes

Title: Editing Coverages in ArcEdit


1
Editing Coverages in ArcEdit
2
The Six Basic ARCEDIT Steps
  • 1. Set display environment and coordinate input
  • 2. Specify edit coverage and edit feature
  • 3. Set drawing environment for edit and back
    coverages
  • 4. Set snap environment and edit tolerances
  • 5. Add new features or edit positional
    information of coverage features
  • 6. SAVING changes, undoing changes, and exiting
    ARCEDIT

Put steps 1 - 4 in AML 5 6 perform at prompt
3
Step 1 - Set Display Environment Coordinate
Input
  • DISPLAY ENVIRONMENT
  • ARCEDIT display 9999
  • ARCEDIT term 9999
  • COORDINATE INPUT - specify the mode of
    interactive coordinate entry for ARCEDIT commands
    that require coordinate input. You can change
    this multiple times per session. Default is
    cursor do not need to change for heads-up
    digitizing.
  • ARCEDIT coordinate lt CURSOR TABLET MOUSEgt
  • ARCEDIT coordinate keyboard
  • ARCEDIT coordinate digitizer

4
Step 2 - Specify edit coverage and edit feature
  • Specify which coverage and which type of feature
    to be edited. These are called the edit coverage
    and edit feature.
  • During an ARCEDIT session you can change both
    frequently.
  • You can have up to ten edit coverages within an
    ARCEDIT session
  • The most recently specified edit coverages is the
    active one.
  • Editfeature can be abbreviated to EF
  • ARCEDIT edit ltcovergt
  • ARCEDIT editfeature ltfeature_classgt

5
Step 3. Set drawing environment for edit and
back coverages
  • A back coverage is for display only they are not
    edited, but may assist in editing another
    coverage. Designate a back coverage with the
    backcover command.
  • ARCEDIT backcover ltcovergt symbol
  • An image can also be utilized as a background to
    the edit coverage simply call the image
  • ARCEDIT image 75069876.jpg
  • The backenvironment command specifies which
    feature classes will be drawn for the back
    coverage.
  • ARCEDIT backe arc polygon
  • Note nothing will draw in your graphics window
    until the DRAW command is given

6
Step 3. Set drawing environment for edit and
back coverages, (page 2)
  • The drawenvironment command specifies which
    feature classes will be drawn for the edit
    coverage.
  • The default setting assumes that no features will
    be drawn. You must specify each feature type to
    be drawn.
  • Each feature class can be drawn in a variety of
    ways -- see the on-line help for the
    drawenvironment command to review the options.
    The default for each feature class specified in
    the command line is ON, therefore it is not
    necessary to choose that option.
  • If editing arcs, it is a good idea to draw nodes
    with errors (dangling and pseudo) drawn with
    their special symbols (box for dangling, diamond
    for pseudo). The drawing environment will
    automatically update the symbols as errors are
    corrected or introduced.
  • ARCEDIT drawe arc node errors

7
Step 3. Set draw symbols for pseudo and dangling
nodes (page 3)
  • NODECOLOR allows you to specify a color with
    which nodes are drawn when the edit coverage does
    not have a node attribute table.
  • NODECOLOR ltNODE DANGLE PSEUDOgt ltcolorgt
  • Arcedit nodecolor dangle 2
  • Arcedit nodecolor pseudo 3

8
Step 3 Draw features (page 4)
  • Set the map extent
  • ARCEDIT mape DEFAULT SELECT
  • ARCEDIT mape ltbackcovergt
  • ARCEDIT mape ltxmin ymin xmax ymaxgt
  • ARCEDIT mape IMAGE ltimagegt
  • The DEFAULT argument sets the map extent to the
    edit coverages stored map extent. The SELECT
    argument will set the mape extent to span exactly
    the selected features in the edit coverage and
    edit feature.
  • Draw features specified up to this point (edit
    cover, backcover, image, if specified).
  • ARCEDIT draw

9
Step 4. Set snap environment and edit tolerances
  • The snap environment positions new or modified
    features to exactly match the positions of other
    features.
  • There are three types of snapping
  • node snapping
  • arc snapping
  • general snapping
  • Will not snap features already digitized it
    affects newly added or edited features only.

10
NODE SNAPPING (step 4, p.2)
  • A new node is snapped to an existing node if it
    is within the node snapping distance.
  • ARCEDIT nodesnap ltFIRST CLOSEST OFFgt
    DEFAULT distance
  • Specifies whether the FIRST node found within
    the distance is snapped to, or the CLOSEST node.
    OFF turns nodesnapping off.

