Title: Got Data, Now What? Analyzing Usability Study Results
1Got Data, Now What?Analyzing Usability Study
Results
- Lynn Silipigni Connaway
- June 26, 2005
- Presented at the ALA 2005 Annual Conference
- Chicago, IL
- LAMA/MAES
- Using Measurement Data for Library Planning and
Assessment Committee
2Usability Testing Why?
- Probably the best reason to test for usability
is to eliminate those interminable arguments
about the right way to do something. With
human-factors input and testing, however, you can
replace opinion with data. Real data tend to
make arguments evaporate and meeting schedules
shrink. (Fowler, 1998, Appendix, p. 283)
3Usability Testing Definition
- Degree to which a user can successfully learn and
use a product to achieve a goal - Research methodology
- Evaluation
- Experimental design
- Observation and analysis of user behavior while
users use a product or product prototype to
achieve a goal (Dumas and Reddish, 1993, p.22) - User-centered design process involving user
from initial design to product upgrade (Norlin
and Winters, 2002) - Approach is to be a servant to the users of a
system NOT to be subservient to technology
(Gluck, 1998) - Goal is to identify usability problems and make
recommendations for fixing and improving the
design (Rubin, 1994)
4Usability Testing Background
- Relatively new methodology (Norlin and Winters,
2002) - Origins in aircraft design
- Traced back to marketing
- Development of a product
- Popular in 1980s with widespread access to
computers - Initiation of human computer interface usability
studies - Evolved from human ethnographic observation,
ergonomics, and cognitive psychology - Qualitative and quantitative data
5Usability Testing Purpose
- Evaluation tool
- Identify problem areas
- Determine the fit of the design to the intended
users (Norlin and Winters, 2002, p. 5)
6Usability Testing Suitable Questions
- What is the best layout for a web page?
- How can you optimize reading from PDAs and small
screen interfaces? - Which online fonts are the best?
- What makes an e-commerce site difficult to use?
- Can individual personality or cognitive skills
predict Internet use behavior? - How can library collection holdings and library
data be represented geographically?
7Usability Testing Principles
- Keep the end user in mind
- Achieve superiority through simplicity
- Improve performance through design
- Refine and iterate (Norlin and Winters, 2002,
p.10)
8Usability Testing Web Design Criteria
- Links must be consistent and predictable
- Group like things on the same pageÂ
- Be consistent with language
- Most important information should be on the first
screen - Provide keywords for quick reading/scanning
- Do not use animation or sounds
- Make links look like links
- Distinguish text from graphics
- Avoid jargon (Spool, 1999)
9Usability Testing Web Design Criteria
- Ten Usability Heuristics (Nielsen)
- Visibility of system status
- Match between system and the real world
- User control and freedom
- Consistency and standards
- Error prevention
- Recognition rather than recall
- Flexibility and efficiency of use
- Aesthetic and minimalist design
- Help users recognize, diagnose, and recover from
errors - Help and documentation
10Usability Testing Web Design Criteria
- Goals for user-centered design
- Enable users to
- Achieve their particular goals and meet their
needs - Move quickly and with few errors
- Create a site that users like
- More likely to perform well on a product that
provides satisfaction
11Usability Testing Methodology
- Artificial environment (laboratory)
- Maintain more control
- May provide more specific data on a particular
feature - Natural environment
- Better holistic representation of real people
doing real work
12Usability Testing Methodology
- Four types of usability tests (Rubin, 1994, p.
