Title: Mental, personal and lifestyle management of playersathletes
1Mental, personal and lifestyle management of
players/athletes
2Psychological Myths
- Sport Psychology
- Is only for elite performers
- Is only for the mentally sick
- Will cause revolutionary changes in performance
- Is a quick fix for pre-match nerves
- Is not useful
3Psychological practice
- Come and Go
- Just Visiting
- Fire Brigade
- Team Member
- Client-Orientated
- Immersion
- Goodness of Fit
- Time
- Accreditation
- Effectiveness
4Technical/Tactical capacities
- What are the effects of psychological preparation
on technical execution and performance?
5Why Sport Psychology?
- To improve performance
- To deal with competition
- To assist in injury process
- To assist in training and implementing
psychological skills - To provide information to performers about their
psychological/ multidimensional profile
- Fast results
- Fix it
- Lack of trust
- Commitment
- Transference
- Multiple demands
- Ethical issues
6Profile
- Personal Construct Theory (Kelly 1955)
- Current feelings
- No wrong answers
- Little prompting
- Discover perceptual- from within rather than
coaches external perception
- Tactical
- Technical
- Physical
- Mental
- Individual
- Team
- Multidimensional
7Performance profiling
- Perfection is not always attainable, but if we
chase perfection, we can catch excellence - Performance profiling a method of increasing
coachs awareness whist acknowledging the
importance of the performers perspective
8Performance Profiling
- Identifies strengths and weaknesses
- Sharing of information and needs
- Increasing communication channels
- Productive in sharing responsibility in training,
planning, organising-Sensitivity - Increases empowerment of athlete
- Active participation
- Considers what the athlete values as important
- Encourages training and coaching tailored to meet
needs of performer - Visual display
- Matching of athlete and coaches perspectives
- Establishes important areas to work on
- Monitors progress
9Performance Profiling
- Identify qualities that the performer thinks are
necessary in order to achieve a top performance - Rate these attributes on themselves (as they are
at present) - No limit to number of qualities
- Clarify quality and its meaning
10Performance Profiling
- Rate from 1 (not so good) to 10 (excellent)
- Coach rates athlete on same constructs
- Discrepancy / mismatch or on the same wavelength
- Communication intervention
- Video / 3rd party
- Reverse roles
- Set goals
- Monitor progress over the season
- Evaluate coaching
11Psychological Skills
- Goal setting
- Focuses attention
- Mobilises effort
- Enhance persistence
- Encourage performer to develop strategies to
achieve
- Difficulty
- Specificity
- Acceptance
- Feedback
- SMART
- SMARTER
- ACE
12Goals
- Phrased positively
- Improve of backhand serves close to net height
- Performance tasks
- Controllable
- Specific
- Achievable
13Goal Setting
- Process or outcome?
- Imposed or Agreed?
- Long, short and medium goals
- Written down
- Provide support
- Communication
- Improvement in coaching climate (morale,
laziness)
14Motivation
- DIRECTION OF EFFORT- WHERE INDIVIDUALS SEEK ARE
ATTRACTED TO SITUATIONS - EFFORT INTENSITY-WHERE PERFORMERS EXERT EFFORT
/- - RELATIONSHIP BETWEEN DIRECTION AND INTENSITY
APPROACH/AVOID
15Motivation
- INTRINSIC- self-determination, display
competence, autonomy, control - EXTRINSIC- external rewards, status, low
perceived control - Perceived competence, if reflected upon result
rather than performance can have significant
effect upon motivation
16Guidelines to build Motivation
- Situations and trait motivate people
- People have multiple motivations for involvement
(social approval, competition, self-mastery,
recognition, emotional release, family) - Change environment (Competition or recreation
adjust to individuals within groups) - Leaders influence directly and indirectly
- Use behaviour modification to change undesirable
participant motives
17Achievement Motivation
- A persons orientation to strive for success,
persist in the face of failure, and experience
pride in accomplishments (Gill, 1986) - Competitiveness
- Choice of activity
- Effort to pursue goals
- Intensity
- Persistence
18Need Achievement Theory
19Developing Achievement Motivation
- AUTONOMOUS COMPETENCE
- SOCIAL COMPARISON
- INTEGRATED
- ATTRIBUTION
20Implications and Applications
- Recognise interactional factors in achievement
motivation - Emphasise performance goals
- Monitor and alter feedback
- Assess and correct inappropriate attributions
21Anxiety is?
