VISUAL MERCHANDISING Display Building - PowerPoint PPT Presentation

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VISUAL MERCHANDISING Display Building

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VISUAL MERCHANDISING Display Building BROWN Earthy BLACK WHITE Neutral OBJECTIVE Be able to use lights to create different effects DISPLAY LIGHTING Primary - General ... – PowerPoint PPT presentation

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Title: VISUAL MERCHANDISING Display Building


1
VISUAL MERCHANDISINGDisplay Building
2
OBJECTIVE
  • Be able to define Visual Merchandising
    provide examples from 6 businesses

In this day age of self service stores,
displays are absolutely essential as they serve
as the salesperson. Your display MUST sell the
product or service. How do you sell - satisfy
the customers want or need solve their
problems.
3
VISUAL MERCHANDISINGPutting Merchandise and/or
its supporting materials out at the Point of
Purchase (P.O.P.) to communicate a message
  • FOR EXAMPLE
  • Apparel Accessories
  • Restaurants
  • Grocery Stores
  • CD Stores

4
OBJECTIVE
  • Be able to identify the four different functions
    (purposes) of displays and provide an example
    that you have seen.

5
DISPLAY FUNCTIONSExamples From Work
  • Reinforce the stores image
  • Generate a promotional atmosphere
  • Speeding up a sales transaction
  • Protecting the stores merchandise
  • _________________
  • _________________
  • _________________
  • _________________

6
OBJECTIVE
  • Be able to define each type of display

7
Types of Displays
  • Window
  • Displays seen from the outside of the store
  • Full Background
  • Partial Background
  • Open Background
  • Interior
  • Displays seen from inside the store
  • Open
  • Closed
  • Built-up
  • Shadow Box
  • Ledge (Counter)
  • P.O.P.

8
WINDOW DISPLAYS
  • Full Background
  • Completely closed background, offers no
    distractions
  • Partial Background
  • partially blocked background, people inside can
    be seen, encourages shoppers to join the crowd
  • Open Background
  • No background, indicates spaciousness blends w/
    the store

9
INTERIOR DISPLAYS
  • Open
  • Display that can be touched, often on a counter,
    prop, or rack
  • Closed
  • You cant touch, used for high value or fragile
    merchandise
  • Built-up
  • Placed on platforms or on props, used in high
    traffic areas or endcaps

10
INTERIOR DISPLAYS
  • Shadow Box
  • Small enclosures, Used for small items
  • Ledge (Counter)
  • Includes counters, walls, or other partitions
  • Point of Purchase (P.O.P.)
  • Display built to hold and sell merchandise (ex.
    cardboard setups)

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EXAMPLE
  • Shadow Box
  • Small enclosures, Used for small items

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EXAMPLE
  • Ledge (Counter)
  • Includes counters, walls, or other partitions

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16
OBJECTIVE
  • Be able to define the terms associated with the
    art of visual merchandising (display building)

17
THE ART OFVISUAL MERCHANDISING
  • COMPOSITION - Think of your store as a blank
    canvas. Your completed work is a composition.
    Composition is the
  • overall effect
  • UNITY - Refers to the main theme or idea being
    conveyed by the displays.
  • ORDER - All the parts of the display(s) are
    arranged in a easy to understand plan

18
EXAMPLE
  • UNITY - Refers to the main theme or idea being
    conveyed by the displays.

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EXAMPLE
  • ORDER - All the parts of the display(s) are
    arranged in a easy to understand plan

21
????????!!!
22
ADDITIONAL ART TERMS
  • Emphasis - the point of the display that is
    dominant (The first thing people notice)
  • Optical Center - is located just
  • above dead-center or the displays mid-point
    is usually the point of emphasis.
  • Points of emphasis can be created elsewhere in
    the display using art techniques (movement, use
    of color, contrast, relative size, etc.).

23
EXAMPLE
  • Optical Center - is located just above
    dead-center or the displays mid-point is
    usually the point of emphasis.

