Module 1.1: Introduction (cont.) - PowerPoint PPT Presentation

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Module 1.1: Introduction (cont.)

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Title: Module 1.1: Introduction (cont.)


1
Module 1.1 Introduction (cont.)
  • Business Goals and Constraints
  • Analyzing Technical Goals

2
Understanding the Customer
  • A good network design must recognize the
    customers requirements - need to make sure your
    design meets THEIR needs and not just YOURS!
  • The Customer may be your own firm, the who
    you are designing the network for
  • Need an overview of a customers requirements

3
Business Goals
  • Before we look at the technical details, we first
    start at the business goals
  • Start with researching your clients business
  • what industry are they in
  • their market
  • their suppliers
  • their products
  • their services
  • the competition they face

4
Business Goals - Continued
  • Need to understand the organizational structure
    of the client
  • their separate departments
  • lines of business
  • vendors
  • partners
  • remote offices
  • This will help characterize traffic flow and
    determine user communities

5
Business Goals - Continued
  • When you understand the corporate structure, you
    also identify who the key decision makers are,
    who will have final say on your design proposal
    when you are finished
  • You want to understand what are the overall goal
    of the network design project

6
Questions to Ask
  • Why are they doing the network design analysis?
  • What will the network be used for?
  • How does the customer think the new network will
    improve their business practices?
  • What is the criteria to be used to judge the
    network?

7
Success Criteria
  • What makes the network design a success?
  • May be defined differently by the different
    stakeholders
  • company executives
  • managers
  • end users
  • network administrators
  • system programmers
  • any other person or group who has a stake in the
    network design project

8
Failure Consequences
  • What happens if the project does not meet the
    design objectives?
  • How visible is the project to upper management?
  • To what extent could unforeseen behavior of the
    new network disrupt business operations?

9
The Internet Impact
  • The growth of the Internet has made
    interconnection with it almost a business
    priority for network design
  • Vast amounts of information is now being shared
    within the organization using the internet as a
    design example, normally called Intranets.

10
Typical Business Goals
  • Increase revenue and profit
  • Improve corporate communications
  • Shorten product development cycles
  • Build partnerships with other companies
  • Expand into other markets
  • Modernize out-dated technologies
  • Reduce network costs
  • Make more data available to more people
  • Improve network security and reliability

11
Business Constraints
  • Politics and Policies
  • Are there people who would like to see you fail?
  • What are the companies policy on suppliers
  • Budget and Staffing Constraints
  • Your design must fit the budget
  • Staff abilities may determine some of your design
  • Scheduling

12
Analyzing Technical Goals
13
Analyzing Technical Goals
  • Now that we have discussed Business Goals, lets
    examine the Technical Goals that we need to
    understand and should reflect in the design of a
    network
  • You need to match your network design to fit the
    customers technical needs

14
Technical Goals Constraints
  • Scalability
  • Availability
  • Network Performance
  • Utilization, Throughput, Accuracy, Efficiency,
    Delay, and Response Time
  • Security
  • Manageability
  • Usability
  • Adaptability
  • Affordability

15
Scalability
  • Scalability - how much growth a network design
    must support
  • Need to examine the network needs out a few years
    - 3 years as a minimum
  • Key points to understand
  • How many more sites will be added?
  • How extensive will the networks be at each site?
  • How many more users will be added?
  • How many more servers will be added?

16
Availability
  • Availability is the amount of time a network is
    available to users
  • Can be expressed as percent uptime
  • 165 hours in 168 hours/week 98.21
  • Redundancy is used to increase a networks
    availability
  • Availability is also tied to disaster recovery
  • 99.70 - 30 minutes outage every week

17
Network Performance
  • There are several measures to look at
  • Utilization
  • Throughput
  • Accuracy
  • Efficiency A key measure
  • Protocol Frame Size, Protocol Overhead, and
    Routing Protocol Overhead
  • Delay
  • Response Time

18
Network Performance - Utilization
  • Is the percent of total available capacity
    (bandwidth) in use
  • Bandwidth is measured over a time interval to
    determine the amount in use
  • There are several numbers used to describe when
    your network shows delays that impact the
    usability of the network - will will examine
    these later.

