Title: EDUCAUSE Virtual Communities of Practice
1EDUCAUSE Virtual Communities of Practice
- 2003 NLII National Meeting
- New Orleans, LA
2Virtual Communities of Practice
- Communities of practice are groups of people who
share a concern, a set of problems, or a passion
for a topic, and who deepen their knowledge and
expertise in this area by interacting on an
ongoing basis. (Wenger 2002)
3Creating Collaborations
- Discuss common problems and issues
- Share documents, solutions or best practices
- Collaborate on projects
- Plan for face-to-face meetings continue
relationships beyond face-to-face events
4The Virtual Environment
- Worktools
- Email integration
- Resources exchange
- Asynchronous discussion
5Synchronous Events
- Multiple media
- Chats
- Video conferences
- Conference calls
- Web tours
6Join One or More!
- Sign up sheets
- http//www.educause.edu/vcop/
- Lunch discussions today and tomorrow
7TEACHING AND LEARNINGVIRTUAL COMMUNITY OF
PRACTICE
8- What constitutes deep learning? How is it
achieved? - What are the characteristics of effective
teaching? How do we assess it? - What difference can instructional technology
make? How can technology enhance teaching and
learning?
9Conduct and present a collaborative,
inter-institutional project(s).
10Identify project(s) or subproject(s) possible
- What kinds of project(s) can we accomplish
considering the capabilities of community
members? - What questions would this community be uniquely
qualified to ask and answer? - What kinds of methodology would bridge the
disciplinary diversity of members and answer the
research question posed?
11- What project(s) can be completed by December 31,
2003?
12Establish common understanding and language
- What common readings will help us communicate
with one another and other interested parties? - What experts might broaden our understanding of
the pedagogical principles underlying technology,
teaching and learning? - Should we focus on establishing common readings
and understanding we could share more broadly
than the community?
13Identify available resources on technology,
teaching and learning.
- What areas of technology, teaching and learning
have been researched? - What area(s) are of interest to the Teaching and
Learning Virtual Community of Practice? - Should we consider a clearinghouse model?
14Identify a variety of assessment efforts.
- What is available?
- What counts as evidence for what stakeholders?
- What standards are being used to evaluate
resources?
15Identify current inter-institutional projects in
process.
- What kinds of projects are being undertaken?
- What projects have been completed in what time
frame? - What do these efforts tell the Teaching and
Learning Virtual Community of Practice Core
Members?
16Build a community focusing on the intersections
between teaching and learning and Technology.
17Create a community that has broad-based
participants.
- Who should we target for membership?
- What can we do to facilitate satisfying
member-to-member communication? - How can we make novices and late arrivals feel
part of the community? - What kinds of technological tools do we need?
18Create space to share challenges and successes.
- Consult VCOP Core Membership and T and L
Constituencies Group to select threaded
discussion topics. - Announce discussions simultaneously to T and L
Constituents and VCOP members. - Set time frame on discussions and product
generation.
19- Issue weekly digest of activities.
- Post final products
20Create space to exchange project documents and
resources.
- What will we need to effectively and easily share
documents and resources? - Will we share works-in-progress more broadly then
the community? - How will we handle issues of intellectual
property rights?
21Facilitate interactions important to project
development/implementation.
- Would/could various core members serve as
visiting scholars for a limited period of time? - Should we host synchronous or asynchronous events
with experts in specified areas?
22Learning Objects Virtual Community of Practice
23EPAC The Electronic Portfolios Community of
Practice
24Electronic Portfolios
- Electronic portfolios are collections of
digitally represented artifacts that - document practice
- include reflection
- integrate experience
- map to goals and/or standards
- Student, faculty, and institutional
- Generic and customized systems
25(No Transcript)
26Sustaining Engagement
- 2002 EPAC
- Ready2Net broadcast on e-portfolio
- NLII Fall Focus Session
- AAHE National Electronic Portfolio Leaders Meeting
27Lots of Interest
- Over 150 members
- Four countries
- All subcommunities represented
28Current Activities
- Defining common terms
- Collecting and sharing resources
- Discussing common issues
- Open source e-portfolio software Common
standards, diverse purposes - Reflection Why is it important? What makes it
good? - January 13th video/audio/web conference
29The Challenge of Multiple Practices
- Fostering engagement between established
community of tool builders and users - Faculty
- Academic administrators and staff
- Learning Researchers
- Novices and Experts
30What is the New Academy?
- We will examine
- Commissioned Reports
- Institute on the Future of Higher Education
- Greater Expectations ProjectAACU
- Beyond Dead ReckoningDept of Education, NCPI
- UNESCO
- HEKATE the 2020 Vision Project
- Technology Source
- Dinosaurs or Prometheans
- The Fast Food Future of Higher Education
31Articles Last Week
- The Chronicle Review, January 17th, 2003
- What Teaching Literature Should Really Mean,
Elaine Showalter says - We all know that the humanities are in trouble
everywhere in terms of enrollments and declining
undergraduate majors (p. 8). - We should make our teaching as intellectually
challenging and as much a topic of professional
critique and review as our research (p. 8). - Pushing the Boundaries Why We Need Independent
Centers for Advanced Study, Robert Connor says
we have moved beyond - Knowledge transmission to creation and now to
questions that do not fit neatly into existing
specialties. - A need for fresh insights.
32Articles This Week
- The Chronicle Review, January 24th, 2003
- Read One, Write One, Teach One Are Graduate
Programs in Creative Writing a Pyramid Scheme?
Fern Kupfer says - Better get yourself a good day job. Because Im
not ready to give up mine. - A Structural Logjam (p 12), Rosalind Williams
laments the obsolescence of Engineering
curricula. - a design problem and points to the need for the
humanities - 3 Rs and One D James Conner
- Stresses the need for reform in schools of
Education - Map to what we know about child development
- Call for better community outreach
- Notes the grass is greener in English, Science,
Art, Music, Theater, PE
33Why Now?
- Changing Demographics
- Disruptive technologies
- Incredibly shrinking budgets
- Competition
34THE NEW ACADEMY VIRTUAL COMMUNITY OF PRACTICE
- Goals
- Promote development of new leadership
- Publish a prominent editorial
- Stimulate discussion and surface issues for
Educause meetings - Generate new partnerships
35- Student Learning Objectives
- NLII Framework for Action
- Channeling Forces
36Why Transform Really?
- According to a study just released by scientists
at Duke University, (2002, in Frazier, I. New
Yorker, December 9). - Life is too hard.
37Years of studies suggest that life is
- a vale of sorrows
- a woeful trial
- a kick in the teeth
- not worth living
- Before the study was undertaken, researchers had
assumed, by positive logic, that - Life could not be that bad.
38- From the St. Johnsbury (Vt) Caledonian Record
- EDUCATION TESTS WHO MORE EFFORT NEEDED IN
READING COMPREHENSION
39Educating our Constituencies
40Improving Learning Outcomes
41Responding to Consumer Forces
Responsibly!
42Sustaining Innovation, Sustaining Ourselves!
The Okavango Phenomenon