11
ARC SNAPPING (Step 4, p. 3)
  • Arc snapping helps you snap new arcs to existing
    arcs. Arc snapping is used to correct
    undershoots and overshoots.
  • ARCEDIT arcsnap on distance
  • ARCEDIT arcsnap off

12
GENERAL SNAPPING (Step 4, p. 4)
  • General snapping ensures that features which
    should align precisely to others are snapped.
  • Example -- set the addition of point features
    which represent transformers in an electrical
    utility coverage to lie exactly upon an
    electrical line.
  • All new digitized or modified features can be
    snapped
  • Snapcoverage specifies the coverage containing
    the features to snap to snapfeatures specifies
    which type of feature in the edit coverage should
    be snapped to which type of feature in the snap
    coverage.
  • ARCEDIT snapcoverage ltcovergt
  • ARCEDIT snapfeatures ltfeature_typegtltfeature_typ
    egt
  • ARCEDIT snapping ltOFF FIRST CLOSESTgt
  • DEFAULT distance

13
EDIT TOLERANCE (Step 4, p. 5)
  • EDITDISTANCE specifies how close the screen
    cursor must be to a target feature to
    successfully select it.
  • ARCEDIT editdistance DEFAULT distance
  • GRAIN tolerance and WEEDTOLERANCE set the closest
    distance between adjacent arc vertices.
  • GRAIN tolerance is used for modifying existing
    arcs with ARCEDIT comands such as SPLINE and for
    adding curved arcs with ADD.
  • ARCEDIT grain DEFAULT distance
  • WEEDTOLERANCE is used for new arcs you digitize
    with the ARCEDIT ADD command and when modifying
    selected arcs with GENERALIZE.
  • ARCEDIT weedtolerance DEFAULT distance

14
Set the Draw Symbol (Step 4, p. 6)
  • SETDRAWSYMBOL specifies a symbol and color for
    highlighting features as they are selected.
  • SETDRAWSYMBOL ltsymbolgt color
  • ltsymbolgt - the number of a symbol in the current
    symbolset. ltsymbolgt must be an integer between 1
    and 999. Enter a 0 for the symbol if you want to
    change only the color of features as they are
    redrawn.
  • color - the color with which selected features
    will be drawn. Yellow is the default highlight
    color when ARCEDIT starts.

15
Step 5. Add new features or edit positional
information of coverage features
  • ARCEDIT commands
  • add
  • select
  • move
  • copy
  • oops
  • align
  • densify
  • drag
  • extend
  • flip
  • generalize
  • reshape
  • rotate
  • spline
  • split
  • unsplit
  • vertex add
  • vertex draw
  • vertex delete
  • vertex move
  • merge
  • annoplace

16
Adding and Editing ARCS and NODES (step 5 contd)
  • The arc is the fundamental feature type in
    Arc/INFO (remember, polygons are stored as a list
    of arcs). There are more Arcedit commands to
    edit arcs and their nodes and vertices than for
    any other feature type.
  • Nodes cannot exist without arcs. Many commands
    that modify arcs will also affect the placement
    or creation of nodes.
  • To add or modify arcs, first set the edit feature
    to arc, and the drawenvironment for arcs and
    nodes.
  • See your text, page 375, for a list of useful
    drawenvironment settings.

17
Adding and Editing ARCS and NODES (step 5 contd)
  • Node types
  • Identifying node types can be important for
    coverage automation. There are three types
    normal, pseudo and dangling. Dangling and pseudo
    nodes often identify automation errors however,
    they can also be valid components of a feature.

18
Adding and Editing ARCS and NODES (step 5 contd)
(Step 5, page 4)
19
Adding and Editing ARCS and NODES (step 5 contd)
20
Adding and Editing ARCS and NODES (step 5 contd)
  • INTERSECTARCS - this command determines whether
    or not intersections are created when you add,
    move or change coordinates of arcs. Default is
    OFF. Use the add or all setting if you will need
    polygon topology.
  • Arcedit intersectarcs ltoff add allgt

21
Adding and Editing ARCS and NODES (step 5 contd)
  • ADD The ADD command brings up menus designed for
    each type of edit feature. The current edit
    feature determines the class of feature to be
    added, for example, you cannot add arcs if the
    current edit feature is label.
  • Arcs can be digitized as straight segments
    (lines), boxes, circles or as the center line
    between specified points. To change the type of
    arc, you can use the ARCTYPE command
  • Arcedit arctype lt line box circle
    centerline gt
  • Most of the time you will use the default, which
    is line

22
Adding and Editing ARCS and NODES (step 5 contd)
  • Issue ADD and the following Options menu will
    display with a User-ID prompt for the arc to be
    added.
  • Arcedit ADD
  • ------------------------------- Options
    ---------------------------------------
  • 1) Vertex 2) Node
    3) Curve
  • 4) Delete vertex 5) Delete arc
    6) Spline on/off
  • 7) Square on/off 8) Digitizing Options 9)
    Quit
  • Move the cursor to the point you want to start
    drawing in the graphics screen then choose an
    option key on your keyboard (1 to 9).
  • Arcs always begin with a node (2) and end with a
    node. Stop adding with quit (9). Your cursor
    must stay in the graphics window when entering
    options.
  • Changes along the line are marked by vertices
    (1).
  • See your textbook, page 378 for digitizing steps,
    and look at ArcDoc on ADD for diagrams.

