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HRD Design

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Consider - knowledge that is of most worth to learners; activities that are most ... created the shadow system has to inculcate this idea into the organisation as a ... – PowerPoint PPT presentation

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Title: HRD Design


1
Lecture 8
  • HRD Design

2
Lecture Outline
  • Defining the role of the HR developer
  • The Hierarchy of learning outcomes
  • The programmed knowledge category
  • The task category
  • The relationships category
  • The critical thinking category
  • The meta-abilities category
  • The learners
  • Current knowledge
  • Learning orientation
  • Learning styles
  • A designers checklist
  • Other design considerations

3
Defining the role of the HR developer
  • Design of the learning experiences - curriculum
    development.
  • Consider - knowledge that is of most worth to
    learners activities that are most effective in
    enabling the learners to acquire knowledge the
    most appropriate way to organise these
    activities worth to the organisation.
  • Three important variables in this definition -
    learning strategies learning outcomes and
    learners.

4
The hierarchy of learning outcomes (HLO)
  • Learning outcomes.
  • The content to be covered in a learning
    experience is defined in the HRDNI report by the
    list of learning outcomes and KSAs.
  • Learning outcomes a function of instrumental,
    communicative or emancipatory learning.
  • Delahaye (1990) develops a HLO that can be linked
    to learning strategies.
  • Five major categories - programmed knowledge,
    task, relationship, critical thinking and
    meta-abilities.
  • Presented in the form of a hierarchy.

5
Programmed knowledge
  • Programmed knowledge can reside in textbooks and
    journal or knowledge declared by expert - akin to
    explicit knowledge.
  • Consists of basic facts and skills, professional
    technical information and procedural skills.
  • Basic skills are psycho-motor skills (eg.
    writing).
  • Of more complexity is technical and professional
    knowledge.
  • Senge (1990) defines detailed complexity as
    occurring when many variables are involved -
    cause and effect sequence.
  • Procedural skills - involving procedures or
    psychomotor skills in a linked series.

6
The task category
  • The task category has three sub-groupings -
    analytical, logistical and implementing.
  • The analytical subgroup - largely involves
    putting programmed knowledge into practice -
    involved linear analysis diagnostic analysis,
    complex analysis and analysis under uncertainty.
  • Linear analysis - simple information processing
    skills (eg. collating and identifying trends).
  • Diagnostic analysis - use programmed knowledge to
    interpret an assortment of data.
  • Complex analysis - store of problem-solving and
    decision making procedures to solve a problem.
  • Analysis under uncertainty - identify, analyse
    and solve problems.

7
The task category
  • Similar level of complexity as the analytical,
    the logistical subgroup consists of four
    elements goals identification administrative
    proficiency resource allocation and efficiency.
  • Goal identification - defining target to be
    achieved.
  • Admin proficiency - covers the interactive skills
    of planning and organising.
  • Resource allocation - resources in the planned
    location.
  • Efficiency - continuous improvement.
  • Logistical subgroup - supporting role.

8
The task category, cont.
  • The implementing group - is a deeper and more
    complex set of five elements - work motivation
    bias for action purposeful action unilateral
    power and effectiveness.
  • Results orientated sub-group.

9
The relationships category
  • The inter-personal subgroup
  • The intra-personal subgroup
  • Concern for others

10
The relationships category
  • The inter-personal subgroup consists of five
    elements communication interact at the
    objective level, interact at the emotional level,
    use of group process and use social power.
  • The Intra-personal subgroup deals with the
    ability of the individual to manage his or her
    self. Intra-personal subgroup has six elements
    spontaneity accurate self-awareness
    self-confidence inner- strength self-discipline
    and emotional resilience.
  • Concern for others - dependent on the other two
    subgroups. Concern for others is made up of four
    elements developing others, empathy, leadership
    and managing conflict.

11
The critical thinking category
  • Critical thinking is based on a combination of
  • Problem solving
  • Creativity
  • Evaluation
  • Dialectic thinking - an entity may have opposing
    attributes. Having dialectic thought allows the
    individual to imagine a wider variety of
    possibilities and options.
  • Logical reflection

12
The meta-abilities category
  • Deepest and most complex level in the hierarchy
    and comprises of three elements mental agility
    helicopter perception and self-perpetuating
    learning.
  • Well within tacit knowledge and connected to
    paradynamic assumptions and frame of ref.
  • Mental agility - refers to both the mental
    capacity for understanding complex problems and
    the speed at which this is done.
  • Helicopter perception - is the ability to draw
    back and see the larger picture and how the
    specific problem fits into the overall scheme of
    things.
  • Perpetuating learning - engenders a thirst for
    knowledge and holds an attitude that ones
    learning never ends.

13
The Learners
  • National culture.
  • Current knowledge.
  • Motivation - Two factor theory/
    expectancy-valance theory.
  • Learning orientation.
  • Learning styles.

14
Other design considerations
  • The indirect factors
  • Strategic orientation
  • Organisational culture
  • Key stakeholders
  • Resources
  • Designers personal frame of reference
  • An overview of the design process
  • The product
  • The legitimate system
  • The shadow system
  • A holistic view
  • The HR developer as designer

15
Strategic orientation
  • The legitimate system responsible for day-to-day
    activities and for ensuring the organisation is
    efficient. The legitimate system emphasises
    programmed knowledge.
  • The shadow system needs all learning outcomes,
    from programmed knowledge to the meta-abilities.
    Identifying, analysing and creating new knowledge
    is critical to the firms survival. Once the new
    knowledge has been created the shadow system has
    to inculcate this idea into the organisation as a
    whole and into the legitimate system.

16
Organisational culture
  • Patterns of beliefs, values, rituals, myths and
    practices which combine into shared meanings.
  • These shared meanings create common
    understandings among members as to what the
    organisation is and how members should behave.
  • Organisational culture and strategic goals play a
    steering function for the organisation.
  • Culture plays a role similar to frames of
    reference in individuals.
  • (eg.) the designer must be aware of what is
    acceptable in both content to be learned and in
    the learning strategies - organisational defence
    mechanisms.

17
Key stakeholders
  • Two categories of knowledge within the
    organisation - political knowledge and
    professional knowledge.
  • Professional knowledge is the knowledge on which
    the organisation depends so that it can produce
    its product or service.
  • Political knowledge comprises of political power
    and knowledge of the organisational procedures
    and processes.
  • People with organisational political knowledge
    are called key stakeholders legitimate power.

18
Resources
  • The tyranny of time.
  • Tyranny of members.
  • Physical resources.
  • Qualified HR developers.
  • Designers frame of reference.

19
An overview of the design process
  • The objectives or rational model
  • The interaction model
  • The product
  • The legitimate system the program and session
    plans resource plan the product marketing plan
    the budget and the evaluation plan.
  • The shadow system learning transfer, extended
    learning and creating new knowledge.
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