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SMST101 Lecture 7

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Title: SMST101 Lecture 7


1
SMST101 Lecture 7
  • Editing

2
This lecture will look at
  • Continuity editing
  • Editing in terms of space and time
  • Editing techniques and language
  • Alternatives to continuity editing

3
The Illusion of the Moving Image
  • In the Classical Hollywood System, the single
    audience requirement is to see what has happened,
    but not to notice technically how it has
    happened.

4
Editing
Telling a story using many different shots
5
Continuity Editing
  • Continuity - from the root continue
  • The editing style typically used in Hollywood
    film
  • Designed to tell a story
  • Designed to tell that story smoothly
  • Aims to be invisible

6
  • The basic purpose of the continuity system is to
    control the potentially disunifying force of
    editing by establishing a smooth flow from sot to
    shot.
  • - Bordwell and Thompson, Film Art

7
Continuity editing relies on the audience
  • Continuity editing assumes the audience has prior
    knowledge of the filmic world
  • The aim is for the audience to create a cognitive
    map based on what they see and hear when viewing

8
Editing is a language
  • Continuity editing guides the audience through a
    sequence of events
  • It relies on the audience understanding the
    language of editing, having prior knowledge of
    editing conventions

9
Editing and Time
  • Editing can take temporally discontinuous action
    and present it as though it is continuous
  • Editing can control the time of the action shown
    in the film
  • In film, time is often condensed and expanded
    the audience accepts this

10
Editing Time
  • Moving back in time flashback
  • Ellipsis when the narrative jumps to an exciting
    bit
  • Complete continuity what happens onscreen takes
    as long as it would in the world

11
Editing and Time
  • During editing, sequences can be rearranged so
    that the classic cause and effect structure is
    disrupted

12
Montage
  • A series of short shots edited into a coherent
    sequence to condense narrative
  • Used to advance the story
  • Often found in music videos, advertising, film
    trailers

13
  • Show a lot of things happening at once
  • Remind everyone of whats going on
  • And with every shot you show a little improvement
  • To show it all would take too long
  • Thats called a montage
  • Oh, we want a montage!
  • - from Team America World Police

14
Editing and Space
  • Editing may also construct space
  • Editing allows for omnipresence
  • A space may be constructed onscreen using only
    component parts
  • parts that in production are spatially coexistent

15
Editing and Space
  • spatial continuity when shots are cut together
    from within the same scene, even though they may
    be separated in time (eg a door shown closing on
    young lovers may open again to show them as
    mature parents)
  • spatial proximity e.g. a cut from one side of a
    door to the other, or from one room to a
    neighbouring room
  • spatial discontinuity cutting between any two
    spaces that are not contiguous (meanwhile)

16
Achieving complete continuityEditing techniques
  • graphical match
  • match on action
  • shot reverse shot
  • eyeline match
  • the 180 rule
  • match on sound

17
Match on action
  • a cut where action taking place in the first shot
    continues in the same direction in the next shot,
    so that action seems uninterrupted
  • gives the impression of a continuous time span by
    creating a visual bridge which distracts from
    noticing the cut.

18
  • If an action carries across the cut, the space
    and time are assumed to be continuous from shot
    to shot.
  • - Bordwell and Thompson, Film Art

19
Eyeline Match
  • the matching of eyelines between two or more
    characters
  • a cut where the first shot of someone looking at
    something is followed by a second shot of what
    they are presumed to see

20
Shot reverse shot
  • Also known as shot countershot
  • where two or more shots are edited together that
    alternate characters
  • often used in conversation
  • where one character is shown looking (often
    off-screen) at another character, and then the
    other character is shown looking "back" at the
    first character.

21
180 degree rule
  • the guideline that states that two characters (or
    other elements) in the same scene should always
    have the same left/right relationship to each
    other
  • the line is also called the axis of action

22
180 rule
23
180 rule
  • The rule is not always obeyed sometimes a
    filmmaker will purposely break the line of action
    in order to create disorientation
  • Breaking the rule creates a dramatic effect, for
    example, to convey confusion

24
Cross cutting
  • consecutive shots alternate between two or more
    actions
  • may be used to suggest that actions are occurring
    at the same time
  • can also be used to gain a deeper significance
    between two or more events that do not
    necessarily occur simultaneously

25
The Godfather baptism sequence
  • http//www.jgeoff.com/godfather/baptism/bapti00.ht
    ml

26
Cross cutting
  • gives the viewer omnipotence
  • implies actions are temporally simultaneous
  • can help overcome special effects limitations

27
Insert shot
  • a shot of part of a scene filmed from a different
    angle and/or focal length from the master shot
  • inserts cover action already covered in the
    master shot, but emphasize a different aspect of
    that action due to the different framing.

28
Cutaway
  • The interruption of a continuously-filmed action
    by inserting a view of something else. It is
    usually followed by a cutback to the first shot,
    but not always.
  • Cutaways cut away from the main scene or action
    to add related material

29
Point of View Shot
  • shows what a character is looking at
  • usually established by being positioned between a
    shot of a character looking at something, and a
    shot showing the character's reaction (using the
    conventions of shot-reverse-shot)

30
Creative editing
  • editing can be used to create impressions of
    chaos, disorientation, drunkenness.

31
Continuity editing isnt the only way!!
  • Discontinuity using editing to draw attention to
    the constructed nature of film

32
Remember
  • Editing is a language (learn it)
  • Editing is a way of arranging filmic time and
    space
  • There will be a test
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