23
Adding and Editing ARCS and NODES (step 5 contd)
  • SELECT - selects features to edit.
  • SELECT ONE MANY ALL OUTLINE DANGLE
    CONNECT UNCLOSED
  • ONE - specifies that a single feature will
    become the currently selected set. This is the
    default option for SELECT.
  • After entering SELECT at the ArcEdit prompt, you
    will be prompted to position the cursor at the
    location of the feature you wish to select and
    press the 1 key. The feature selected will be
    drawn in yellow or in the current symbol
    specified with SETDRAWSYMBOL.

24
Adding and Editing ARCS and NODES (step 5 contd)
  • COPY - will copy the arcs that are in your
    selected set.
  • Copying coverage features prompts you to enter
    the from and to coordinates. These points can be
    entered anywhere on the coverage.
  • COPY duplicates all attributes of selected
    elements, including the coverage ID of features.
  • COPY MANY can be used to copy the same feature(s)
    as many times as needed.
  • COPY PARALLEL distance will copy the
    single arc you have selected to a parallel offset
    as shown in the illustration.

25
Adding and Editing ARCS and NODES (step 5 contd)
  • MOVE - moves the currently selected features to a
    new user-specified location.
  • MOVE PARALLEL distance
  • MOVE, without any arguments, prompts you to enter
    a from-coordinate and to-coordinate, and then
    moves the selected features the relative distance
    and direction between the two points.
  • PARALLEL - specifies that selected arcs will be
    moved parallel to themselves. This option is
    only available for the edit feature arc.
  • distance - specifies the distance the
    selected arc(s) will be moved parallel from
    itself.

26
Adding and Editing ARCS and NODES (step 5 contd)
  • DELETE removes the selected arcs from your
    coverage.
  • If you accidentally deleted arcs, use the OOPS
    command to restore them. You cannot restore
    deleted arcs after a SAVE.
  • OOPS undoes the most recent transaction to the
    features of the current edit coverage. A
    transaction is any change that alters the
    coverage, such as ADD, COPY, CALCULATE, and MOVE.
    You can undo transactions all the way back to
    where the current edit coverage was specified
    with the EDIT command or back to the last save.
    Commands like DRAW, CLEAR, and EDITDISTANCE,
    which set the environment, cannot be undone.

27
Adding and Editing VERTICES (step 5 contd)
  • The VERTEX command performs many edit operations
    on vertices.
  • Before you use this comand , you should select
    only one arc. Otherwise, it may take hours to
    draw all the vertices in one coverage.
  • VERTEX DRAW displays all vertices in the selected
    arc as snall, solid-filled cirecles.
  • VERTEX ADD lets you add vertices to the selectred
    arc
  • VERTEX DELETE lets you remove vertices from the
    selected arc.
  • VERTEX MOVE lets you move vertices from the
    selected arc.

28
Step 6. SAVING changes, undoing changes, and
exiting ARCEDIT
  • During an ARCEDIT session you are working on
    temporary files when you add, modify, or delete
    features. The actual coverage is not updated
    until you SAVE the changes.
  • The OOPS command lets you undo the mose recent
    edit, and to step back through your edits to
    remove as many edits as needed. This is not
    possible if you have already SAVED your edits.
  • SAVE is usually used without arguments. Use
    often if there is the chance of power failures or
    other reason you might lose your edits, but be
    sure your edits are correct prior to saving.
  • Use QUIT to exit Arcedit.

29
Summary of Your ArcEdit Session - page 1
  • Step 1 - SET DISPLAY ENVIRONMENT
  • ARCEDIT display 9999
  • ARCEDIT term 9999
  • ARCEDIT mape ltcovergt
  • Step 2 - Specify edit coverage and edit feature
  • ARCEDIT edit ltcovergt
  • ARCEDIT editfeature ltfeature_classgt
  • Step 3 - Set drawing environment for edit and
    back coverages
  • ARCEDIT image ltnamegt.jpg
  • ARCEDIT backcover ltcovergt symbol
  • ARCEDIT backe ltfeature_classgt
  • ARCEDIT drawe arc poly node errors

