Title: The psychology of stories
1The psychology of stories
- Communication 200 (Oct 4, 2000)
- Kristine Samuelson
- Byron Reeves
2Why are stories compelling?
- The grammar of stories matches the way humans
think and feel - Stories have evolutionary significance
- The person with the best story survives
- Stories influence conscious thought
- Bias in memory
- Effects on judgments and evaluations
3Assumptions of psychological theories about
stories
- People are mentally active
- People try to organize information
- Unidirectionality of thinking -- people reduce
complexity they dont create it - Reduction of complexity is efficient but often
troublesome (e.g. stereotypes) - Stories organize thinking
4Information processing models
- Three stages of processing
- acquisition of information
- retention
- retrieval
- Primary attention to representation of
information in memory - Stories are the stuff of memory
5Three different storage units
- Sensory storage
- information that impinges on sense organ
- veridical and decays in seconds
- The work space
- temporary storage
- decays in minutes if not permanently encoded
- Permanent storage
- long-term memory
- Stories are most important for organizing
permanent memory
6Organization of information in permanent memory
- Similar information is stored together
- The most general concept that describes storage
is schema - Types of schema
- Scripts -- social action as a series of events
- Prototypes -- idealized schema used to categorize
more highly variant information - Story grammars -- organization of information by
event sequences
7More about schema
- Similar to common ideas about thinking
- top of my head
- that makes me think of
- Stanford students always
- that reminds of what happened next
8Schema are interconnected networks of information
- Networks of information
- Storage bins filled from the top
9Predictions about media effects using this model
- Information decays if not encoded as a story in
permanent storage - The most recent stories are templates for
long-term memory - Stories bias memory by adding and subtracting
information - Recall best for story consistent information
10The psychological parts of stories
- Psychological stages of a story
- equilibrium at the outset
- disruption of equilibrium by some action
- recognition of the disruption
- uncertainty about the the possibility of repair
- attempt to repair the disruption
- reinstatement of equilibrium
11Memory for story consistent information (A. Lang)
- Empirical study about broadcast news
- Inverted pyramid vs. story sequence
- Better memory (recall after watching) for stories
- Stories liked better than facts
- Implications for assignment editors?
12The study of stories in media effects
- Agenda setting effects
- Which stories are important vs.
- What the stories convey
- Cultivation effects
- Media centralize story telling
- The central stories bias local interpretation
- Priming studies
- Mere presence of stories influences processing of
subsequent information
13Arousal and stories
- The creation and resolution of conflict is
arousing and compelling - Get them sick, get them well advertising
- Physical arousal in violent video games (story
games vs. random killing) - Arousal and drama
- Being excited is separate from feeling happy or
sad - Arousal transfers from bad feelings to good
- The arousal of conflict in stories feeds the good
feelings at time of story resolution
14Can the influence of stories be unconscious?
- Subliminal priming
- Much interest in media effects
- Many contemporary examples
- RATS
- Sex in ice cubes
- The Lion King
- Connections between story elements need not be
conscious
15Unconscious priming in psychology
- lots of empirical interest recently
- none of the studies are like the popular claims
- different vocabulary - semantic activation
without subjective awareness
16Unconscious paradigms for priming
- dichotic listening
- cocktail party phenomenon
- shadowing
- parafoveal vision
- information flashed outside of visual focus
- backward pattern masking
- information flashed quickly at point of focus
- beyond subjective or conscious identification
threshold
17A media experiment
- Could this work with video?
- Video clips below and above identification
threshold - 1 frame with mask
- 2 frames with mask
18Experimental design
- Happy or sad face, or no picture
- 20 seconds of person talking (newscaster,
moderators in ads, etc..) - Rate emotion of people in the video
19Results
- Priming of related information is influential
even when its conscious - People need not aware of the material being primed