24
EmphasisOptical Center
Optical Ctr.
Dead Center
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Points of Emphasis
28
Points of Emphasis
29
Points of Emphasis
30
Points of Emphasis
Here
Here
31
ADDITIONAL ART TERMS
  • Balance - Refers to the relative weight given
    each side of a display
  • Formal Balance - One side is a duplicate of the
    other
  • Informal Balance - One side has more weight than
    the other or different sized items are used to
    off-set the large item on the other side

32
BALANCE
Formal
Informal
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ADDITIONAL ART TERMS
  • Harmony - The displays lines, shapes, sizes,
    textures are arranged in a pleasing manner
  • Texture refers to the look or
  • feel of the display
  • Proportion refers to the relationship between
    items w/ respect to their size
  • Rhythm refers to a sense of movement
  • created by repitition, graduation, etc.
  • Lines refer to the direction of the display

35
ADDITIONAL ART TERMS
TEXTURE
PROPORTION
RHYTHM
vs.
vs.
vs.
36
ADDITIONAL ART TERMS
  • Lines refer to the direction of the display
  • Vertical Drama or arresting effect
  • Horizontal Flat or calm effect
  • Curves Soft or gentle effect
  • Diagonal Startling or abrupt

37
LINES
Flat or calm
Dramatic/Arresting
Abrupt or Startling
Soft or Gentle
38
EXAMPLE(See Top of Picture)
  • Vertical Drama or arresting effect

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EXAMPLE(See Top of Picture)
  • Horizontal Flat or calm effect

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EXAMPLE
  • Curves Soft or gentle effect

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EXAMPLE
  • Diagonal Startling or abrupt

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46
ARRANGEMENTS
RADIATION
STEP
PYRAMID
REPITITION
ZIG-ZAG
47
ARRANGEMENTS
  • RADIATION
  • Like rays from a central point. Creates a
    dominant center
  • Examples???

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ARRANGEMENTS
  • PYRAMID
  • Arrangement looks like a triangle. Easy to build
  • Examples???

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ARRANGEMENTS
  • STEP
  • Merchandise arranged to look like steps in a
    house. Gives the feeling of motion. Customer
    eyes will follow steps
  • Examples???

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54
ARRANGEMENTS
  • REPITITION
  • Using items of the same nature align them in
    the same manner
  • Examples???

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ARRANGEMENTS
  • ZIG-ZAG
  • Merchandise is not built directly to the top of
    the display. Follows different directions
  • Examples???

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58
OBJECTIVE
  • Be able to describe the psychological effects
    color has on people discuss how you can use
    this in a display

59
Use of Color
  • Warm Colors
  • Yellow, Orange, Red
  • Called advancing colors meaning they make
    things seem bigger closer
  • Cool Colors
  • Blue, Green, Purple
  • Called receding colors meaning they make things
    look smaller farther away

60
RED
  • Highly visible
  • suggests strong emotions
  • used to accent (emphasis)

61
BLUE
  • Suggests quiet calm
  • Peaceful
  • Dark blue is somber

62
YELLOW
  • Cheerful
  • Stands out clearly

63
ORANGE
  • Warm
  • Reminds us of Harvest
  • Looks good w/ food

64
GREEN
  • Suggests calm
  • Fresh new
  • Relaxing

65
PURPLE
  • Suggests Royalty
  • Mysterious
  • Serious

66
BROWN
  • Earthy

67
BLACK
  • Neutral

WHITE
68
OBJECTIVE
  • Be able to use lights to create different effects

69
DISPLAY LIGHTING
Primary - General Lighting. Illuminates the
store. Usually bright but not
always Secondary - Used to show merchandise.
Examples include floods, track, spot
lighting Atmosphere - Special lighting. Creates
a mood. Examples include strobs, bottom
lights, twinkling lights, etc.
70
EXAMPLE
Primary - General Lighting. Illuminates the
store. Usually bright but not always
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72
EXAMPLE
Secondary - Used to show merchandise. Examples
include floods, track, spot lighting
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74
EXAMPLE
  • Atmosphere - Special lighting. Creates a mood.
  • Examples include strobs, bottom lights,
    twinkling lights, etc.

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