Title: Design Solution
1Design Solution
2ICT Training Problem
- Design a pilot curriculum that will scale to 4000
employees. - Train employees to be able to handle all variety
of help calls in 15 weeks. - Reorganize the CTOs to deliver a learning plan
that will integrate the functional silos.
3Learning Objective
- Mobilize Knowledge
- Identify the experts in each domain and mobilize
their knowledge so that customer representatives
can learn from each other. - Facilitate and encourage collective knowledge
building - Build a knowledge-sharing community.
- Build a self-sustaining organization
- a self-sustaining organization will be better
able to adapt quickly to new products or services.
4ICS Training Proposal
Phase 1 (3 wks) Phase 2 (9 wks) Phase 2 (9 wks) Phase 2 (9 wks) Phase 2 (9 wks) Phase 2 (9 wks) Phase 2 (9 wks) Phase 3 (3 wks)
Introduction to ICS Subject Matter Basics by Domain Experts How to use new CasePoint Apprenticeship Observation/Questions Problem-Solving Apprenticeship Observation/Questions Problem-Solving Apprenticeship Observation/Questions Problem-Solving Apprenticeship Observation/Questions Problem-Solving Apprenticeship Observation/Questions Problem-Solving Apprenticeship Observation/Questions Problem-Solving Recap Summary Problem-solving of all domains Raising new questions queries Deeper broaden knowledge of all domains
Introduction to ICS Subject Matter Basics by Domain Experts How to use new CasePoint D1 D1 D2 D2 D3 D3 Recap Summary Problem-solving of all domains Raising new questions queries Deeper broaden knowledge of all domains
Introduction to ICS Subject Matter Basics by Domain Experts How to use new CasePoint O/Q PS O/Q PS O/Q PS Recap Summary Problem-solving of all domains Raising new questions queries Deeper broaden knowledge of all domains
D1, D2, D3 Domain 1, 2 and 3 O/Q Observation/Qu
estion PS Problem-Solving
5Corporate Training Organization
- CURRICULUM DESIGN
- FINDING EXPERTISE
- MANAGING EXPERTISE
- OBSERVATION AND REFINEMENT
6Casepoint Re-design 3 components
- Visual Enhancements
- Develop mental models
- Better communication with customer
- Employee-added Data
- Adaptive to latest information
- Experts have outlet to help others,
- Faster knowledge transfer
- Better client information access
- Highlight potential needs before problem occur
- Immediate access to old problems
7Casepoint Re-design Layout
8Casepoint Re-design Overview
9Casepoint Re-design Problem Viewer
10Casepoint Re-design Visual Search
11Casepoint Re-design Contribution Platform
12Design Principles
- S1 Environments of participation in social
practices of inquiry and learning - Apprenticeship in Phase 2
- Situated learning
- S4 Practices of formulating and solving
realistic problems - Problem-solving of real cases
13Design Principles
- C1 Interactive environments for construction of
understanding - New CasePoint
- C2 Sequences of conceptual development