- an unpleasant emotion, characterised by vague
but persistent feelings of apprehension and
dread (Cashmore 2002)
22Anxiety - Multidimensional
- Cognitive (Fear of failure, apprehension about
negative evaluation from others, self-talk,
worry) - Somatic body
- Self-Confidence
23Anxiety
- The challenge is hitting good golf shots when
you have to..to do it when the nerves are
fluttering, the heart pounding, the palms
sweatingthats the thrill (Tiger Woods, 2001) - Competitive anxiety Anticipatory excitement
- Lazurus (2000) too little anxiety can be
counterproductive
24ANXIETY- Measured?
- Physiological hr, bp, sweat, breathing, tense
musculature, adrenaline. - Self-Report CSAI-2, DM-CSAI-2, MRF
25Anxiety
- Inverted U
- Drive
- Catastrophe
- ZOF
26Factors that effect anxiety
- Practice
- Perceived readiness
- Training factors
- Prior knowledge of opposition, track, course
- Uncertainty about outcomes
- Gender ?
- Paralysis by analysis
- Interpretation of anxiety
- Time to event
- Skill level
- Importance of competition
- Influence of Coach
27Practical Issues
- Trait anxiety?
- Negative attributions
- Perfectionism
- Fear of failure
- Competition specific
28Practical techniques
- Positive focus
- Social support
- Progressive Muscular Relaxation
- Mantra
- Breathing
- Routine and pre-competitive planning
29Practical techniques
- Biofeedback
- Hypnotic suggestion
- Limit attention (crowd, themselves, race ahead)
- Meditation
- Self-talk
- Visualisation
30Anxiety Control
- Interpret arousal signs constructively
- Pressure is a perception not a fact!
Restructure the situation - Physical relaxation
- Giving oneself specific instructions
- Adhering to Pre-Performance routines
- Simulation training (1988 Aus. Women's Hockey)
31Anxiety
- The mind is something to think with, not just
for worrying - if you play as if it means nothing when it means
everything, youve got it (Steve Davis) - The guy who thinks positively will win (Daley
Thompson)
32Butlers Approach (2000)
- Develop clear thinking- Donts
- Believe in the possible (challenge)
- Have a route planner
- Keep a sense of proportion (Becker)
- Weaknesses can be improved
- What ifs So?
- Flip it over (self-doubt)
- Be your own judge
- Bag the preoccupations
- Use humour
33Choking -the failure of normally expert skill
under pressure
- Harder they try, the worse the problem
- Somatic symptoms (panic)
- Inability to complete task
- Excessive concern with mechanics
- Distraction
- Investment of effort
- Non-judgemental
- Give up and go for it
34Concentration
- if your mind is going to wander during practice,
its going to do the same thing in a match (Rod
Laver) - I was in my own little world focusing on every
shot. I wasnt thinking of what score I was on or
anything.. - (Clarke, 1999)
35Concentration is
- Focusing attention on the relevant cues in the
environment and maintaining that attentional
focus (Weinberg Gould, 1995) - Successful marathon runners (2 hrs) reportedly
use associative attentional strategies (bodily
functions, hr, breathing rate) and dissociative
strategies (distractions).
36Concentration/Attention
- Zoom in Selectively
- Mental time sharing Divided Attention
- Concentration Deliberate mental effort
37Where is your attention?
38Concentration
- Attention as filter
- Attention as spotlight or zoom lens
- Attention as a resource
- Cocktail party problem
- Exact focus
- Automatic, multi-tasking (practice implications)
39Concentration
- if I had not got a medal already, I might have
fought a little harder..it was probably only for
a lapbut thats all it takes for a race to get
away from you.. (Sonia OSullivan 2000) - Anxiety effect on concentration
40Nideffers types of Attentional focus
41Concentration principles (Moran, 1996)
42Why do performers lose their focus?
- Attending to past events
- Attending to future events
- Attending to too many cues
- Overanalysis of body mechanics
- Choking is an attentional problem!
- Self-talk
- Attending to things they cannot control
- Wegners (1994) theory of ironic control
43Self-Talk
- Thought stopping
- Countering from negative to positive
- Motivation and technical
- Use of affirmations
44Practical Issues
- Concentration grid
- Watching the oscillations of a pendulum
- Looking at a clock and saying Now to yourself
every 5 and 10 seconds
- Simulation training
- Establishing routines
- Breathing techniques
- Imagery
- Meditative eastern philosophies
- Single focus
- Video games
45Concentration techniques
46Confidence
- Is to expect success
- Is belief in ones own ability
- An awareness of how well a person will match up
to the task before them
- Self-efficacy
- Performance/ mastery experiences
- vicarious experiences (watching others succeed)
- verbal persuasion
- physiological states
47Confidence benefits
- Positive emotions
- Concentration
- Effort
- Momentum
- Goals
- Game strategies
- Is there an optimal level of confidence?
