Title: CS 8520: Artificial Intelligence
1CS 8520 Artificial Intelligence
- Introduction
- Paula Matuszek
- Fall, 2005
2AI Course Details
- Instructor
- Paula Matuszek
- Paula.A.Matuszek_at_GSK.com
- 610-270-6851
- Course web page
- There will be one. Still working on where,
exactly. - Syllabus, Requirements
- Handing in Homework
- Academic Integrity
- Required and recommended texts
- Questions?
- Student questionnaire
3Our Approach
- Following the book, mostly
- Tools and techniques (through chapter 10)
- Some of the domains, depending on interest
- Working in the lab
- We will spend some part of most classes doing
hands-on stuff. Trying out tools and
applications, exploring what's out there, etc. - AI is also FUN, exciting, always new. I hope to
convey some of why. - We will all get more out of this class if you
speak up. I encourage questions and ideas and
discussion in class.
4Class Background
- In order to help structure and focus the course,
we need to have an idea of the interests and
backgrounds of the members of the class. - Name
- Something about your background
- Something about why you're interested in AI
- Something about what you hope to get from this
class
5Resource
- We will add to the class web page lists of
interesting resources. Two major sources you
should be aware of - Our textbook is in extensive use, and there is a
web page with many resources and links at
aima.cs.berkeley.edu - The American Association for Artificial
Intelligence is the primary professional
organization in the US for AI. Their web page at
www.aaai.org has many resources.
6- Most of the remaining slides of this presentation
are modified from those of Professor Maria
DesJardins, University of Maryland Baltimore
County. The originals can be found at
http//www.cs.umbc.edu/671/fall01/schedule.html
7What is AI?
- There are no crisp definitions
- Q. What is artificial intelligence?
- A. It is the science and engineering of making
intelligent machines, especially intelligent
computer programs. It is related to the similar
task of using computers to understand human
intelligence, but AI does not have to confine
itself to methods that are biologically
observable. (John McCarthy, 1956.
http//www.formal.Stanford.EDU/jmc/whatisai ) - Q. Yes, but what is intelligence?
- A. Intelligence is the computational part of the
ability to achieve goals in the world. Varying
kinds and degrees of intelligence occur in
people, many animals and some machines.
Based on http//www.cs.umbc.edu/671/Fall01/.
8Other possible AI definitions
- AI is a collection of hard problems which can be
solved by humans and other living things, but for
which we dont have good algorithmic solutions - e.g., understanding spoken natural language,
medical diagnosis, circuit design, etc. - AI Problem Sound theory Engineering problem
- Many problems used to be thought of as AI but are
now considered not - e.g., compiling Fortran in 1955, symbolic
mathematics in 1965, image cleanup, Optical
character recognition.
Based on http//www.cs.umbc.edu/671/Fall01/.
9Ways to Examine the field of AI
- The field of can generally be viewed from two
directions - The techniques you use
- Search
- Knowledge Representation
- Inference
- Logic
- The areas you're working in
- Planning
- Learning
- Natural Language Understanding
- Games
- Etc. Etc. Etc.
10Whats easy and whats hard?
- Easier many of the high level tasks we usually
associate with intelligence in people - e.g., Symbolic integration, proving theorems,
playing chess, medical diagnosis, etc. - Harder tasks that lots of animals can do
- walking around without running into things
- catching prey and avoiding predators
- interpreting complex sensory information
- modeling the internal states of other animals
from their behavior - working as a team (e.g. with pack animals)
- What's the difference?
Based on http//www.cs.umbc.edu/671/Fall01/.
11History
Based on http//www.cs.umbc.edu/671/Fall01/.
12Current State
- Is AI a failure? Is AI dead?
- NO. AI is
- pervasive
- invisible
- There are no solved problems in AI. Why? Once
they're solved they aren't AI any more.
Based on http//www.cs.umbc.edu/671/Fall01/.
13Foundations of AI
Computer Science Engineering
Mathematics
Philosophy
AI
Biology
Economics
Psychology
Linguistics
Cognitive Science
Based on http//www.cs.umbc.edu/671/Fall01/.
14Why AI?
- Engineering To get machines to do a wider
variety of useful things - e.g., understand spoken natural language,
recognize individual people in visual scenes,
find the best travel plan for your vacation, etc. - Cognitive Science As a way to understand how
natural minds and mental phenomena work - e.g., visual perception, memory, learning,
language, etc. - Philosophy As a way to explore some basic and
interesting (and important) philosophical
questions - e.g., the mind body problem, what is
consciousness, etc.
15Possible Approaches
AI tends to work mostly in this area
Based on http//www.cs.umbc.edu/671/Fall01/.
16Think well
- Develop formal models of knowledge
representation, reasoning, learning,
memory, problem solving, that can be rendered
in algorithms. - There is often an emphasis on systems that are
provably correct, and guarantee finding an
optimal solution.
Based on http//www.cs.umbc.edu/671/Fall01/.
17Act well
- For a given set of inputs, generate an
appropriate output that is not
necessarily correct but
gets the job done. - A heuristic (heuristic rule, heuristic
- method) is a rule of thumb, strategy, trick,
- simplification, or any other kind of device
- which drastically limits search for solutions
- in large problem spaces.
- Heuristics do not guarantee optimal solutions in
fact, they do not guarantee any solution at all
all that can be said for a useful heuristic is
that it offers solutions which are good enough
most of the time. Feigenbaum and Feldman, 1963,
p. 6
Based on http//www.cs.umbc.edu/671/Fall01/.