19
Network Performance - Throughput
  • Throughput is defined as the quantity of
    error-free data successfully transferred between
    nodes per unit of time
  • Depends on network access method, the load on the
    network and the error rate
  • Throughput can be expressed in Packets per Second
    (PPS) than can be sent by a device with dropping
    any packets

20
Network Performance -Accuracy
  • Accuracy is a measure to ensure that the data
    received at the destination must be the same as
    the data sent by the source
  • Data errors are caused by power surges, or
    spikes, poor physical connections, failing
    devices and electrical noise
  • Accuracy can be expressed in Bit Error Rate
    (BER), typically 1 in 105

21
Network Performance -Efficiency
  • We measure how effective an operation is
  • How much overhead is needed to send traffic
    across the network - the traffic has our data in
    it
  • Overhead is due to several factors lets look at
    some of them
  • Network Protocol Frame Size
  • Network Protocol Overhead
  • Routing Protocol Overheads

22
Efficiency and Network Protocol Frame Sizes
  • Since application data is sent over frames and
    each frame can hold some data. Key is how many
    frames do I need to sent my data? (each frame has
    some overhead in it)
  • Novell IPX 1,500 byte Frame Size
  • Telnet is only 60 bytes
  • HTTP (Web) is 1,500 bytes
  • Token Ring uses 4,096 bytes
  • ATM used 53 byte cells

23
Efficiency and Network Protocol Frame Sizes
24
Efficiency and Network Protocol Overhead
  • Remember data is packaged in protocol frames that
    contain overhead data, some have more overhead
    than others
  • Ethernet - 38 bytes per frame
  • IP - 20 bytes per frame
  • TCP - 20 bytes per frame
  • IPX - 30 bytes per frame
  • ATM - 5 bytes per cell

25
Efficiency and Network Protocol Overhead
802.2 Logical Link Control header used with
Ethernet and Token Ring
Ethernet w LLC
Token Ring w LLC
26
Efficiency and Routing Protocol Overheads
  • Remember each routing protocol also use up
    network bandwidth
  • IP RIP - every 30 seconds sends 532 byte packages
  • IP IGRP - every 90 seconds sends 1,488 byte
    packages
  • IPX SAP - every 60 seconds sends a 480 byte
    package

27
Efficiency and Routing Protocol Overheads
28
Network Performance -Efficiency - Summary
  • You want to use a protocol that has a large frame
    size, and one that also needs only small header
    information in each frame
  • You want an efficient Routing Protocol
  • This allows us to transfer more data at a higher
    efficiency across our network!

29
Network Performance - Delay
  • Interactive applications demand minimal delay
    when receiving a data stream
  • Delay must be constant for voice and video
    applications other wise you will get jitter
    causing disruptions in voice quality and
    jumpiness in video streams
  • Delay can be caused by physics, and by network
    devices that move the data within a network (use
    buffers to minimize effect)

30
Network Performance - Queuing Delay
  • Queuing delay is the number of packets in a queue
    on a packet switching device
  • As utilization increases, more packets must wait
    in the queue before being put on the wire
  • Queue depth utilization/(1-utilization)

31
Network Performance - Response Time
  • Response time is a network performance goal that
    users care about most
  • Users recognize the amount of time to receive a
    response from the network system
  • Users begin to get frustrated when response time
    is 100ms (.1 seconds) or so

32
Security
  • Security design is getting to be one of the most
    important aspects of network design
  • Network design must ensure against loss of
    business data or disruption of business activity
  • Need to understand the risk of data loss
  • Need to understand ways to get to the data
  • Need to understand who wants the data

33
Manageability
  • There are different ways to manage a network and
    the different things to manage
  • Performance management
  • Fault management
  • Configuration management
  • Security management
  • Accounting management

34
Usability
  • Usability refers to the ease-of-use with which
    network users can access the network and services
  • Focus is on making the network users job easier
  • example is using host naming servers and easy to
    use configuration devices such as a DHCP server

35
Adaptability
  • You want to ensure the network can implement new
    technologies in the future
  • You want it to be able to adapt and change with
    technology
  • A flexible network can also adapt to changing
    network patterns and quality of service (QoS)
    requirements

36
Affordability
  • Affordability is sometimes called
    cost-effectiveness
  • Want to carry the maximum amount of traffic for a
    given financial cost
  • Financial costs include non-recurring equipment
    costs and recurring network operating costs
  • WAN costs are an area where a good design can
    save
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