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Creative Problem Solving Strategies Part 3

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Title: Creative Problem Solving Strategies Part 3


1
Creative Problem SolvingStrategiesPart 3
  • Prof. Ursula Liebsch

2
Mindmapping
  • Author Tony Buzan
  • Method for structuring and visualising problems
    to animate the synvergent way of thinking for
    producing problem- related solutions.

3
How to use Mindmapping
  • The subject has to be written in a circle in the
    middle of a big and empty piece of paper.
  • All thoughts concerning the subject have to be
    written like branches on a tree in all directions
    and
  • colours and symbols are added.

4
Methods of mental provocation
  • Random Input
  • Technique of splitting the legs
  • 6-Head-Method

5
Methods of mental provocation
  • Author De Bono
  • This method of mental provocation should have a
    spring board function.
  • In the beginning there is a provocative
    hypothesis,
  • which takes you far away from the problem
  • to collect new experiences,
  • which guides you to new problem solutions.

6
Random Input Method
  • A creative focus should be obtained by a term
    choosen by chance, which has nothing to do with
    the problem which has to be solved and later the
    idea should be connected to the problem.
  • Example Cigarette red light a cigarette to
    avoid smoking cigarettes are marked with 3
    different zones of danger.

7
Splitting your legs-Technique
  • Those things which are taken for granted are
    questioned.
  • For example we take for granted that cars have
    round wheels and that planes are not flying
    upside down.

8
Turn around provocation
  • I turn around things which are taken for granted
  • For example every morning I drink orange juice
  • Turn around orange juice is drinking me
  • Developed idea a shower with orange juice aroma

9
De Bonos 6 Hats
  • White hat for neutral and objective thinking in
    numbers, realities and data.
  • Red hat symbolizes emotions and feelings
  • Black hat represents critical distance
  • Yellow hat means positive and constructive
    thinking
  • Green hat stands for new and fruitful ideas
  • Blue hat represents the meta level

10
Methods using analogy or creative confrontation
  • Bionic
  • Synectic
  • TISMAC-Method
  • Semantic Intuition

11
Bionic
  • Bionics is a method to come to new problem
    solutions using analogies in the field of nature.
  • For example how problems of packaging are solved
    in nature?
  • Cherry cores, coconut, bananas
  • Packaging of chocolate in chewing gum which is
    cleaning teeth

12
Semantic Intuition
  • Semantic is the theory about the meaning of terms
    in a language
  • As soon as we are aware about a term, this is
    creating a certain image.
  • New terms create new images.
  • Terms are combined by chance.

13
Synectic
  • Author W.J.J. Gordon
  • Synektic means joining/ bringing together
    different elements.
  • 2 Principles are important to make the strange
    familiar and the familiar strange.

14
Schema of the Synectical Process
  • 1. Problem analysis ( 30 min.)
  • 2. Spontaneous first approaches for solutions
    (10 min.)
  • 3. New definition of the problem in the sense of
    focussing on mature causes of the problem (15
    min.)
  • 4. First direct analogies, for examples from
    nature, technique, history, politic, mythology,
    economy or arts. (20 min.)

15
Synectic
  • Synectic describes the following different
  • phases of a natural creative process
  • 1. Phase of preparation
  • 2. Phase of incubations and distancing
  • 3. Phase of illumination
  • 4. Phase of verification
  • 5. Personal analogies for strong identification
    with the problem (emotional-stressed projection)
  • how do I feel as ..(20 Min.)

16
Schema of the Synectic Process
  • 6. Symbolic analogies for further distance from
    the problem (10 Min.)
  • 7. Second direct symbolic analogy, for example in
    the technical field.(20 Min.)
  • 8. Analysis and description of the developed
    analogies (20 min.) and
  • 9. Projection of these to the original problem
    (force fit).
  • 10. Development of first approaches to solutions

17
Step 4 Psychological Techniques
  • Walt Disney Strategy
  • Transactional Analysis Strategy

18
Walt-Disney Strategy
  • Combination of three personalities
  • The dreamer develops unlimited ideas and visions
    and is not taking care of reality.
  • The actor is concentrated on what's possible and
    on reality.
  • The critical judges the ideas with his value
    system.

19
Implementation of Walt Disney Strategy
  • Three aspects of a personality are expressed
    with 3 different rooms, the participants are
    guided through
  • 1. The first room shows the dreaming oriented
    part of a personality.
  • 2. The second room shows the reality oriented
    part of a personality.
  • 3. The third room represents the critical part of
    a personality

20
Transactional Analysis -Strategy
  • 3 different parts of a personality is
    demonstrated in a sort of a play How the problem
    can be seen out of different angles/points of
    view
  • 1.the perspective of a free child, which is
    curious and naive, intuitive and searching for
    solutions is like a play,
  • 2. the adult, who is analyzing, looking for
    information and searching mainly for solutions
    which are to be realized,
  • 3.the critical father, whos solutions take into
    account difficulties, dangers and risks.

21
Step 5 TISMAC-Method
  • Transformation of
  • Ideal
  • Solutions-elements (Soll-Functions) in
  • Matrixes to built
  • Associations and search for
  • Common features

22
TISMAC-Method
1
2
3
23
Step 6 Evaluation of ideas
  • Criteria for evaluation
  • Defining importance
  • Defining priorities
  • Defining short-, middle- and long-term
    possibilities of realisation

24
Step 7 Planning of implemetation
  • Analysis of force fields
  • Concept for change
  • Action plan
  • Last Check what happens when nothing is
    happening?
  • Planning of further procedure
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