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Visible Learning

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Visible Learning Judy Robertson 8/3/10 The HW island in the middle of a lab class Snapshots of first year pets About me Teach 1st, 3rd, 4th MSc students on a range ... – PowerPoint PPT presentation

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Title: Visible Learning


1
Visible Learning
  • Judy Robertson
  • 8/3/10

2
About me
  • Teach 1st, 3rd, 4th MSc students on a range of
    modules from Interactive Systems to Advanced
    Interaction Design
  • Started teaching in 2003
  • Have taught at Edinburgh, GCU and HW
  • Have been researching technology enhanced
    learning since 1997
  • Admin role is recruitment
  • I try to roll together teaching, research, admin
    where possible
  • This includes publishing papers about teaching
  • See also www.judyrobertson.typepad.com under
    teaching and technology in teaching tags

3
Heres what were aiming for
Happy
Proud
Confident
Achieving to top of her ability level
Independent learner
4
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6
Teaching principles for first year experience
(with Sandy)
  1. Students should construct their own knowledge by
    designing and evaluating artefacts which have
    personal meaning to them.
  2. Interactivity is at the heart of every class
    plan.
  3. Module and class plans are carefully designed to
    be flexible and are subject to change
  4. Encourage learner autonomy

7
Teaching principles for first year experience
(with Sandy)
  1. Feedback is informal and frequent
  2. Feedback works both ways
  3. Students learn from each other
  4. Build a learning community
  5. Use educational technology when appropriate to
    learning goals

8
Innovation why bother?
  • It encourages reflective practice
  • Keeps you alert and on your toes
  • You keep a look out for what works and what
    doesnt
  • You (ought to) look for contrary evidence
  • Youre keen to discover consequences and side
    effects
  • If youre a new lecturer, every class you run may
    be like this!

9
  • Is teaching an art or a science?

10
Teaching at HW
  • Mostly treated as a practice based art (and
    sometimes as a chore)
  • Formal training courses like PgCap cover some
    theory (but not necessarily evidence based)
  • CPD happens by casual conversations in the coffee
    room
  • or hurried and heated debates in BoS
  • Some formal seminars and annual conference, but
    again these tend to be experience based
  • Sporadic email exchanges

11
Lets hear it for science based teaching!
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13
People have been researching this stuff for a
while
  • Hatties work is a synthesis of
  • 800 meta-analyses
  • 52637 studies
  • 236 million learners
  • Why ignore this evidence?
  • Dont we always tell our students not to
    re-invent the wheel?

14
Effect sizes magnitude of learning outcome
  • d 1.0 is one std dev increase in outcome
  • OR
  • Increasing learners' achievement by 2-3 years
  • OR
  • Improving rate of learning by 50

15
What effect size are we aiming for?
  • Aiming for at least d 0.4
  • A least half of teachers can and do achieve this
    in their normal practice

16
What works in education?
  • Acceleration .88
  • Reciprocal teaching .74
  • Feedback .73
  • Teacher-student relationships .72
  • Meta-cognitive strategies .69
  • Prior achievement .67

17
What is visible learning?
  • Teachers seeing learning through the eyes of
    their students and students seeing teaching as
    the key to their on going learning" p22

18
Visible learning
  • "biggest effects on student learning occur when
    teachers become learners of their own teaching,
    and when students become their own teachers" p 22

19
Challenge
  • If you want to improve achievement, set
    challenging goals for your learners
  • (Rather than do your best goals)
  • This is particularly important because students
    achievement is strongly correlated to their own
    perception of abilities. i.e. if students think
    they cant do something, they wont be able to.
  • The performance of the students who have the
    most challenging goals are over 250 higher than
    the performance of students with the easiest
    goals Hattie (2009) 164

20
Feedback (groan)
  • If you have high challenge, you also need high
    feedback to match it
  • Feedback isnt just from teacher -gt learner. Its
    also from learner-gt teacher
  • We need to hear from all the learners rather than
    just the few who bother to answer questions
  • We need to know regularly how effective our
    teaching is
  • Learning needs to be visible for teachers and
    learners this is what feedback does
  • Luckily, in computer science you get some help
    from the software itself!

21
Effective feedback
  • Aim is to help students fills the gap between
    what they understand now and what they need to
    understand
  • Help students
  • Come to a different view point
  • Confirm to students whether they are correct or
    incorrect
  • Indicate that more information is needed
  • Suggest further/ alternative directions for
    student to pursue
  • Point out alternative strategies
  • Feedback at self or personal level, or just
    praise is rarely effective
  • Students need to be able to interpret and act on
    feedback do they have the opportunity?
  • See photocopy

22
Example Metacognition
  • First year learning logs for Interactive Systems
  • (with Nicole and Roger)
  • Students do the following
  • Planning
  • Monitoring
  • Evaluating product and learning process
  • Identify weaknesses in their skills

23
Example reciprocal teaching
  • First year IS students teaching them to read!
  • (With Elaine Farrow)
  • Scaffolded group reading process which teaches
    comprehension strategies
  • Clarify
  • Summarise
  • Question
  • Predict
  • (See http//judyrobertson.typepad.com/judy_roberts
    on/2010/02/reciprocal-reading-with-first-years.htm
    l)

24
Questioning our assumptions
  • Often we make decisions about
  • what is best to teach next without knowing what
    these students already know
  • How to keep the students engaged and busy (but
    not necessarily learning)
  • What activities provoke the most interest (rather
    than what leads to students putting in effort)
  • How to structure material to make it easy to
    learn (rather than structuring it to help
    students learn through challenge)

25
Whats the point of school?
26
Whats the point of school?
  • How many of these things apply to your students?
  • Curious like new and puzzling things
  • Courageous not afraid of uncertainty and
    complexity
  • Good at exploration and investigation
  • Willing to experiment and try stuff out
  • Imaginative
  • But also able to reason in a disciplined way
  • Sociable can learn with others
  • Reflective think about the purpose of learning
    and think of new strategies for doing it better

27
How many of these things are true in MACS?
  • Lecturers ask genuine, meaty questions (which
    they dont know the answer to) and give students
    time to think about it
  • What do the displays of work tell you about what
    is valued in learning?
  • Product or process of learning?
  • Are mistakes valued?
  • Do students do activities or sit and listen?
  • Do students know why they are doing an exercise?
  • Are the lecturers ever in role of learner?
  • Does the lecturer acknowledge that he or she
    doesnt know everything?

28
Summary
  • Innovation is worth doing to keep you alert and
    learning about your teaching
  • Answers are to be found in the research
    literature - we dont need to have endless
    debates over solved problems
  • Dont listen to people like me woffling on
    insist on high quality evidence for innovation
  • (And ask the university learning and teaching
    committee for it next time they come up with some
    barking scheme)

29
Questions? Debates? Heckles?
  • Judy.Robertson_at_hw.ac.uk
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