Title: SM5312 Interactive Media 1
1SM5312 Interactive Media 1
2SM5312 Interactive Online Media
- Covering
- The Internet and related network /
telecommunication technologies - In relation to
- Telematic art, net.art
- and the Internet / network as a platform for
artistic exploration
3SM5312 Interactive Online Media
- Aims Objectives
- To provide an overall background and
understanding of online media and networked
technologies - To provide a conceptual foundation of online
media / networked media in relation to net-art
and media art applications - To encourage exploration of the relationship(s)
between online technologies, the social /
cultural implications of such technologies, and
the creative possibilities therein.
4SM5312 Interactive Online Media
- Aims Objectives
- To gain a broad understanding of the interactive
capabilities of different online / network
technologies, systems and delivery mechanisms - To be able to manipulate technologies relevant to
web-based media, and how to employ the web as a
platform in future media art-related projects - To master the basics of web page / web site
design using standard graphics tools, and
implementation using DOM (Document Object Model)
and CSS (Cascading Style Sheet) standards.
5Defining online media
- The Internet
- Mobile / cellphone networks
- Application / device specific networks
- iPod / iTunes, podcasting
- Google Earth
6Defining online media
Learn browse, search, research, discover
Give / Receive send and receive stuff
Communicate email, chat, talk
Trade shop, buy, sell
Publish personal expression
THE WEB, AND THE BROWSER ARE INCREASINGLY AT THE
CENTRE OF EVERYTHING
Learn Web
email
Chat / talk ICQ, MSN, Skype
Transfer FTP, email, Web
Trade Web
Publish Web
7The web the core platform of online media
- Web Sites
- How they Work
- Web Servers, directory structures
- Internet and Web Protocols
- Domains and IPs
- XHTML and hypertext
- The Web Standards Model
- WC3 standards
- Browsers, DOMs, platforms
- Cascading Style Sheets (CSS)
8The core platform of online media
- Web Sites
- Designing a Web site
- Content planning
- Navigation
- Look and Feel (layout, use of colour, typography,
etc) - Graphics and image optimization
- Building a Website
- Site structure
- Page coding in HTML (XHTML) and CSS
- Testing and uploading
9The core platform of online media
- Web Sites
- Additional Techniques
- Video and Flash for the Web
- Cookies, traffic monitoring
- blogging tools, RSS, podcasting
10The core platform of online media
- Background to the Web
- Brief history of the Internet and the World Wide
Web (from an art perspective) - The Web today Web 2.0
- Web standards, web applications, AJAX
- The collaborative web, social networks,
mashups, participation - Web publishing videos, blogs, personal
broadcasting
11Online media and art
- Net art in terms of
- Collaboration
- Identity
- Temporality
- Alternate realities
12Online media and art
- Collaboration
- Artist lt-gt artist
- Artist lt-gt viewer / receiver / audience
- Audience as participant / creator / generator in
a work
13Online media and art
- Temporality
- Perception of time
- online time vs. real time
- Immediacy, now-ness
- Duration and durability
14Online media and art
- Identity
- Individual identity
- Collective identity
- Physical / virtual identities (and the
relationship between them) - Location and dislocation
- Social implications
- Surveillance, Identity theft, etc.
- Cultural implications
15Online media and art
- Alternate Realities
- Extended identity
- MMORPGs
- Massive(ly) Multiplayer Online Role-Playing Games
- World of Warcraft EverQuest
- Virtual Communities
- Second Life
- Social implications of
16Supporting material
- Online
- Course Page
- http//sweb.cityu.edu.hk/sm5312
- Course Bookmarks
- http//del.icio.us/sm5312
- On SCM Common Shared, JDrive (SM5312 folder)
- Powerpoints and supporting files from each weeks
lecture
In Print Text book Web Design A complete
IntroductionChapman Chapman. Wiley (2006)TK
5105.888.C4845 2006 Other Readings (Will be
provided as we move through the course)