18Think like humans
- Cognitive science approach
- Focus not just on behavior and I/O
but also look at reasoning
process. - Computational model should reflect "how" results
were obtained. - Provide a new language for expressing cognitive
theories and new mechanisms for evaluating them - GPS (General Problem Solver) Goal not just to
produce humanlike behavior (like ELIZA), but to
produce a sequence of steps of the reasoning
process that was similar to the steps followed by
a person in solving the same task.
Based on http//www.cs.umbc.edu/671/Fall01/.
19Act like humans
- Behaviorist approach.
- Not interested in how you get
- results, just the similarity to what
- human results are.
- Exemplified by the Turing Test
(Alan Turing, 1950).
Based on http//www.cs.umbc.edu/671/Fall01/.
20Turing Test
- Three rooms contain a person, a computer, and an
interrogator - The interrogator can communicate with the other
two by teleprinter. - The interrogator tries to determine which is the
person and which is the machine. - The machine tries to fool the interrogator into
believing that it is the person. - If the machine succeeds, then we conclude that
the machine can think.
Based on http//www.cs.umbc.edu/671/Fall01/.
21Some Turing Test - like Programs
- Over the course of the last 60 years there have
been a number of programs which might be said to
have at least tried the Turing Test, although not
always with that goal.
22Eliza
- ELIZA A program that simulated a psychotherapist
interacting with a patient and successfully
"passed" the Turing Test. - Coded at MIT during 1964-1966 by Joel Weizenbaum.
- First script was DOCTOR.
- The script was a simple collection of syntactic
patterns not unlike regular expressions - Each pattern had associated reply including bits
of the input (after simple transformations (my -gt
your) - Weizenbaum was shocked at reactions
- Psychiatrists thought it had potential.
- People unequivocally anthropomorphised.
- Many thought it solved the NL problem.
23Eliza
- This is a transcript of a conversation with an
Eliza-like program found in Emacs. Try typing
Meta-x doctor in your favorite Emacs.
- I am the psychotherapist. Please, describe your
problems. - I am angry.
- Are you angry often?
- No.
- Why not?
- Usually I am even-tempered.
- Why do you say usually you are even tempered?
- I do not get angry usually.
- What causes you to be angry?
- My mother.
- Tell me something about your family.
- My mother is a busybody.
- You seem to dwell on your family.
24Colbys PARRY
H Good afternoon. My name is Doctor Jones. P
Pleased to meet you. H How are you? P All
right I guess. H Could you tell me your name?
P Pat Smith. H I though you might have some
problems. P I've been upset lately. H By
what? P People get on my nerves sometimes. H
Tell me more. P Do you know anything about
bookies? ...
- Kenneth Colby modeled a paranoid using the same
techniques circa 1968. - PARRY has basic emotions. If it gets angry, its
replies become more hostile. - In a Turing test, expert psychiatrists were
unable to distinguish PARRYs ramblings from
those of real paranoids.
Based on http//www.cs.umbc.edu/671/Fall01/.
25The Loebner Contest
- A modern version of the Turing Test, held
annually, with a 100,000 cash prize. - http//www.loebner.net/Prizef/loebner-prize.html
- Restricted topic (removed in 1995) and limited
time. - Participants include a set of humans and a set of
computers and a set of judges. - Scoring
- Rank from least human to most human.
- Highest median rank wins 2000. (3000 in 2005)
- If better than a human, win 100,000. (Nobody
yet) - The 2004 winner, Alice, is a chatbot. Try it at
http//www.alicebot.org/
Based on http//www.cs.umbc.edu/671/Fall01/.
26So when WILL we decide that computers are
intelligent?
Based on http//www.cs.umbc.edu/671/Fall01/.
27How Do We Know When We're There?
- Some requirements I think any test we use must
meet - Whatever test we use must not exclude the
majority of adult humans. I can't play chess at
a grand master level! - Whatever test we use must produce an observable
or testable result. "Isn't intelligent because
it doesn't have a mind" is perhaps a topic for
interesting philosophical debate, but it's not of
any practical help. - AI from a computer scientist perspective! Not
the Chinese Room
28What can AI systems do
- In the meantime, AI can be an effective tool.
Here are some example applications of current AI
capabilities - Computer vision face recognition from a large
set - Robotics autonomous (mostly) car
- Natural language processing simple machine
translation - Expert systems medical diagnosis in a narrow
domain - Spoken language systems 1000 word continuous
speech - Planning and scheduling Hubble Telescope
experiments - Learning text categorization into 1000 topics
- User modeling Bayesian reasoning in Windows help
- Games Grand Master level in chess (world
champion), checkers, etc.
Based on http//www.cs.umbc.edu/671/Fall01/.
29What cant AI systems do yet?
- Understand natural language robustly (e.g., read
and understand articles in a newspaper) - Surf the web
- Interpret an arbitrary visual scene
- Learn a natural language
- Play Go well
- Construct plans in dynamic real-time domains
- Refocus attention in complex environments
- Perform life-long learning
Based on http//www.cs.umbc.edu/671/Fall01/.
30What's Happening Now in AI?
- Homework assignment will explore some of the
things now going on in AI - A useful resource in current AI news is
- http//www.aaai.org/AITopics/newstopics/main.html
31First Homework Assignment
- From the textbook Answer questions 1.2 and 1.7.
Look at the other questions and think about
them you might find it interesting to make note
of your thoughts and read them again at the end
of the course. For question 1.2, you can find a
copy of Turing's paper at http//www.abelard.org/t
urpap/turpap.htm. - Skim through your textbook, including the
detailed contents list. Choose two chapters from
chapters 11-27 that you are most interested in
seeing us cover in class. - Due 5PM, Sept 8.
- Remember to email to Paula.Matuszek_at_villanova.edu
- Academic Integrity revisited.