Title: Cognition, Affect, and Learning
1Cognition, Affect, and Learning
Barry Kort Ph.D. Rob Reilly Ed.D. M.I.T. Media Lab
2Elements of the Model
- Knowledge as Model Building
- Learning - Construction and Unlearning
- Role of Emotions in Learning
- Phase Plane Diagram
- Storycraft
- 7-Layer Character Model
- Vexagon Diagram
- Multiple Interlinked Economies
3Emotions and Learning
- Bricolage with Montana Mouse
- Learning is not a smooth journey
- Examples of relevant emotions
- Curiosity, Anxiety, Frustration, Bewilderment,
Confusion, Dread, Disillusionment,
Dispiritedness, Hopefulness, Satisfaction,
Anguish, Confidence, Joy...
4Emotion Axes
- Anxiety - Confidence
- Boredom - Fascination
- Frustration - Euphoria
- Dispirited - Encouraged
- Terror - Enchantment
- Humiliation - Pride
6 candidate axes
5Emotion Axes
-1 -0.5 0
0.5 1
anxiety worry discomfort comfort hopeful
confident
ennui boredom indifference interest
curiosity fascination
frustration confusion puzzlement insightful
enlightened euphoric
dispirited disillusioned dissatisfied
wistful hopeful encouraged
terror dread apprehension calm enchanted
enthralled awe
humiliation embarrassed chagrinned content
pleased prideful
Aversive Neutral
Appetitive
6Emotions on the Face
Two Pickle-Faced Characters
7Elements of the Model
- Knowledge as Model Building
- Learning - Construction and Unlearning
- Role of Emotions in Learning
- Phase Plane Diagram
- Storycraft
- 7-Layer Character Model
- Vexagon Diagram
- Multiple Interlinked Economies
8Emotions and Learning Cycle
Constructive Learning
satisfaction
confusion
curiosity
disappointment
investigate
diagnose
I
II
Negative Affect
Positive Affect
-1
1
frustration
hopefulness
III
IV
dispiritedness
determination
discard misconceptions
fresh research
Un-Learning
9Non-monotonic Learning
Cumulative Knowledge and Beliefs
Time
10Moultons Purple Helix
Onward and Upward
11Elements of the Model
- Knowledge as Model Building
- Learning - Construction and Unlearning
- Role of Emotions in Learning
- Phase Plane Diagram
- Storycraft
- 7-Layer Character Model
- Vexagon Diagram
- Multiple Interlinked Economies
12Elements of Learning
Data
Information
Knowledge
QA
Integrate
Focus of modern day educational pedagogy
13Insightful Learning
story making
Wisdom
Anecdote
Values and disvalues
collection
insight
New focus of attention
Its a Loop!
Data
Knowledge
integration
QA pairs
Information
147-Parameter Character Model
- Fears
- Emotions
- Backstory
- Beliefs
- Practices
- Desires
- Intentions
15Vexagon Diagram
E
- Each character in the Vexagon responds to a
triggering remark or gesture of another character
in a cyclical loop.
F
D
C
A
B
Sum of All Fears 0
16Elements of the Model
- Knowledge as Model Building
- Learning - Construction and Unlearning
- Role of Emotions in Learning
- Phase Plane Diagram
- Storycraft
- 7-Layer Character Model
- Vexagon Diagram
- Multiple Interlinked Economies
17Multiple Interlinked Economies
- Material Economy (chits)
- Information Attention Economies (bits hits)
- Entertainment Drama Economies (fits skits)
- Emotions Learning Economy (wits snits)
- Spiritual Economy (grits)
18Multiple Interlinked Economies
The Body Politic with Slinky
19Socratic Dialogues
- Is There Something You Would Like To Know?
- Would You Like To Go On a Journey of Discovery?
- Can You Imagine the Possibilities?
- Do you know what you would like to do next?
http//www.musenet.org/utnebury/socratic.txt
20The End - Thank You
http//affect.media.mit.edu/AC_research/lc
Questions - Discussion
bkort_at_media.mit.edu reilly_at_media.mit.edu