- overconfident?
- Expectations
- Coach
- Athlete
48Confidence Building
- Strengths
- Improvements
- Achievements
- Preparation
- Edge
- Previous performance
- Praise (immediate)
- Feedback (KR, Immediate)
- Positive statements
- Reflection and analysis (attribute internally,
assess) - Performance focus
- Emphasise readiness
49Confidence Techniques
- Clustering
- Affirmation list
- Performance reviews
- Video, media articles
- Reminders
- Focus words
50Self-Confidence
- Praise and Feedback
- Positive statements
- Quality training
- Accomplishments
- Reflect and Visualise
- Emphasize readiness
51Visualisation / Imagery
- Sewell et al. 2005 (p353-5) MR
- Represent experiences of stimuli
- Visual
- Auditory
- Kinaesthetic
- Vividness
- Controllability
- Multi-sensory experience
52Visualisation / Imagery
- Psychoneuromuscular pattern of faint muscle
movements, strengthening neural pathways - Symbolic understanding and acquiring movement
patterns, motor programme, blueprint is formed
- Internal
- External
- Written script
- Relaxed state
- Use with pre-performance
- Can help control other psychological skills
- Focus on real time images
- Use video to enhance
53Visualisation / Imagery uses
- Learn and practice sports skills
- Formulate game plan (strategy)
- Error correction
- Recovery from injury
- Self-confidence
54Motor Learning Control
- a set of processes associated with practice or
experience that leads to relatively permanent
changes in the capability for movement (Schimdt
Lee 1999) - Learning versus Performance
- Stages of Learning
55Stages of Learning
- Cognitive Stage
- Understanding of the nature and goal of the
activity to be learned - Initial attempts at the skill - gross errors
- Associative Stage
- Practice on mastering the timing of the skill
- Fewer and more consistent errors
- Autonomous Stage
- Well coordinated and appears effortless
- Few errors
- Automatic performance allows attention to be
directed to other aspects of skill performance
56Information Processing Model
- Input
- Information from the environment through the
senses. - Decision-making
- Input evaluation and integration with past
information . - Response selection
- Output
- Response execution
- Feedback
- Information about the performance and quality of
the movement. Information gained here can guide
future interpretations, decisions, and responses.
57Factors Influencing Learning
- Readiness
- Physiological and psychological factors
influencing an individuals ability and
willingness to learn. - Motivation
- A condition within an individual that initiates
activity directed toward a goal. (Needs and
drives are necessary.) - Reinforcement
- Using events, actions, and behaviors to increase
the likelihood of a certain response recurring.
May be positive or negative - Individual differences
- Backgrounds, abilities, intelligence, learning
styles, and personalities of students
58 Motor Learning Concepts
Ten
- 1. Practice sessions should be structured to
promote optimal conditions for learning. - 2. Learners must understand the task to be
learned. - 3. The nature of the skill or task to be learned
should be considered when designing practice. - 4. Whether to teach by the whole or the part
method depends on the nature of the skill and the
learner - 5. Whether speed or accuracy should be emphasized
in teaching a skill depends on the requirements
of the skill.
59 Motor Learning Concepts
Ten
- 6. Transfer of learning can facilitate the
acquisition of motor skills. - 7. Feedback is essential for learning.
- Knowledge of results (KR)
- Knowledge of performance (KP)
- 8. Learners may experience plateaus in learning.
- 9. Self-analysis should be developed.
- 10. Leadership influences the amount of learning.
60Phases of Motor Development
- Early reflexive and rudimentary movement phases
- Hereditary is the primary factor for development.
Sequential progression of development but
individuals rates of development will differ. - Fundamental movement phase
- Skill acquisition based on encouragement,
instruction, and opportunities for practice. - Specialized movement phase Refinement of skills
- Turnover Hereditary and environmental factors
that influence the rate of the aging process.
