Interface Design for ICT4B - PowerPoint PPT Presentation

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Interface Design for ICT4B

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Together these suggest that speech-centric interfaces are more ... we should design interfaces that tightly couple speech and screen. ... no visible state ... – PowerPoint PPT presentation

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Title: Interface Design for ICT4B


1
Interface Design for ICT4B
  • Speech, Dialects, and Interfaces
  • Prof. Dan Klein and Prof. Marti Hearst

2
Special Needs of ICT4B
  • User population
  • Speaks many languages
  • Speaks many dialects
  • Often does not read, or reads little
  • Equipment should be
  • Inexpensive
  • Low power consumption
  • Thus, small screen or no screen

3
Goals for ICT4B Interfaces
  • Task-specific rather than general-purpose
    computing
  • Shared (multi-person, social) interaction
  • Learnable by observation of use

4
Speech-Centric Interfaces
  • Together these suggest that speech-centric
    interfaces are more appropriate than
    screen-centric ones.
  • Alternatively, we should design interfaces that
    tightly couple speech and screen.
  • However

5
Speech-based Interfaces are Difficult to Design
  • Speech recognition far from perfect
  • Imagine inputting commands w/ the mouse getting
    the wrong result 5-20 of the time
  • How to guess the right dialect?
  • Speech UIs have no visible state
  • Cant see what you have done before or what
    affect your commands have had
  • Speech UIs can be hard to learn
  • How do you explore the interface? how do you find
    out what you can say?

6
Speech UI Problems
  • Difficult to design real dialogues
  • Certain commands only work when in specific
    states
  • Deep hierarchies (aka voice mail hell)
  • Verbose feedback wastes time/patience
  • only confirm consequential things
  • use meaningful, short cues
  • Interruption
  • half-duplex communication (i.e., no barge-in
    support)
  • Speech is memory-intensive

7
SpeechActsGuidelines for Speech UIs
  • Speech interface to computer tools
  • Yankelovich, Levow, and Marx 1995
  • email, calendar, weather, stock quotes
  • Establish common ground shared context
  • make sure people know where they are in the
    conversation

8
SpeechActsGuidelines for Speech UIs
  • Pacing
  • recognition delays are unnatural, so make it
    clear when this occurs
  • barge-in lets user interrupt like in real
    conversations
  • tapering of prompts
  • progressive assistance short errors messages at
    first, longer when user needs more help
  • implicit confirmation include confirm in next
    command

9
A travel dialog Communicator
10
Call routing ATT HMIHY
11
A tutorial dialogue ITSPOKE
12
User-Centered Design
  • Focus on the goals of the intended users
  • Identify the tasks to accomplish those goals
  • Use interative design, keeping the users in the
    loop.
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