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Classroom Tele-Conferences

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Classroom. Tele-Conferences. Patricia McGee. The University of Texas at San Antonio ... Include the participants in the conference within the first 5 minutes. ... – PowerPoint PPT presentation

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Title: Classroom Tele-Conferences


1
Classroom Tele-Conferences
  • Patricia McGee
  • The University of Texas at San Antonio

2
Agenda
  • Review ADDIE model.
  • Identify purposes and objectives for using
    teleconferencing that support curriculum.
  • Practice teleconferencing.
  • Describing strategies for implementation.
  • Identifying assessment practices.

3
ADDIE
  • Analysis
  • Learner
  • Situtational
  • Technology
  • Design
  • Goals Objectives
  • Develop
  • Skills, Knowledge, Abilities
  • Instructional Tasks/Activities
  • Implement
  • Prepare learners
  • Deliver and adjust
  • Evaluate

4
Planning Purpose
  • Why do you want to meet and talk with other
    students?
  • What questions do you have?
  • Who might be able to answer them?
  • What information can you get from "locals" that
    you can't find in a text book or encyclopedia?
  • How will this experience relate to your
    curriculum?

5
Planning Purposes
  • To exchange information
  • To present information
  • To collect information
  • To create collaboratively
  • To negotiate understanding

6
Ideas for Design
  • Game Show
  • Data Collection or Analysis
  • Presentation
  • Teaching
  • Debate
  • Simulation
  • Role Play
  • Case Study
  • Virtual Field Trip

7
Activity Objective and Design
  • Brainstorm for a topic and content objective.
  • Choose a design for your video conference.

8
Planning Best Practices
  • Use the medium to its best advantage
  • Engage students in planning
  • Use to motivate and engage
  • Set expectations

9
ARCS for Motivation
  • Attention.
  • Relevance.
  • Confidence.
  • Satisfaction.

10
Interactivity
  • Model verbal and visual interaction
  • Interact early and often
  • Move and gesture normally rather than wildly
  • Avoid swaying, rocking or pacing
  • Avoid interrupting

11
Interactivity
  • Include the participants in the conference within
    the first 5 minutes.
  • Devote 30-65 of the period to student activity.
  • For group work, select individuals at each site
    to participate on inter-site teams.
  • No more than 10-15 minutes of instructor talk
    without some learner-centered response.
  • Use a pre-obtained roster to call on students at
    both sites by name.
  • Take as many questions from the distant site as
    you take from the local site.

12
Interactivity Questions
  • Repeat the question before answering it to make
    sure everyone heard the question
  • Look into the camera and answer the person who
    asked the question
  • See if the question can be answered by that
    student or another student to generate a
    discussion

13
Activity Video Conference
  • Mind Match
  • Two teams
  • Three levels of questions
  • Recall
  • Application
  • Synthesis
  • TEAM responses

14
Design Media
  • Illustrations from printed or electronic sources
  • Diagrams, charts, or matrixes
  • Personal photographs
  • Concept maps
  • Slates- single screen displays
  • Computer-generated graphics
  • Video clips

15
Planning Logistics
  • Limit Sites to Two
  • Develop specific and timed agenda
  • Have a moderator
  • Have site facilitators
  • Have a specific goal and outcome
  • Develop specific activities and strategies for
    interaction
  • Provide Supporting Materials
  • Engage Students with Variety and Interaction
  • Reduce Distractions During Learning Activities

16
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