Title: Further Cognitive Systems
1Further Cognitive Systems
- Learning
- Environmental interaction
- Artificial cognition?
- Current cognitive systems
- Science-fiction v fact
- Architectures
- Perception, Representation, Reasoning, Learning
Action - Learning Cognitive Systems
- Problems in LCS
- Advances in LCS
2Current Cognitive Systems
- When did cognitive systems start?
- Philosophically
- Prior to Plato (427-347 BC)
- Computationally
- Coincided with large computers.
- E.g. IBM-704 (1956)
3Early Examples
- W. Pitts and W. S. McCulloch, "How we know
universals," Bull. Math. Biophys., vol. 9, pp.
127-147, 1947. - D. O. Hebb, "The Organization of Behavior," John
Wiley and Sons, Inc., New York N. Y.,
1949 - A. L. Samuel, "Some studies in machine learning
using the game of checkers," IBM J. Res. Dev.,
vol. 3,pp. 211-219, July 1959. - F. Rosenblatt, "The Perceptron" Cornell
Aeronautical Lab. Inc., Ithaca, N. Y. Rept.
VG-1196, January 1958
4Symbolic Intelligence
- Physical symbol system
- Any facet of human intelligence can be
understood and described precisely enough for
machine to simulate it, - The representation uses symbolic structures
- E.g. Expert Systems
- (DENDRAL, 1965 Feigenbaum and Lindsay)
- 1. IF the engine will not turn over
- AND the lights do not come on
- THEN the battery is dead
- 2. IF the battery is dead
- THEN the car will not start
5Connectionist Systems
- Connectionist AI
- Computing elements resemble an abstraction of
our own neural circuitry
6Traditional v Modern
- GOFAI (good old fashioned AI)
- Logical and psychological models
- Case Based Reasoning
- Expert systems
- NEWFAI
- Biologically Inspired
- Evolutionary Computation
- Semantic webs
- Neural Networks
7Cognitive Systems v AI
- AI is the science of making machines do things
that would require intelligence if done by
humans - Marvin Minsky
- Cognitive Systems
- "Cognitive systems are natural or artificial
information processing systems, including those
responsible for perception, learning, reasoning
and decision-making and for communication and
action" - DTI Foresight initiative
- Perception and Action embody intelligence
8Perception
- Through senses
- Sight - Vision systems
- Hear - Speech recognition
- Smell - Olfaction
- Touch - Haptics
- Taste - ?
- ?
- Telepathy
- ESP
9Action
10Cogric
- Cognitive robotics, intelligence and control
- 16-18 August 2006
- http//www.cogric.reading.ac.uk/
11Owen Holland University of Essex
- How could the agent achieve its task (or
mission)? - by being preprogrammed for every possible
contingency? No - by having learned the consequences for the
achievement of the mission of every possible
action in every contingency? No - by having learned enough to be able to predict
the consequences of tried and untried actions, by
being able to evaluate those consequences for
their likely contribution to the mission, and by
selecting a relatively good course of action?
Maybe
12Information Measures
Quantifying Information in Networks The Problem
13standard view
J Kevin ORegan Laboratoire Psychologie de la
Perception Centre National de la Recherche
Scientifique Université René Descartes - Paris
5
Explanatory gap!
14Sensation exercising a skill
No more explanatory gap!
15Biological reflection properties
R
LMSr
LMSi
- for a biological organism
- reflection properties are constraints over
sensory inputs - set of reflection properties is finite
dimensional - ? finite number of singular reflection properties
16D. Philipona J K ORegan, 2006
17CornellMIT Delft
Rolf Pfeiffer University of Zurich
Passive Dynamic Walker (Cornell)
mehr später
Denise (Delft)
Qrio (Sony)
Asimo (Honda)
18Puppy on the treadmill
Rolf Pfeiffer University of Zurich
19Engage in a Behavioral Task And Adapt Behavior
When An Important Environmental Event Occurs
Jeff Krichmar The Neurosciences Institute
20Allow Comparisons with Experimental Data Acquired
from Animal Systems
Jeff Krichmar The Neurosciences Institute
ECout
CA1
ECin
DG
CA3
21Common Topics
- Morphology
- Information theoretic
- Attention
- Working memory
- Emotions
- Embody
- Robotics as tools and/or platforms
- Feedback/feedforward
22Common Topics
- Consciousness
- Variety of representations
- Learning and development
- Interaction and Communication
- Structural properties of neural systems
23Concluding Remarks
- Dont make cognition hard for ourselves
- Models are useful,
- but the mind is not so clear-cut
- Human cognition is a good model,
- but desired behaviour may be achieved by other
models - Increasingly powerful tools assist in advancing
cognitive robotics, e.g., computational power,
engineering materials and neurological
understanding.