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S

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Buffer. Output. Buffer. Causal Dependency. Graph. Causal Dependency Graph (CDG) S. P. e. l ... create a process by which emotion processes influence learning processes ... – PowerPoint PPT presentation

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Title: S


1
SPelSalt Pepper Emotional LearningADETTI
- ISCTEPedro Figueiredo
2
  • Overview
  • What is SPel
  • Description of the system
  • Salt Pepper Agent Architecture
  • Causal Dependency Graph
  • Abduction Algorithm
  • Structure Generation Algorithm

3
What is SPel?
S P e l
Structure Generation Algorithm
Abduction Algorithm
Causal Dependency Graph
Salt Pepper Architecture
Eliciting Structures
Emotional Eliciting Mechanisms
Episodic Memory
Agent Control Structures
Agent Control Mechanisms
4
Salt Pepper Architecture
5
Salt Pepper Architecture
Agent Control Mechanism (EmPsys)
Emotional Eliciting Mechanism
if S1 gt Em1
Long Term Memory
Working Memory
6
Causal Dependency Graph (CDG)
7
Causal Dependency Graph (CDG)
Emotional Eliciting Mechanism
Causal Dependency Graph Module
LTM Node (Episodic Node) episode(time-stamp, r1
, r2, r3, r4, input(a), input(b) emotion(y)
)
Salt Pepper Long Term Memory
Ep. node
Ep. node
8
Appraisal
Causal Graph Arc classes (Causal Dependency
Patterns) graph_arc_class(CauseClass,
EffectClass).
Causal Dependency Graph Module
Extracted Classes(Appraisal)
Received Classes (User Defined)
Episodic Memory episode(TS1, EL1) episode(TS2,
EL2) ...
9
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10
Abduction Algorithm
11
Abduction Algorithm
graph_complete_path(s1, em2, ec1,
ec2) ? explanation(s1, em2, ec1, ec2)
Generation of explanations
Selection of the most suitable explanation
12
explanation(s1, em3, s2, em2) explanation(s1,
ec1, ec2) explanation(s2, ec2) explanation(s1,
em2, ec1, ec2)
Selection of the most suitable explanation
13
Structure Generation Algorithm
14
Structure Generation Algorithm

Conditioned Execution Structure Agent Control
Mechanism
Selected Explanation
15
-
Conditioned Execution Structure Emotional
Eliciting Mechanism
Selected Explanation
16
Summary Conclusions
  • SPel aims at
  • create a process by which emotion processes
    influence learning processes (abduction) and
    vice-versa.
  • explain the results from the agent's interaction
    with the world.
  • transform the agent's interactions with the world
    in new knowledge, by
  • creating chunks of actions that will be
    atomically executed
  • creating chunks of eliciting rules that guide the
    agent interaction away from negative evaluated
    past interactions.

17
Future Work
  • Bridge between emotions and abduction
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