Title: Contracts versus Trust in Water Allocation:
1Contracts versus Trust in Water
Allocation growing sharing the pie in
Northeast Brazil Alexander Pfaff
(alex.pfaff_at_duke.edu) Duke University -- Public
Policy, Economics, and Environment Maria
Alejandra Vélez (mav_at_adm.uniandes.edu.co) Universi
dad de los Andes -- Facultad de Administración
Funded by CRED, Columbia University (NSF-funded
DMUU center)
2- We explore the efficiency and equity resulting
from allocation of a fixed resource within a
bargaining institution. - We wish to compare enforceable contracts with
settings where responders must trust.
3- We use generically framed field experiments
(artefactual) based on water allocation in NE
Brazil. - 570 participants in Ceará, in Fortaleza or the
Jaguaribe (largest agricultural) Valley.
4State of Ceará in Northeast (Nordeste)
(popul gt 7m) (rural gt 2m) 75 below poverty line
Jaguaribe Valley
cover box
Brazil
5City Tourism and Industry
These areas are soon to be further connected by a
large canal to bring water towards Fortaleza.
Its completion signals the arrival of new
allocation decisions for which no decision
process or body has been announced.
Rural area Mainly rice production
6 The Experimental Design
- Games are neutrally framed. Thus, we do not
mention water but just tokens and describe
actors not as locations, valley and city, but as
players A (proposers) and B (responders). - Each set of paired participants had to allocate
10 tokens in a one shot experiment. - Proposers are more productive than responders
- 21 productivity ratio case each chip was worth
R2 for proposers but 1R for responders (low
productivity case). - 41 productivity ratio case R4 for proposers
but R1 for responders (high productivity case)
7 The Experimental Design
- Our experiments have three steps
- 1 proposers set the agenda by requesting an
amount of the resource - 2 responders accept or reject, the latter
giving both a small default payment of R 5 - 3 if responders accept, then proposers must
decide whether to send back some of their
earnings. - For 21, the maximum possible total earnings
is R20 for 41, it is R40.
8The Experimental Design
- No Communication provides no signal to
responders of a proposers intention of sharing
in the 3rd step, so the responder decides based
on the initially requested split of the resources - Message provides with the initial proposed
split a non-binding written message stating what
transfer of surplus will occur in the 3rd step
if, in the 2nd step, the responder accepts the
request - Contract provides with the initial proposal a
binding written message about that transfer.
9The Experimental Design
-
- No Communication and Message allows for Trust.
- Proposers, essentially invite responders to trust
by asking for a larger share of the resource. - If accept, responders give up a sure gain, the
R5, for the chance of gaining more yet also a
risk of gaining less - Our design is different from the classical trust
or investment game (Berg et al. 1995 or Guth et
al. 1997), where the first mover must trust the
second mover for trusts gains to arise. - Trust is productive, as the largest total pie is
created by initially sending everything to
proposers. - For instance, in Ceará, output rises as water is
shifted from flooded rice to tourism and industry.
10RESULTS
11RESULTS
- In our one-shot game, as previously reported in
the literature, we find evidence of trusting
behavior, by responders and expectations of trust
by the proposers. - Trust exists and it pays off in the sense of
raising not only efficiency, i.e. total earnings,
but also the earnings of the responder. - However, we also find that contracts do even
better than trust in terms of efficiency and
equity.
12RESULTS No Communication
- We see proposer asking for 66 across
productivity ratios in No Communication. - Thus, proposers to some extent expect trust
(leaving initial a allocation for responders less
than the default). - They are right, acceptance is high for the high
productivity (86) despite higher requests for
resources, though lower for the low productivity
case (70). - In accepted cases, the Average Ask For in No
Communication is 59 for low productivity case
and 61 for high productivity which yields less
than R5 for responders
13RESULTS No Communication
- Trust is present on average because the
responders accept on average an initial split of
resources that gives them less than the default
payment they would receive if they reject the
initial request. - The reason to do so is trusting that the expected
3rd-step transfer will be sufficient for a gain
greater than the default theyll get with
rejection.
14RESULTS No Communication
- Trust pays off
- Transfers in the 3rd, sharing step are not high
(R4.8 in high productivity , R 2.5 in low
productivity ) but added to the initial resource
split they beat the default payment (R5) a
rejection would earn
15RESULTS Message
- With a non-binding Message (coordination
device) raises further the initial allocation to
the proposer and thus efficiency. - The average proposer request rises to 70 for low
productivity and 69 for high productivity with
accompanying messages about 3rd-step sharing
averaging R4 for low productivity and R8.3 for
high productivity. - Proposers expect trust and they are right.
- Acceptance increased to 88 for low productivity
and while lower for high productivity , at 73,
the efficiency is still greater on average with
the Message. -
16- But is not fully justified
- Proposers are lying!
17RESULTS Message
- 3rd-step actual transfers are lower than the
non-binding messages.
18RESULTS Contract
- Both efficiency and equity rise with
enforceability.. - Proposed initial resource splits rise to 83 in
low productivity and 78 in high productivity and
the modal proposed split in both 21 and 41 is a
striking 100. - Acceptance for low productivity is down to 68,
likely due to binding transfers being low,
while acceptance for high productivity is 80. - Transfers are higher too, with an average of R6
for accepted offers for low productivity ,and
R10 for high productivity.
19Efficiency Results
- For 21, the maximum possible total earnings is
R20 for 41, it is R40. - Contract earnings ranked first in efficiency
(Earnings Sum), closer to the possible maximum
20Equity Results
- Contract does better for equity as measured in
three key ways - 1. The ratio of proposers to responders
earnings. - 2. Aiding the lowest earner
- 3. The frequency of earnings being allocated as
if by a 50-50 distribution rule.
21Equity Results
22- Contract had also the greater percentage of
accepted observations where the total earnings
were distributed evenly - - In Contact 37 in low productivity and 27
for high productivity . - - In No Communication the percentage of
accepted observations where earnings were
distributed evenly was 26 for low productivity
and 13 for high productivity - - In Message the percentage of even sharing
was 11 for both productivities
23To Conclude
- Trust exists and is socially productive
- However, both efficiency and equity rise with
enforceability. - This could provide insights into the design of
any new institution to allocate water in Ceara
but also other relevant settings. - Our reports of trust obtained in a one shot game
could be considered as the minimal trust. - We expect trust to increase with a repeated game
since punishment, reputation and learning could
help to develop more trust. - Next experiments, will do repeated to allow for
learning and reputation.
24To Conclude
- We presented the results of a neutrally framed
game. - Thus, we do not mention water but just tokens
and describe actors not as locations, valley and
city, but as players A (proposers) and B
(responders). - We plan do water framed experiments where valley
and city actors actually interact
25To Conclude
- For this preliminary draft, we focus on only the
experimental results. - However participants answered a survey with
socio-demographic questions, a open ended
question asking to explain their behavior in the
game, the General Social Survey (GSS) with
trust-related questions and, to learn their
attitudes to risk, a risky-choice task - The risky choice task was the following A the
end of the game, each participant had to choose
between option A which gave 10R for sure or
option B which implied a lottery with 10 chance
of R0, 20 chance of R5, 40 chance of R10,
20 chance of R15 and 10 chance of R20 (same
expected value than option A).
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