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Temporal Action Logic for Question

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Title: Temporal Action Logic for Question


1
Temporal Action Logic for Question Answering in
an Adventure Game
Martin Magnusson and Patrick Doherty Artificial
Intelligence and Integrated Computer
Systems Linköping University, Sweden
2
Why Logic?
  • AGI must be applicable to any (intellectual)
    problem
  • Theorem proving
  • Universality
  • Natural language
  • If this sounds too easy to be true, you're right!

3
1. Theorem Proving
  • Stumbling block
  • The black box view turns out to be completely
    impractical
  • Our proposal
  • General natural deduction augmented with
    specialized rules

4
2. Universality
  • Stumbling block
  • Logic could potentially be used to build AGI, but
    partial solutions are useless
  • Our proposal
  • Computer games provide applications at all levels
    of difficulty

5
3. Natural Language
  • Stumbling block
  • No one has managed to build a grammar for English
  • Our proposal
  • Interactive parsing limits input without putting
    on a straight jacket

6
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7
Logical Agents in Games
  • Logical agents in computer games provide one
    avenue for useful incremental progress towards AGI

8
Read more at www.andi-land.com
Thank you foryour attention
9
Future Work
  • Improving the grammar and parser
  • Integrating perception, reasoning, planning,
    execution, and plan revision
  • Dealing with conflicting information
  • Accepting or rejecting delegated goals
  • STNU execution algorithm
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