Title: P.J. Healy
1Learning Dynamics for Mechanism DesignAn
Experimental Comparison of Public Goods Mechanisms
- P.J. Healy
- pj_at_hss.caltech.edu
- California Institute of Technology
2The Repeated Public Goods Implementation Problem
- Example Condo Association special assessment
- Fixed set of agents regularly choosing public
good levels. - Goal is to maximize efficiency across all periods
- What mechanism should be used?
- Questions
- Are the one-shot mechanisms the best solution
to the repeated problem? - Can one simple learning model approximate
behavior in a variety of games with different
equilibrium properties? - Which existing mechanisms are most efficient in
the dynamic setting?
3Previous Experiments on Public Goods Mechanisms I
- Dominant Strategy (VCG) mechanism experiments
- Attiyeh, Franciosi and Isaac 00
- Kawagoe and Mori 01 99 pilot
- Cason, Saijo, Sjostrom, Yamato 03
- Convergence to strict dominant strategies
- Weakly dominated strategies are observed
4Previous Experiments onPublic Goods Mechanisms II
- Nash Equilibrium mechanisms
- Voluntary Contribution experiments
- Chen Plott 96
- Chen Tang 98
- Convergence iff supermodularity (stable equil.)
- Results consistent with best response behavior
5A Simple Learning Model
- k-period Best Response model
- Agents best respond to pure strat. beliefs
- Belief unweighted average of the others
strategies in the previous k periods - Needs convex strategy space
- Rational behavior, inconsistent beliefs
- Pure strategies only
6A Simple Learning Model Predictions
- Strictly dominated strategies never played
- Weakly dominated strategies possible
- Always converges in supermodular games
- Stable/convergence gt Nash equilibrium
- Can be very unstable (cycles w/ equilibrium)
7A New Set of Experiments
- New experiments over 5 public goods mechanisms
- Voluntary Contribution
- Proportional Tax
- Groves-Ledyard
- Walker
- Continuous VCG (cVCG) with 2 parameters
- Identical environment (endow., prefs., tech.)
- 4 sessions each with 5 players for 50 periods
- Computer Interface
- History window What-If Scenario Analyzer
8The Environment
- Agents
- Private Good Public Good
Endowments - Preferences
- Technology
- Mechanisms
9The Mechanisms
- Voluntary Contribution
- Proportional Tax
- Groves-Ledyard
- Walker
- VCG
10Experimental Results I Choosing k
- Which value of k minimizes the M.A.D. across all
mechanisms, sessions, players and periods? - k5 is the most accurate
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14Experimental Results 5-B.R. vs. Equilibrium
- Null Hypothesis
- Non-stationarity gt period-by-period tests
- Non-normality of errors gt non-parametric tests
- Permutation test with 2,000 sample permutations
- Problem If then the test
has little power - Solution
- Estimate test power as a function of
- Perform the test on the data only where power is
sufficiently large.
15Simulated Test Power
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205-period B.R. vs. Equilibrium
- Voluntary Contribution (strict dom. strats)
- Groves-Ledyard (stable Nash equil)
- Walker (unstable Nash equil) 73/81 tests reject
H0 - No apparent pattern of results across time
- Proportional Tax 16/19 tests reject H0
21Interesting properties of the2-parameter cVCG
mechanism
- Best response line in 2-dimensional strategy space
22Best Response in the cVCG mechanism
- Convert data to polar coordinates
- Dom. Strat. origin, B.R. line 0-degree line
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24Experimental Results III Efficiency
- Outcomes are closest to Pareto optimal in cVCG
- cVCG gt GL PT gt VC gt WK (same for efficiency)
- Sensitivity to parameter selection
- Variance of outcomes
- cVCG is lowest, followed by Groves-Ledyard
- Walker has highest
- Walker mechanism performs very poorly
- Efficiency below the endowment
- Individual rationality violated 42 of last 10
periods
25Discussion Conclusions
- Data are consistent with the learning model.
- Repercussions for theoretical research
- Should worry about dynamics
- k-period best response studied here, but other
learning models may apply - Example Instability of the Walker mechanism
- cVCG mechanism can perform efficiently
- Open questions
- cVCG behavior with stronger conflict between
incentives and efficiency - Sensitivity of results to parameter changes
- Effect of What-If Scenario Analyzer tool
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29- Voluntary Contribution Mechanism
- Results