31-46) - Exploratory test early product development
- Assessment test most typical, either early or
midway in the product development - Validation test verification of products
usability - Comparison test compare two or more designs
can be used with other three types of tests
13Usability Testing Methodology
- Develop problem statements, objectives, and/or
hypotheses - Identify and select participants who represent
target population - May or may not be randomly selected
- Select test monitor/administrator
- Empathetic
- Impartial
- Good communicator
- Good memory
- Able to follow test structure
- Able to react spontaneously to situations that
cannot be anticipated - Allow user time for task
- Dont rescue the user
- Continue with the plan if mistakes occur
14Usability Testing Methodology
- Design test materials
- Screening questionnaire
- Provides user profile
- Ascertains pretest attitudes and background
information - Provides information about participants previous
knowledge and experience - Orientation script
- Describes the test to participants
- Aids in understanding the participants
performance - Data logger materials
- Data collection instrument for categorizing
participants actions - Can note time to match with videotape recording
15Usability Testing Methodology
- Design test materials
- Non-disclosure and tape consent forms for legal
protection - Task list
- List of actions participants will execute
- Desired end results
- Motives for performing task
- Actual observations monitor will record
- State of system
16Usability Testing Methodology
- Design test materials
- Posttest questionnaire
- All participants asked the same questions
- Gather qualitative information and precision
measurements - Debriefing guide
- Structure and protocols for ending the session
- Participants explain things not apparent in
actions - Motive
- Rationale
- Points of confusion
17Usability Testing Methodology
- Test materials and equipment
- Conduct the test
- Represent the actual work environment
- Users are asked to think aloud
- Observe users while using or reviewing the
product - Probe
- Controlled and extensive questioning
- Collect quantitative and qualitative data and
measures - Record comments or questions about the product
- Observe and document users behaviors
18Usability Testing Methodology
- Debrief
- Analyze the data
- Diagnose and recommend corrections
- Categorize and identify problems with the product
- Identify solutions
- Qualitative analysis
- Textual notes from debriefing
- Read responses
- Summarize findings
19Usability Testing Methodology
- Analyze the data
- Quantitative analysis
- Questionnaires
- Screening
- Posttest
- Triangulation to validate findings
- Data from questionnaires, observations, screen
tracking software, comments, and open-ended
questions
20Usability Testing Interpret Data
- Interpret the data
- Five factors for benchmarking the usability of an
interface (Shneiderman and Plaisant, 2004) - Time to learn
- Speed of performance
- Rate of errors
- Retention over time
- Subjective satisfaction
21Usability Testing Interpret Data
- Interpret the data
- Prioritize severity of problems
- Severity ratings (Zimmerman and Akerelrea, 2004)
- Time required to complete task
- Number of users who encountered problem
- Negative impact on users perception of the
product - Difficult if 70 of users cannot perform task
- Error criticality Severity Probability of
Occurrence (Rubin, 1994)
22Usability Testing Interpret Data
- Usable Web site (Rubin, 1994)
- Usefulness
- Establish whether it does what the user needs it
to do - Effectiveness
- Ease of use to achieve the desired task
- Learnability
- Ease of learning application and moving from
being a novice to a skilled user - User satisfaction
- Users attitude about the sitehow enjoyable it
is to use
23Usability Testing Report Results
- Executive summary
- Report
- Describe methodology
- Who, what, when, where, and how
- Describe how tests were conducted
- Profile users and describe sampling
- Detail data collection methods
- Succinctly explain the analysis
- Provide screen captures
- Include tables and graphs
- Provide examples
- Identify strengths and weaknesses
- Recommend improvements
24Usability Testing Making the Data Work
- Read report
- Determine what worked and what did not work
- Redesign product/system based upon findings
- May be necessary to conduct another usability
test
25Usability Testing Limitations
- Two major limitations (Wheat)
- Reliability
- Testing of users who are not atypical users
- Individual variation within the test population
- Validity
- Test tasks, scenarios of the search processes,
and testing environment are not accurate - Results not generalizable to the entire user
population - Testing is always artificial (Rubin, 1994, p.27)
26OCLC WorldMapTM
- Research prototype
- Test geographical representation of WorldCat
holdings - By country and date of publication
- For library collection assessment and comparison
- Complement the AAU/ARL Global Resources Network
project - Geographically represent library statistical data
from UNESCO, ARL, Bowker, and others - Number of libraries by type
- Expenditures by library type
- Number of volumes and titles
- Number of librarians
- Number of users
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28Usability Testing OCLC WorldMapTM
- Review sample handouts
- Screening questionnaire
- Task list
- Posttest questionnaire
- Executive summary
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39Usability Testing OCLC WorldMapTM
- Conducted informal usability tests
- Currently redesigning the interface
- Conduct second group of formal usability tests
- Make revisions prior to making publicly available
40Questions and Discussion