Title: Some%20retrospective%20and%20prospective%20views
1 User Centred Design 1980-2000 and Beyond
- Some retrospective and prospective views
- By
- Hans Marmolin
- Designing for ease of use Usability
- Designing for attractiveness User Experiences
- Designing for contextual awareness Ambient
Intelligence
2 The Change of the Goals of UCD
Ambient
User Experience
Usability
2020
1980
1990
2000
3 What is User Centred Design (UCD) ?
- UCD is an approach to the design
- UCD is a set of methods for design
- UCD is a design process
4 Designing for ease of use
From Design by Experts to Design by Novices
- Goal Designing for ease of use
- Scope Office applications and similar areas
- Design problems Driven by Technology
- Research results Handbook knowledge
5 Designing for ease of use
Examples of RD problems
- The application of the UCD design process in
practice - Communication and collaboration problems
- Specification problems
- Integration problems
- Development of User Centred Design tools for
novice designers
6 Designing for attractiveness
From Intuitive Design to Formal Design
- Goal Designing for attractiveness
- Scope Consumer electronic and web applications
- Design problems Driven by Market
- Research results Un-integrated knowledge
7 Designing for attractiveness
Examples of RD problems
- What is attractiveness ?
- Pragmatic dimension the practical useUser
Interfaces that are easy to use and effective - Hedonic dimension the subjective
experienceUser Interfaces that are entertaining
and aesthetical - Social dimension the symbolic/communicative
valueUser Interfaces that communicates the
brand, extends personalityand connects people
8 On designing attractive interfaces
Demonstrations
- How to measure attractiveness ?
- The design principles of attractive interfaces
- The integration of and balance between pragmatic,
hedonic, social dimensions - -----
- Halfpipe a desktop for mobile phones
9 Designing for attractiveness
More Examples of Research problems
- The UCD Design process in practise
- Multidisciplinary collaboration
- Usability designer
- Graphic art designer
- Communication/Marketing experts
- Collaboration/communication with stakeholders
- Integration in the product development process
10 Designing for contextual awareness
From Design of intelligent to Design of Invisible
UI
- Goal Designing for context awareness
- Scope Embedded or very complex IT systems
- Design problems Driven by context of use
- Research results ?
11 Designing for context awareness
Examples of RD problems for UCD
- Design principles for intelligent UI
- adaptive UI
- intentional UI
- UI with situational awareness
- Advisory/suggesting UI
- Design principles for dynamic UI
- changing UI
- shared UI
- personalized UI
- Design principles for invisible UI
- .
12 Lessons learned
- About the approachThe approach to be wider
including not only end users but all stakeholders - About the methodsThe methods developed has also
to consider also the practical use of the methods
in product development - About the processThe process has to be adaptable
to the - Size of the design task and development project
- Way of working
- System development process