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Is Educational Technology Really Worth the Costs

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Title: Is Educational Technology Really Worth the Costs


1
Is Educational Technology Really Worth the Costs?
  • Lets Prepare Students with the Basic Skills
    Needed for the Workplace

2
The High Costs of Technology
  • Financial Cost of Ownership
  • Student Achievement Loss
  • Health Risks and Interpersonal Relationships

3
Total Cost of Ownership
  • Costs far exceed the 1000 per workstation.
  • Software Costs
  • Training Costs
  • Infrastructure Costs
  • Maintenance Costs

4
Software Costs
  • Purchase Price
  • Range from 10-200 per workstation for academic
    pricing per application
  • Annual License Fees
  • Required to continue use of software
  • Allows phone support and upgrades
  • Can be as much as the original purchase price.

5
OS Windows
  • Introduced 1983
  • In 1994 2 editions were released inside 7 months
    (Workgroups 3.11 and NT 3.5)
  • In 1996 2 editions were released inside of 3
    months (NT 4.0 and CE 1.0)
  • Windows 98 released in 1999 and then Windows 2000
    released in 2000.

6
OS- Windows
  • In 2000, 2 editions were released within 5 months
    of each other (2000 and ME)
  • 19 editions by 2000 with the release of Windows
    ME.

7
The Real Costs of Personal Computers
  • Paul A. Strassmann writes in Computerworld
    (January 13, 1997)
  • The average costs of ownership range from 7,138
    to 13,000, according to a study by the Gartner
    Group, 1997.
  • Influences on PC Ownership
  • Workload How much the work is dependent upon
    the computer
  • Management practices Both are shaped by the
    customers, technology and applications.
  • Employee turnover retraining costs

8
Training Costs
  • Schools use bond issues for equipment, but cannot
    use those dollars for training.
  • Software is frequently upgraded, features are
    added, without the training to integrate into the
    curriculum.
  • A day of technology training from professional
    trainers costs over 200.

9
Infrastructure Costs
  • Cabling
  • Copper Category 5 wiring
  • Though relatively cheap, the cost of
    installation, cable management and concealment
    can skyrocket the costs.
  • Cost of cabling for a typical computer lab of 30
    PCs ranges from 1200-3000, depending upon
    layout.
  • Fiber Optic Cabling
  • Very expensive, requiring speciaized skills for
    installation.
  • For education, this is used to connect switching
    locations within or between buildings.

10
Infrastructure Costs
  • Network Hardware
  • Hubs
  • Switches -
  • Routers
  • Servers
  • Power Management

11
Maintenance Costs
  • Network support
  • PC maintenance
  • Printer supplies
  • Replacement parts
  • DOWNTIME
  • Does that help children learn?

12
Where Does Outdated Equipment Go?
13
Helping Students?
14
Is This Good for Learning?
  • Hands-on learning with one computer?
  • Time on task in a computer lab (10 min. attention
    span)?
  • Is a simulation hands-on experience?

15
Concerns for classrooms
  • Stanford University Persuasive Technology Lab
    showed that website credibility and
    trustworthiness diminished significantly with
    what it called "amateurism".

http//www.swepa.com/public/337.cfm
16
Amateur Website Concerns
  • the site is rarely updated with new content.
  • the site links to a site you think is not
    credible.
  • the site has a link that doesn't work.
  • the site is sometimes unexpectedly unavailable.
  • the site has a typographical error.
  • the site's domain name does not match the
    company's name.

http//www.swepa.com/public/337.cfm
17
Test Scores
  • Research from two U. of Chicago economists show
    student scores on mathematics, reading, and
    science on the Stanford Achievement Test-9th
    Edition show no evidence that Internet investment
    had any measurable effect on student achievement.

18
Is This Good for Learning?
  • Is this only visual?
  • Physical concerns?
  • Are interpersonal skills being taught (eye
    contact, body language)?

19
More than just Visual
  • Multiple Intelligence theory considers learners
    as individuals and therefore lessons should be
    presented in a wide variety of ways including
    music, cooperative learning, art activities, role
    play, multimedia, field trips, inner reflection,
    and much more beyond the visual.

http//www.thomasarmstrong.com/multiple_intelligen
ces.htm
20
Technology Human Toll
  • 60 of American are overweight and 25 are obese.
  • Weight gain due to the lack of exercise rather
    than an increase in calories

21
Human Toll Physical
  • Research shows that computers and technology have
    changed the work place by removing physical
    demands which until recently have helped control
    weight.

www.vnunet.com/news/1132390 D. Kakdawalla of Rand
Corp T. Philipson of U of Chicago
22
Social Impact
Recent brain research confirms the academic
importance of such strong emotional bonds between
children and live, caring adults. This bond is
severely damaged when technology takes the role
of teacher.
23
Communication Skills
  • Technology has almost given individuals instant
    gratification through email, phone, Fax, etc.
  • Delaying gratification increases and maintain
    endorphin levels.
  • http//www.edweek.org/ew/vol-16/34cuban.h16http//
    www.edweek.org/ew/vol-16/34cuban.h16

24
Skills
  • Where are the analytical skills? Interpretation?
  • Do technology presentations with sound, video,
    and color mean content is learned?

http//www.elliterate.com/proxy.htm
25
Skills
  • Our current system of education still has many
    students who can not read or complete simple
    math.
  • Many educators ascribe the decline in these basic
    skills due to time allotted to technology

http//www.educause.edu/pub/er/review/reviewArticl
es/29211.html
26
Messages to Students
  • Emphasizing the intensive use of computers in
    kindergarten and grade school sends children a
    debilitating message they are incapable of
    learning such basic skills as arithmetic,
    reading, and writing without expensive and
    sophisticated machines.

http//allianceforchildhood.org/news/technology_li
teracy.htm
27
Messages Continued
  • In fact, students who use computers intensively
    from early childhood are far more likely to be at
    a later disadvantage in the job market. They will
    have more obsolete "computer skills" to unlearn.
  • And they will bring fewer of the fresh
    perspectives and bold innovations that companies
    traditionally look for from young workers.

http//allianceforchildhood.org/news/technology_li
teracy.htm
28
Changes in Technology
  • As we know from the 19 versions of Windows in the
    last 13 years, technology that is considered new
    now will not only be outdated but obsolete by the
    time students are seniors.

http//allianceforchildhood.org/news/technology_li
teracy.htm
29
Changes that effect students
  • The high-school graduates of such changing system
    may themselves feel that they need to be trained,
    as not to have their knowledge be labeled
    outdated

http//allianceforchildhood.org/news/technology_li
teracy.htm
30
A Technology Goal?
  • To enable young people to develop their own
    creative and critical capacities in relating to
    technology, not to train them to be machine
    operators.

http//allianceforchildhood.org/news/technology_li
teracy.htm
31
Goal Continued
  • Technology literate students should be morally
    responsible and active in creating the nation's
    technological future.
  • Students should learn actively rather than have
    technology thrust upon them.

http//allianceforchildhood.org/news/technology_li
teracy.htm
32
Conclusion
  • All technologies have social impacts and many
    have had profound moral and political
    repercussions as well.

33
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