Title: S
1SPelSalt Pepper Emotional LearningADETTI
- ISCTEPedro Figueiredo
2- Overview
- What is SPel
- Description of the system
- Salt Pepper Agent Architecture
- Causal Dependency Graph
- Abduction Algorithm
- Structure Generation Algorithm
3What is SPel?
S P e l
Structure Generation Algorithm
Abduction Algorithm
Causal Dependency Graph
Salt Pepper Architecture
Eliciting Structures
Emotional Eliciting Mechanisms
Episodic Memory
Agent Control Structures
Agent Control Mechanisms
4Salt Pepper Architecture
5Salt Pepper Architecture
Agent Control Mechanism (EmPsys)
Emotional Eliciting Mechanism
if S1 gt Em1
Long Term Memory
Working Memory
6Causal Dependency Graph (CDG)
7Causal Dependency Graph (CDG)
Emotional Eliciting Mechanism
Causal Dependency Graph Module
LTM Node (Episodic Node) episode(time-stamp, r1
, r2, r3, r4, input(a), input(b) emotion(y)
)
Salt Pepper Long Term Memory
Ep. node
Ep. node
8Appraisal
Causal Graph Arc classes (Causal Dependency
Patterns) graph_arc_class(CauseClass,
EffectClass).
Causal Dependency Graph Module
Extracted Classes(Appraisal)
Received Classes (User Defined)
Episodic Memory episode(TS1, EL1) episode(TS2,
EL2) ...
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10Abduction Algorithm
11Abduction Algorithm
graph_complete_path(s1, em2, ec1,
ec2) ? explanation(s1, em2, ec1, ec2)
Generation of explanations
Selection of the most suitable explanation
12explanation(s1, em3, s2, em2) explanation(s1,
ec1, ec2) explanation(s2, ec2) explanation(s1,
em2, ec1, ec2)
Selection of the most suitable explanation
13Structure Generation Algorithm
14Structure Generation Algorithm
Conditioned Execution Structure Agent Control
Mechanism
Selected Explanation
15-
Conditioned Execution Structure Emotional
Eliciting Mechanism
Selected Explanation
16Summary Conclusions
- SPel aims at
- create a process by which emotion processes
influence learning processes (abduction) and
vice-versa. - explain the results from the agent's interaction
with the world. - transform the agent's interactions with the world
in new knowledge, by - creating chunks of actions that will be
atomically executed - creating chunks of eliciting rules that guide the
agent interaction away from negative evaluated
past interactions.
17Future Work
- Bridge between emotions and abduction