Got Data, Now What? Analyzing Usability Study Results - PowerPoint PPT Presentation

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Got Data, Now What? Analyzing Usability Study Results

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Title: Got Data, Now What? Analyzing Usability Study Results


1
Got Data, Now What?Analyzing Usability Study
Results
  • Lynn Silipigni Connaway
  • June 26, 2005
  • Presented at the ALA 2005 Annual Conference
  • Chicago, IL
  • LAMA/MAES
  • Using Measurement Data for Library Planning and
    Assessment Committee

2
Usability Testing Why?
  • Probably the best reason to test for usability
    is to eliminate those interminable arguments
    about the right way to do something. With
    human-factors input and testing, however, you can
    replace opinion with data.  Real data tend to
    make arguments evaporate and meeting schedules
    shrink. (Fowler, 1998, Appendix, p. 283)

3
Usability Testing Definition
  • Degree to which a user can successfully learn and
    use a product to achieve a goal
  • Research methodology
  • Evaluation
  • Experimental design
  • Observation and analysis of user behavior while
    users use a product or product prototype to
    achieve a goal (Dumas and Reddish, 1993, p.22)
  • User-centered design process involving user
    from initial design to product upgrade (Norlin
    and Winters, 2002)
  • Approach is to be a servant to the users of a
    system NOT to be subservient to technology
    (Gluck, 1998)
  • Goal is to identify usability problems and make
    recommendations for fixing and improving the
    design (Rubin, 1994)

4
Usability Testing Background
  • Relatively new methodology (Norlin and Winters,
    2002)
  • Origins in aircraft design
  • Traced back to marketing
  • Development of a product
  • Popular in 1980s with widespread access to
    computers
  • Initiation of human computer interface usability
    studies
  • Evolved from human ethnographic observation,
    ergonomics, and cognitive psychology
  • Qualitative and quantitative data

5
Usability Testing Purpose
  • Evaluation tool
  • Identify problem areas
  • Determine the fit of the design to the intended
    users (Norlin and Winters, 2002, p. 5)

6
Usability Testing Suitable Questions
  • What is the best layout for a web page?
  • How can you optimize reading from PDAs and small
    screen interfaces?
  • Which online fonts are the best?
  • What makes an e-commerce site difficult to use?
  • Can individual personality or cognitive skills
    predict Internet use behavior?
  • How can library collection holdings and library
    data be represented geographically?

7
Usability Testing Principles
  • Keep the end user in mind
  • Achieve superiority through simplicity
  • Improve performance through design
  • Refine and iterate (Norlin and Winters, 2002,
    p.10)

8
Usability Testing Web Design Criteria
  • Links must be consistent and predictable
  • Group like things on the same page 
  • Be consistent with language
  • Most important information should be on the first
    screen
  • Provide keywords for quick reading/scanning
  • Do not use animation or sounds
  • Make links look like links
  • Distinguish text from graphics
  • Avoid jargon (Spool, 1999)

9
Usability Testing Web Design Criteria
  • Ten Usability Heuristics (Nielsen)
  • Visibility of system status
  • Match between system and the real world
  • User control and freedom
  • Consistency and standards
  • Error prevention
  • Recognition rather than recall
  • Flexibility and efficiency of use
  • Aesthetic and minimalist design
  • Help users recognize, diagnose, and recover from
    errors
  • Help and documentation

10
Usability Testing Web Design Criteria
  • Goals for user-centered design
  • Enable users to
  • Achieve their particular goals and meet their
    needs
  • Move quickly and with few errors
  • Create a site that users like
  • More likely to perform well on a product that
    provides satisfaction

11
Usability Testing Methodology
  • Artificial environment (laboratory)
  • Maintain more control
  • May provide more specific data on a particular
    feature
  • Natural environment
  • Better holistic representation of real people
    doing real work

12
Usability Testing Methodology
  • Four types of usability tests (Rubin, 1994, p.
    31-46)
  • Exploratory test early product development
  • Assessment test most typical, either early or
    midway in the product development
  • Validation test verification of products
    usability
  • Comparison test compare two or more designs
    can be used with other three types of tests

13
Usability Testing Methodology
  • Develop problem statements, objectives, and/or
    hypotheses
  • Identify and select participants who represent
    target population
  • May or may not be randomly selected
  • Select test monitor/administrator
  • Empathetic
  • Impartial
  • Good communicator
  • Good memory
  • Able to follow test structure
  • Able to react spontaneously to situations that
    cannot be anticipated
  • Allow user time for task
  • Dont rescue the user
  • Continue with the plan if mistakes occur