30
Summary of Your ArcEdit Session - page 2
  • Step 4 - Set snap environment and edit tolerances
    (and drawing features)
  • ARCEDIT mapunits feet
  • ARCEDIT mapscale automatic
  • ARCEDIT nodesnap closest 20
  • ARCEDIT arcsnap on 20
  • ARCEDIT editdistance 20
  • ARCEDIT intersectarcs all
  • ARCEDIT setdrawsymbol 1 cyan
  • ARCEDIT nodecolor dangle 2
  • ARCEDIT nodecolor pseudo 3
  • ARCEDIT draw

31
Coverage Creation
  • Coverages can be generated using an ascii file
    with x,y coordinates, or they can be created
    using registration TICS and a boundary file from
    an existing coverage or by inputting Tic-IDs and
    locations for at least four tics in ArcEdit.
  • Creation of a coverage using registration TICS
    (tic.adf) and a boundary file (bnd.adf) from an
    existing coverage or tics that you enter in
    ArcEdit results in an empty (no feature class
    present) coverage. During coverage creation, the
    projection file (prj.adf) will also be copied
    from the existing coverage to the new coverage,
    if one was present.
  • The command CREATE can be used at either the Arc
    prompt or the ArcEdit prompt.

32
Creating Feature Attribute Table
  • Feature Attribute Tables are created in Arc when
    topology is built.
  • To create a feature attribute table for a
    coverage created in ArcEdit you have several
    options
  • Save your edits, exit Arcedit, build topology at
    the Arc prompt - this is the fail-proof method.
  • For polygon topology, use the BUILD command at
    the ArcEdit prompt. Labels with unique IDs are
    added at the centroid.
  • For point or arc topology, use CREATEATTRIBUTES
    command
  • OOPS will undo build or createattributes in
    ArcEdit unless edits have been saved.

33
Using ArcEdit to add values to an item in the
Feature Attribute Table
  • FORMS opens a form menu for editing attributes.
  • A feature attribute table must exist for the
    features to be edited and additional items added
    with ADDITEM.
  • You must SAVE the new attribute items before
    starting FORMS because FORMS reads the items from
    INFO, not from ARCEDITs temporary files.
  • FORMS works on the current edit feature.
  • FORMS works on the selected set of elements. If
    no elements are selected when FORMS is executed,
    all features or INFO records will be selected.

34
Annotation
  • Annotation is a unique coverage feature class
    that stores labels used to describe other
    geographic features.
  • Annotation can be organized into annotation
    subclasses and levels. For example, a coverage
    storing roads may have street names in one
    annotation level, highway names in another level,
    and place names in a third level. Alternatively,
    the roads coverage might have two subclasses, one
    for street names and one for highway names, each
    containing several levels for specific annotation
    text sizes.

35
Annotation, page 2
  • ANNOTEXT draws annotation using the text symbol
    numbers stored with the annotation. The symbol
    numbers access text symbol definitions from the
    currently loaded textset file. If a textset file
    was specified with the TEXTSET command when the
    annotation was created (either in ARCPLOT or
    ARCEDIT), the same set should be loaded with the
    TEXTSET command before using ANNOTEXT to draw the
    annotation. In this way the correct text symbols
    will be used to draw the annotation.

36
Using an item value to create annotation
  • Step 1 - Create an annotation attribute table
    (.TAT)
  • Arcedit createfeature anno.bldg
  • Step 2 - Specify the edit feature
  • Arcedit editfeature anno.bldg
  • Step 3 - Specify the drawing and symbolization
    environmts
  • Arcedit textset font.txt (also look at
    annosymbol, annoplace, annooffset, annoalignment,
    annoposition, annosize)
  • Step 4 - Specify the feature on which to place
    annotation and the source of the annotation (item
    name).
  • Arcedit annofeature poly name
  • Step 5 - Capture annotation based on the current
    setting of the ANNOFEATURE command.
  • Arcedit annocapture

37
Editing Feature Attributes
  • Editing feature attributes in ArcEdit utilizes
    the same commands as in Arcplot, CALCULATE and
    MOVEITEM, and the commands have the same
    functionality as in ArcPlot or in INFO.
  • Both commands operate upon the current edit
    feature and selected set.
  • CALCULATE lttarget_itemgt ltarithmetic_expressiongt
  • MOVEITEM ltcharacter_string source_itemgt TO
    lttarget_itemgt

38
Transferring features between coverages
  • The PUT and GET commands are designed to transfer
    features between coverages.
  • The PUT command takes the features in your edit
    coverage, edit feature, and selected set, and
    writes them out to the specified coverage. If
    the coverage specified does not yet exist, this
    command will create a new coverage. Otherwise
    the new features will be appended to the existing
    features. WARNING You can not undo the PUT
    command.
  • The GET command imports all the features from the
    specified coverage. Any snapping environment or
    edit tolerances currently set are applied on the
    imported features.
Write a Comment
User Comments (0)
About PowerShow.com