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LETS PLAY A GAME ADVISINGFRESHMAN ORIENTATION

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Time Management. Differences in High School and College. Gifted and Talented ... Stress Management. Being A College Student. So You Want to Be a Teacher. PROCESS ... – PowerPoint PPT presentation

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Title: LETS PLAY A GAME ADVISINGFRESHMAN ORIENTATION


1
LETS PLAY A GAME!ADVISING/FRESHMAN ORIENTATION
  • Dr. Lee Kem
  • Assistant Professor
  • Director, COE Advising
  • Center
  • Murray State University

2
LEARNING
  • Interactive
  • Participatory
  • Connecting
  • Multiperspectives
  • Sharing of commonalities
  • Enhances Retention

3
NEED FOR GAME
  • LEARN BEST BY DOING
  • REMEMBER WHAT WE DO
  • ACTIVE VS. PASSIVE LEARNING
  • INTERACTION WITH OTHERS
  • STRENGTHENS SENSE OF BELONGING
  • MULTIPLE PERSPECTIVES
  • LEARNING FROM OTHER STUDENTS

4
GROUP WORK ADVANTAGES
  • Reinforces norms
  • Reinforces positive attitudes
  • Self-correction based on group feedback/sharing
  • Contributes to self-understanding
  • Transferable skills (work, classroom, personal)

5
FACTORS IN GROUP WORK
  • Instillation of hope
  • Universality
  • Imparting of information
  • Altruism
  • The corrective rcapitulation of the primary
    family group
  • Development of socializing techniques
  • Imitative behavior
  • Interpersonal learning
  • Group cohesiveness
  • Yalom, 1985

6
GROUP TECHNIQUES
  • LINK
  • LOOP
  • PROCESS
  • SELF-REFLECTION
  • GROUP PROCESS

7
GROUP LEADERSHIP FUNCTIONS
  • Emotional stimulation (challenging, confronting,
    activity personal risk-taking/self-disclosure)
  • Caring (offering support, affection, praise,
    protection, warmth, acceptance, genuineness,
    concern)
  • Meaning Attribution (explaining, clarifying,
    interpreting, providing a cognitive framework for
    change translating feelings and experiences into
    ideas)
  • Executive function (setting limits, rules, norms,
    goals, managing time pacing, stopping,
    interceding, suggesting procedures)

8
GAME
  • Time Management
  • Differences in High School and College
  • Gifted and Talented
  • Motivation and Behavior for Learning
  • Stress Management
  • Being A College Student
  • So You Want to Be a Teacher

9
PROCESS
  • Which game did you prefer?
  • What was helpful about the game?
  • What was it like to share in the group?
  • Did you use the link/loop/process idea? How did
    this work in your group?
  • What ideas do you have for adapting the game for
    other settings?
  • How were we as a group today?
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