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Job and Work Design

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Is to be involved with the system development to improve the success rate of the ... Circadian rhythms. 24 hour functioning cycles. Compressed workweek ... – PowerPoint PPT presentation

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Title: Job and Work Design


1
CHAPTER 12
  • Job and Work Design

2
Human Factors Psychology
  • Also known as Engineering Psychology or
    ergonomics ( also referred to as the human
    factors field)
  • Designed to integrate both human and physical
    perspectives when designing systems and the
    workplace

3
Role of the Human Factors
Psychologist
  • Is to be involved with the system development to
    improve the success rate of the system
  • This type of psychology revolves around the
    person-machine interface, being able to make
    components so that a person and machine can
    function together
  • Workplace design

4
Person-Machine system
5
Roles of people and machines
  • The first step in person-machine systems is to
    decide which tasks the person will do and what
    tasks the machine will do
  • And the advantages of both human and machines

6
Advantages of human and
machines
  • HUMAN
  • Better at interpreting and dealing with events
    that occur
  • Creative solutions to problems
  • Ability to learn
  • MACHINE
  • Able to operate in a very dangerous setting
  • Functions for a longer period of time
  • Stronger and reacts faster than a human

7
Person-machine
  • Being able to combine the strengths of the human
    and machine
  • Equally important is the ability to transfer in
    formation from the machine to the human

8
Display
  • The display is the presentation of information to
    the human by the machine
  • It can be presented to the human either by visual
    or auditory means or the least used Tactile and
    Olfactory displays
  • Visual displays should be chosen if the message
    is long and complex
  • Auditory display is better if the message is
    short and must be dealt with immediately

9
Issues in designing visual display
  • Making sure the visual display represents the
    information
  • How well the information is presented or mapped
    (mapping the relationship between the real world
    and the display)
  • Placement of the display
  • Visual recognition

10
Enhancing interpretation of
displays
  • Standardized placement of the display
  • Placing the display at eye level using a Heads-up
    display (HUD)
  • Choice of color to indicate a change from normal
    to abnormal or an annunciator (a display that
    announces a change that requires immediate
    attention)

11
Auditory Display
  • Better used for critical malfunctions than visual
    displays
  • Beeps tend to get peoples attention and produce
    the quickest response

12
Tactile and Olfactory display
  • Tactile or the touch sense is used in some cases
    e.g. a pager or cell phone that vibrates
  • Olfactory or smell is limited in its usefulness
    because people adapt to smell, the most common
    Olfactory signal is the odor of natural gas

13
Controls
  • Controls are what allows the human to control the
    machine
  • Its also the most important part of designing a
    person-machine system
  • There are 4 things to consider when designing
    controls affordance, compatibility,
    standardization, and ability to choose the
    correct controls

14
Control Design
  • Affordance
  • a control device that allows only the intended
    use
  • Compatibility
  • a control that meets a persons expectations
  • Spatial compatibility
  • A control that represents action in the real
    world
  • Movement compatibility
  • A control that represents movement in the real
    world

15
Work space design
  • Its easy to design a workplace baked on the
    physical features of the average person
  • But psychological factors can prevent the best
    use of the equipment

16
Workplace envelope
  • The three dimensional workspace in which a person
    uses his/her hands
  • General practice is to use designs that fit about
    95 of the population that uses the workplace
    envelope
  • In 1993, Sanders and McCormick offered a system
    of prioritys when designing the workplace
    envelope

17
Workplace envelope design
  • Primary visual tasks
  • Controls for interaction with the visual task
  • Display relation ship
  • Arrangement of elements that are used in a
    sequence
  • Conveniently locate the elements that are use
    frequently
  • Consistency

18
Computer and human factors
  • Problems with Ergonomic computer workspace design
  • Poorly set up workstation
  • Fix set of standardizations
  • Physical strain

19
Repetitive motion injury
  • Caused by many repetitions of a small motor
    behavior
  • 1 in 6 computer users will develop a repetitive
    motion injury
  • Costliest compensation claim
  • Solutions
  • Vary the work the employees do
  • Job enlargement
  • Job rotation

20
Nontraditional work schedules
  • Dual-income Familys
  • Nontraditional schedule was designed for the
    dual-income familys and couples
  • Alternative work arrangements, such as, flextime,
    telecommuting, job sharing and shift work

21
Shift work
  • Meets staffing needs after regular working hours
  • Moonlighting
  • Working a second or third job in addition to
    ones regular job
  • Circadian rhythms
  • 24 hour functioning cycles

22
Compressed workweek
  • Working the same number of hours in fewer days
    per week
  • Higher job satisfaction
  • Operation costs are reduced
  • More time spent with the employees family

23
Flextime
  • Allows the worker to choose the work schedule
    except for the core hours
  • Gliding time allows workers to changer their
    hours with no prior notice
  • Flexitour a is fixedtime schedule in which a
    worker is required to maintain a self-chosen
    schedule for a period of time
  • Core hours is the central hours when all felxtime
    workers are required to be present at work

24
Workplace design
  • Workplace
  • Workspaces of a group
  • Open offices
  • Eliminate individual offices or cubicles
  • Bullpen Offices
  • Workers desks are arranged to work in a group
  • Landscaped Offices
  • Separate employee offices
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