61Fundamental Movement Phase
- Initial Stage ( age 2)
- Poor spatial and temporal integration of skill
movements. - Improper sequencing of the parts of the skill
- Poor rhythm, difficulties in coordination
- Elementary Stage ( age 3 4)
- Greater control and rhythmical coordination
- Temporal and spatial elements are better
synchronized. - Movements are still restricted, exaggerated, or
inconsistent. - Mature Stage (age 5 or 6)
- Increased efficiency, enhanced coordination, and
improved control of movements. - Greater force production
62Effective instruction
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64Practice
- Blocked/constant
- Better for practice
- Poor retention
- Tedious
- No memory impact
- Random/variable
- Better for learning
- Meaningful, distinct
- Easier application and transfer
- STM use to compare
65Practice
- Variable practice random with children (but not
huge variation) as opposed to constant practice - Contextual interference context of practice
retention and transfer help organise practice
sessions - Blocked practice overlearning not necessarily
habit! - Distribution of practice massed or distributed
66Benefits of practice
- Automaticity
- Proficiency
- Consistency
- Adaptability
- Transferability
- Error detection and correction
67Feedback
- Precision your leading leg was too high or
your leading leg was 0.5cm needed over the
hurdle (skill level) - Timing of feedback summary, immediate
68Instruction Feedback
- Intrinsic extrinsic- Information
- Kr and kp type, correction
- Thorndikes (1927) Law of Effect
Reward/motivation - Too frequent feedback produces dependency
- Immediate best for learning but!
69Motor programs
- How do we produce so many movements so quickly?
- What controls them?
- How are they combined to form a whole movement?
- Can these movements be controlled without
awareness? - Are they organised in advance?
- How can they be learned?
70Motor programs
- Open loop
- Input
- ?
- Executive
- ?
- Instructions
- Effector
- ?
- Output to environment
- Specific Advance instructions
- Sequence and timing
- Program operates without modification
- No capability to detect errors
71Motor programs
- Open loop
- Input
- ? Stimulus Identification
- Response selection
- Response programming
- ?
- Motor program
- ?
- Spinal cord
- ?
- Muscles
- ?
- Movement
- ?
- Environment
- ?
- Feedback ?
- Practical applications
- Avoid asking learners to attend to rapid action
- Let it run automatically
- In an unstable environment closed loop
- Feedback role
72Motor programs
- Generalised
- Storage issue
- Novelty problem
- when I make the shot, I do not produce something
new, and I never repeat something old (Bartlett,
1932)
73Sport expertise
- Information processing
- With practice, knowledge becomes embodies into a
larger schema/program that frees up memory for
other tasks such as anticipation?
- PRACTICE
- Anticipation
- Decision making
- Identifying patterns of play (recall/recognition)
- Using advance visual cues
74What are the main differences in motor learning
between novices and beginners?
- Skill/Practice
- Experts are
- Faster and more accurate in recognizing and
recalling patterns of play - Superior in anticipating the actions of an
opponent using visual advance cues - Display more efficient and effective visual
search strategies - Perceiving the minimal essential information
underlying skilled performance
75End of task Generation of answer
Start of task Presentation of stimulus
Processing Step 1
Processing Step 1
Processing Step n
Outcome Measures
- Pre-task manipulations
- Film occlusion
- Point-light displays
- Distortion of image
Response Time/Accuracy
Fixation
Fixation
Fixation
Visual Search Behavior
Process Measures
V1
V1
V1
V1
Concurrent Verbalizations
- Post-task observations
- Retrospective reports
- Post-experiment
- interview
Williams and Ericsson (2005)
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78End of task Generation of answer
Start of task Presentation of stimulus
Processing Step 1
Processing Step 1
Processing Step n
Outcome Measures
- Pre-task manipulations
- Film Occlusion
- Point-light displays
- Distortion of image
Response Time/Accuracy
Fixation
Fixation
Fixation
Visual Search Behavior
Process Measures
V1
V1
V1
V1
Concurrent Verbalizations
- Post-task observations
- Retrospective reports
- Post-experiment
- interview
Williams and Ericsson (2005)
79End of task Generation of answer
Start of task Presentation of stimulus
Processing Step 1
Processing Step 1
Processing Step n
Outcome Measures
- Pre-task manipulations
- Film Occlusion
- Point-light displays
- Distortion of image
Response Time/Accuracy
Fixation
Fixation
Fixation
Visual Search Behavior
Process Measures
V1
V1
V1
V1
Concurrent Verbalizations
- Post-task observations
- Retrospective reports
- Post-experiment
- interview
Williams and Ericsson (2005)
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81Practice history profiles of elite and sub- elite
soccer players 8-16 years
data from Ward, Hodges, Williams, and Starkes
(2004)
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84Is expertise a by-product of experience?
- Anticipation
- Recall
- Recognition
- Perceptual and cognitive skills improve with
experience - Practice implications!
85Practical issues
- Success at start
- ?
- Interest increases
- ?
- Regular practice habits
- ?
- Instruction
- ?
- Commitment
86Thank you