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MidNJ ASTD

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Title: MidNJ ASTD


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Mid-NJ ASTD
13 November 2008
Tom Werner Senior Analyst www.brandon-hall.com/t
omwerner
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Objective
  • Set the stage for this evenings presentations

3
Summary
  • Excellent presentations
  • ? the 2 big challenges of our field

4
1993
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1993
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1993
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1993
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1993
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1993
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1993
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1993 1998
Multimedia training
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1993 1998
e-Learning
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1993 1998 2008
Classroom
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1993 1998 2008
Webinars
Self-paced
Classroom
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1993 1998 2008
Webinars
Self-paced
Classroom
Learning Management System
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1993 1998 2008
2/3
1/3
Webinars
Self-paced
Classroom
Learning Management System
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1993 1998 2008
2/3
1/3
2/3
1/3
Webinars
Self-paced
Classroom
Learning Management System
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1993 1998 2008
2/3
1/3
2/3
1/3
Webinars
Self-paced
Classroom
Learning Management System
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1993 1998 2008
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1993 1998 2008
Blendedlearning
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1993 1998 2008
objectives
interactivity
content
instructional design
Kirkpatricks 4 levels
information ? instruction
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1993 1998 2008
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1993 1998 2008
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1993 1998 2008
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1993 1998 2008
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A dilemma for any field that deals with
information
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A dilemma for any field that deals with
information
Publishers
Librarians
Book stores
Journalists
Studios
Broadcasters
Advertisers
Artists
Authors
Politicians
Professors
Consultants
Musicians
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A dilemma for any field that deals with
information
Publishers
Librarians
Book stores
Journalists
Studios
Broadcasters
Advertisers
Artists
Authors
Politicians
Professors
Consultants
Musicians
Learning Professionals
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2 big challenges
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2 big challenges
Webinars
Self-paced
Classroom
Learning Management System
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2 big challenges
the instructional challenge
Webinars
Self-paced
Classroom
Learning Management System
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2 big challenges
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2 big challenges
the informational challenge
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Summary
  • Excellent presentations
  • ? the 2 big challenges of our field

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Using Second Life for Workplace-related Learning
Carston Courier
Mid-NJ ASTD 13 September 2008
Tom Werner www.brandon-hall.com/tomwerner
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http//tiny.cc/HWnrX
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http//tiny.cc/HWnrX
http//tiny.cc/Jy4Xu
38
Objectives
  • Provide a look at Second Life for workplace
    learning
  • Overview snapshots
  • Advantages and disadvantages

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Summary
  • Second Life is worth exploring as
  • A low-cost way to have immersive, 3D experiences
    today
  • An accessible way to see the potential of virtual
    worlds for the future

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High-end immersive simulations
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High-end immersive simulations
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High-end immersive simulations
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Second Life is similar immersive and 3D
International Spaceflight Museum
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Second Life is similar immersive and 3D
Sistine Chapel
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Second Life is similar immersive and 3D
ANWR oil rig
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Second Life is similar 3D and immersive
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Second Life is free to join and open to the public
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Second Life is low-cost to have an island
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Hype cycle
April 20, 2006
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Hype cycle
July 14, 2007
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Odd stuff
Ben and Jerrys Island
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Odd stuff
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Easy to take on different forms
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But maybe this could be useful for learning
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But maybe this could be useful for learning
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But maybe this could be useful for learning
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Easy to change clothes
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Easy to change clothes
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Higher education very active in Second Life
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But Second Life is also being used for workplace
learning
GE Contractual Services Sify Technologies
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4
Advantages of Second Life for workplace learning
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1
Movement in 3D space
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Movement in 3D space
1
Play2Train
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Movement in 3D space
1
Play2Train
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Movement in 3D space
1
Play2Train
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Movement in 3D space
1
Play2Train
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Movement in 3D space
1
Play2Train
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2
3D demonstration and representation
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3D demonstration and representation
2
Crompco at Peregrine Salon
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3D demonstration and representation
2
Crompco at Peregrine Salon
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3D demonstration and representation
2
Crompco at Peregrine Salon
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3D demonstration and representation
2
Public Works Island
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3D demonstration and representation
2
Public Works Island
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3D demonstration and representation
2
IBM Green Data Center
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3D demonstration and representation
2
IBM Green Data Center
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3D demonstration and representation
2
IBM Green Data Center
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3D demonstration and representation
2
PalomarWest Hospital
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3D demonstration and representation
2
PalomarWest Hospital
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3D demonstration and representation
2
PalomarWest Hospital
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3D demonstration and representation
2
NASA CoLab
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3
Engendering empathy
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Engendering empathy
3
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Engendering empathy
3
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Engendering empathy
3
UC Davis Virtual Hallucinations
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4
Role playing
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Role playing
4
Imperial College London
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Role playing
4
Imperial College London
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Role playing
4
Imperial College London
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Role playing
4
Loyalist College
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Role playing
4
Loyalist College
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Role playing
4
Loyalist College
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Role playing
4
Loyalist College
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Role playing
4
Loyalist College
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Role playing
4
2007 average grade,without Second Life 58
2008 average grade,with Second Life 86
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4
Disadvantages of Second Life for
workplace learning
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Definite learning curve for basic navigation
1
International Spaceflight Museum
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Technical limitations based on current design,
strategy
2
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Content development is an effort
3
EdTech Island
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As an online communication tool, interesting but
not easy
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ASTD Island
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As an online communication tool, interesting but
not easy
4
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Advantages
4
  • Movement in 3D space
  • 3D demonstration, representation
  • Engendering empathy
  • Role playing

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Disadvantages
4
  • Learning curve for navigation
  • Technical limitations
  • Content development an effort
  • As a communication tool, not easy

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Second Life and all virtual worlds are
evolving quickly
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Open source
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Use applications inside virtual worlds
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Create content with 3D tools and import
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Interoperability move from world to world
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Summary
  • Second Life is worth exploring
  • A low-cost way to have immersive, 3D experiences
    today
  • An accessible way to see the potential of virtual
    worlds for the future

109
Taking a closer look
  • YouTube search Second Life
  • ASTD in Second Life
  • http//secondlife.astd.org/
  • http//www.astd.org/resources/secondlife/resources
    -for-beginners.htm

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Some providers
Sify Technologies
AHG, Inc.
Gronstedt Group
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Slurls and map locations
  • MSIT Islandhttp//slurl.com/secondlife/MSIT20Isl
    and/206/84/37 MSIT Island 206, 84, 37
  • Public Works Islandhttp//slurl.com/secondlife/Pu
    blic20Works/124/177/34 Public Works 124, 177,
    34
  • Crompcohttp//slurl.com/secondlife/Olive/209/235/
    608Olive 209, 235, 608
  • Imperial College Londonhttp//slurl.com/secondlif
    e/Imperial20College20London/150/86/27Imperial
    College London 150, 86, 27
  • PalomarWest Hospitalhttp//slurl.com/secondlife/P
    alomarWest20Hospital/38/125/34PalomarWest
    Hospital 38, 125, 34

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www.brandon-hall.com/tomwerner
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http//tiny.cc/HWnrX
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http//tiny.cc/HWnrX
http//tiny.cc/Jy4Xu
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