14
Usability Testing Methodology
  • Design test materials
  • Screening questionnaire
  • Provides user profile
  • Ascertains pretest attitudes and background
    information
  • Provides information about participants previous
    knowledge and experience
  • Orientation script
  • Describes the test to participants
  • Aids in understanding the participants
    performance
  • Data logger materials
  • Data collection instrument for categorizing
    participants actions
  • Can note time to match with videotape recording

15
Usability Testing Methodology
  • Design test materials
  • Non-disclosure and tape consent forms for legal
    protection
  • Task list
  • List of actions participants will execute
  • Desired end results
  • Motives for performing task
  • Actual observations monitor will record
  • State of system

16
Usability Testing Methodology
  • Design test materials
  • Posttest questionnaire
  • All participants asked the same questions
  • Gather qualitative information and precision
    measurements
  • Debriefing guide
  • Structure and protocols for ending the session
  • Participants explain things not apparent in
    actions
  • Motive
  • Rationale
  • Points of confusion

17
Usability Testing Methodology
  • Test materials and equipment
  • Conduct the test
  • Represent the actual work environment
  • Users are asked to think aloud
  • Observe users while using or reviewing the
    product
  • Probe
  • Controlled and extensive questioning
  • Collect quantitative and qualitative data and
    measures
  • Record comments or questions about the product
  • Observe and document users behaviors

18
Usability Testing Methodology
  • Debrief
  • Analyze the data
  • Diagnose and recommend corrections
  • Categorize and identify problems with the product
  • Identify solutions
  • Qualitative analysis
  • Textual notes from debriefing
  • Read responses
  • Summarize findings

19
Usability Testing Methodology
  • Analyze the data
  • Quantitative analysis
  • Questionnaires
  • Screening
  • Posttest
  • Triangulation to validate findings
  • Data from questionnaires, observations, screen
    tracking software, comments, and open-ended
    questions

20
Usability Testing Interpret Data
  • Interpret the data
  • Five factors for benchmarking the usability of an
    interface (Shneiderman and Plaisant, 2004)
  • Time to learn
  • Speed of performance
  • Rate of errors
  • Retention over time
  • Subjective satisfaction

21
Usability Testing Interpret Data
  • Interpret the data
  • Prioritize severity of problems
  • Severity ratings (Zimmerman and Akerelrea, 2004)
  • Time required to complete task
  • Number of users who encountered problem
  • Negative impact on users perception of the
    product
  • Difficult if 70 of users cannot perform task
  • Error criticality Severity Probability of
    Occurrence (Rubin, 1994)

22
Usability Testing Interpret Data
  • Usable Web site (Rubin, 1994)
  • Usefulness
  • Establish whether it does what the user needs it
    to do
  • Effectiveness
  • Ease of use to achieve the desired task
  • Learnability
  • Ease of learning application and moving from
    being a novice to a skilled user
  • User satisfaction
  • Users attitude about the sitehow enjoyable it
    is to use

23
Usability Testing Report Results
  • Executive summary
  • Report
  • Describe methodology
  • Who, what, when, where, and how
  • Describe how tests were conducted
  • Profile users and describe sampling
  • Detail data collection methods
  • Succinctly explain the analysis
  • Provide screen captures
  • Include tables and graphs
  • Provide examples
  • Identify strengths and weaknesses
  • Recommend improvements

24
Usability Testing Making the Data Work
  • Read report
  • Determine what worked and what did not work
  • Redesign product/system based upon findings
  • May be necessary to conduct another usability
    test

25
Usability Testing Limitations
  • Two major limitations (Wheat)
  • Reliability
  • Testing of users who are not atypical users
  • Individual variation within the test population
  • Validity
  • Test tasks, scenarios of the search processes,
    and testing environment are not accurate
  • Results not generalizable to the entire user
    population
  • Testing is always artificial (Rubin, 1994, p.27)

26
OCLC WorldMapTM
  • Research prototype
  • Test geographical representation of WorldCat
    holdings
  • By country and date of publication
  • For library collection assessment and comparison
  • Complement the AAU/ARL Global Resources Network
    project
  • Geographically represent library statistical data
    from UNESCO, ARL, Bowker, and others
  • Number of libraries by type
  • Expenditures by library type
  • Number of volumes and titles
  • Number of librarians
  • Number of users

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Usability Testing OCLC WorldMapTM
  • Review sample handouts
  • Screening questionnaire
  • Task list
  • Posttest questionnaire
  • Executive summary

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Usability Testing OCLC WorldMapTM
  • Conducted informal usability tests
  • Currently redesigning the interface
  • Conduct second group of formal usability tests
  • Make revisions prior to making publicly available

40
Questions and Discussion
  • connawal_at_oclc.org
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