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Pragmatically-guided perceptual learning

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Title: Pragmatically-guided perceptual learning


1
Pragmatically-guided perceptual learning
  • Tanya Kraljic, Arty Samuel, Susan Brennan
  • Adaptation Project mini-Conference, May 7, 2007

2
1-Minute Background on Speech Perception Part 1
Perceptual constancy
Speaker
Listener
  • Speech sounds (phonemes) differ depending on
  • who is speaking
  • what the immediate phonetic context is

3
And Yet
Speaker
Listener
Perceptual constancy
  • Speech sounds (phonemes) differ depending on
  • who is speaking
  • what the immediate phonetic context is

4
1-Minute Background on Speech Perception Part 2
Solutions?
Speaker
Listener
1. Learn the acoustic invariants as children,
then extract those and discard everything else as
were listening Problem What acoustic
invariants?
5
1-Minute Background on Speech Perception Part 2
Solutions
Speaker
Listener
1. Learn the acoustic invariants as children,
then extract those and discard everything else as
were listening Problem What acoustic
invariants? 2. Represent (learn) every
variation that is encountered Problem
memory (if every variant is stored separately),
catastrophic
interference (if you keep changing the same
representation)
6
Getting at the Question How does the perceptual
system decide what to learn?
General idea in perception Maybe the system
tries to learn invariants of the distal objects
that produce the stimuli (in this case, that
would mean the speaker) and not of the stimuli
themselves (in this case, the acoustic
signal) Our hypothesis Maybe the system tries
to learn those aspects of the signal that reflect
characteristic properties of the speaker (and
therefore are likely to remain stable across
contexts and situations)
7
Getting at the Question How does the perceptual
system decide what to learn?
Specifically How might it determine which
variations are characteristic? Our test two
kinds of information the system might use 1. A
first impressions heuristic In the absence of
any other information, the properties that are
present during first encounter are assumed to be
representative and stable 2. Pragmatic cues that
indicate that the variation is incidental (seeing
that the speaker is talking with a pen in her
mouth) can override the influence of primacy
8
What does Perceptual learning look
like? 2-phase Method
  • 1. Exposure Phase (Lexical Decision Task)
  • Purpose To expose participants to a speaker who
    pronounces a
  • particular sound in an ambiguous way (e.g.,
    /?sS/)
  • Method The /?sS/ occurs in the context of words
    that cause the
  • sound to be perceived as one or the other phoneme
    (e.g. dino?aur
  • OR impa?ent).
  • Example dino?aur OR impa?ent

9
What does Perceptual learning look
like? 2-phase Method
  • 1. Exposure Phase (Lexical Decision Task)
  • Purpose To expose participants to a speaker who
    pronounces a
  • particular sound in an ambiguous way (e.g.,
    /?sS/)
  • Method The /?sS/ occurs in the context of words
    that cause the
  • sound to be perceived as one or the other phoneme
    (e.g. dino?aur
  • OR impa?ent). Listeners hear both odd
    (dino?aur) and good versions of the (legacy)
    phonemes from the same speaker

2. Test Phase (Category Identification) Purpose
Tests whether perceptual learning has
occurred Method Participants hear items from a
continuum that ranges from /s/ to (/S/), with
several ambiguous points in between. They have to
label each sound as S or SH.
10
Manipulation 2X2
  • All manipulations are during the Exposure
    phase
  • Modality (Audio Only, AudioVisual) X
    Pronunciation attribute (Characteristic,
    Incidental)
  • (really X another 2 - Phoneme ?S or ?SH)

11
Manipulation 2X2
  • All manipulations are during the Exposure
    phase
  • Modality (Audio Only, AudioVisual) X
    Pronunciation attribute (Characteristic,
    Incidental)
  • (really X another 2 - Phoneme ?S or ?SH)

12
Manipulation 2X2
  • All manipulations are during the Exposure
    phase
  • Modality (Audio Only, AudioVisual) X
    Pronunciation attribute (Characteristic,
    Incidental)
  • (really X another 2 - Phoneme ?S or ?SH)

13
Manipulation 2X2
  • All manipulations are during the Exposure
    phase
  • Modality (Audio Only, AudioVisual) X
    Pronunciation attribute (Characteristic,
    Incidental)
  • (really X another 2 - Phoneme ?S or ?SH)
  • Pronunciation attribute varies by modality
  • AudioOnly modality Order manipulation (to test
    first impressions heuristic)
  • Order 1st half 2nd half
    Attribution Prediction
  • Odd 1st dino?aur legacy
    Characteristic learning
  • Odd 2nd legacy dino?aur
    Incidental no learning

14
Results Audio Modality
Odd First Perceptual learning (F(1,62)5.93,
p.018)
Odd Second No Perceptual learning (F(1,62).29,
p.59
/s/
/s/
/?sS/
/S/
/S/
/?sS/
15
Manipulation 2X2
  • All manipulations are during the Exposure
    phase
  • Modality (Audio Only, AudioVisual) X
    Pronunciation attribute (Characteristic,
    Incidental)
  • (really X another 2 - Phoneme ?S or ?SH)
  • Pronunciation attribute varies by modality
  • AudioVisual modality Pragmatic manipulation
    (can it override first impressions heuristic?)
  • Pragmatic Order
    Attribution Prediction
  • No pen in mouth odd first
    Characteristic learning
  • Pen in mouth odd first
    Incidental no learning

  • No pen in mouth condition is just an
    AV version of our Audio, Odd-first condition

16
Manipulation 2X2
  • Example of manipulation
  • No pen in mouth
  • Pen in mouth

17
Results AudioVisual Modality
No Pen in Mouth Perceptual learning
(F(1,68)6.29, p.015)
Pen in Mouth No Perceptual learning (F(1,68).04,
pgt.05
/s/
/s/
/?sS/
/S/
/S/
/?sS/
18
Overall results / Conclusions
  • Results Same acoustic signal is handled
    differently depending on whether it is assumed to
    be a characteristic pronunciation or an
    incidental (perhaps transient) one
  • Main effect of phoneme (SH vs. S), no
    interaction with modality, significant
    interaction with Pronunciation attribute.

19
Overall results / Conclusions
  • Converging Evidence Our work on
    idiolectal/dialectal STR shows learning for ?sS
    when it is speaker-driven, but not when it is
    contextually-driven
  • Conclusion Perceptual learning is a powerful
    mechanism applied conservatively.
  • Pragmatic information plays an immediate role in
    guiding learning

20
Thank you
21
Design Elaboration
?SH
?S
Audio
AudioVisual
Audio
AudioVisual
odd 1st
odd 2nd
odd 2nd
odd 1st
22
Design Elaboration
?SH
?S
Audio
AudioVisual
Audio
AudioVisual
Pen
No Pen
Pen
No Pen
odd 1st
odd 2nd
odd 2nd
odd 1st
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