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CREATING COMMON PRESENCE FOR A MULTIENTITY RESCUE TEAM

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Transferring information between entities ... System telematics. In real rescue task the communication is the most critical system ... – PowerPoint PPT presentation

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Title: CREATING COMMON PRESENCE FOR A MULTIENTITY RESCUE TEAM


1
CREATING COMMON PRESENCE FOR A MULTIENTITY RESCUE
TEAM
Jussi Suomela, Jari Saarinen and Aarne
Halme Helsinki University of Technology
  • Publication of PeLoTe-project

Project funded by the European Community under
the IST programme Future and Emerging
Technologies
2
IntroductionPeLoTe Building Presence through
Localization for Hybrid Telematic Systems
  • Scenario
  • Human and Robotic entities (HE, RE) explore
    common area
  • Both provide continuous mapping data from
    environment
  • Mapping information is processed to a common
    presence for both entities
  • Applications Rescue, military, planetary, etc.

3
Motivation
  • Multiple entities working in the same environment
    for a common goal
  • Entities are autonomous, but different in nature
  • How to fuse the information from entities in a
    way that would benefit all entities?
  • ? Common Presence

4
Presence - Being where?
  • Different entities have different locations and
    tasks
  • Physical Presence Sense of being here/there
  • Social Presence Sense of being together
  • Common Presence Sense of being here/there
    together

5
Common Presence
  • Common presence is a dynamic model - shared by
    diverse entities - that represents knowledge
    about a working environment, objects in it and
    their mutual relationships, as well as goals and
    the status of task.
  • Common presence is an interface, not only an
    environmental model
  • Transferring information between entities
  • Providing a common space - presence, which all
    entities can understand

6
Common Presence in PeLoTe
  • Centralized spatial model that includes concepts
    related to the fire fighting
  • In PeLoTe all working entities are sharing the
    same frame of reference
  • In essence, the common presence in PeLoTe creates
    and maintains the shared situational awareness

7
Operator
  • Telepresent in the rescue site
  • Plans and supervises the task
  • Controls all the entities
  • Updates the Common Presence model
  • GUI for mission planning, entity control and
    telepresence. Verbal communication with human
    entites

PeLoTe GUI
8
Human entity
  • Present and locally telepresent in the rescue
    site
  • Explores the site and provides verbal information
    to the operator
  • Wearable sensor system provides location and
    automatic mapping data to the common presence
    system

Human interface with map including the
navigated route (left) and real-time scanner data
with proximity alarm (right).
9
Fitting human in CP
  • Common presence and the reality have to match ?
    POSITION!
  • Personal Assistance System
  • Communication
  • Display
  • PeNa for human positioning
  • inertial navigation
  • stride length measurement
  • laser scanner for odometry and SLAM
  • own US/RF based localization beacons

10
Robot entity
  • Present and locally telepresent in the rescue
    site
  • Robots presence is the virtual model of the CP
  • Follows autonomously the planned track
  • Provides continuous mapping data to the CP
  • Can carry localization beacons

11
Building the presence
  • Based on Standard Rescue Map (SRM), a 2D polygon
    map and an object database
  • Future objective all buildings with straight
    alarm connection have one
  • Shows the navigable area and important objects
  • Objects in dynamic layers based on type and
    importance
  • Continuous updating
  • Sensor mapping
  • Verbal comments, video clips
  • Presence model is filtered to entity specific
    form
  • Zoomable map for humans
  • geometric polygon map for robots
  • Updated CP model provided realtime to the entities

12
System telematics
  • In real rescue task the communication is the most
    critical system
  • In PeLoTe communication was built on TCP/IP based
    client server architecture
  • The core is PeLoTe server located in the operator
    room
  • WLAN supported with direct radio modem and walkie
    talkie communication

Pelote communication, TC means the operator and
PAS is the personal assistance system meaning the
support system of the exploring humans
13
PeLoTe experiments
  • End user demonstrations
  • Introducing the system to professionals
  • User tests
  • -6 teams with system, 6 without
  • - Evaluation with questionnaires, observations
    and performance measures

14
Results - questionnaire
  • In all cases the PeLoTe teams reported higher
    feeling of presence than control teams
  • Exception was suspension of disbelief (the people
    trust more to own senses than information
    provided by system)
  • SSM spatial situation model
  • SoD Suspension of disbelief
  • SP_SL Spatial presence self localisation
  • VSI Visual spatial imagery

15
Results - Performance
Performance table for control teams
  • Performance measures are in average much better
    for PeLoTe teams than for control teams.
  • Only exception is time, which is due to the
    different actions they made during mission (such
    as teleoperating robot through dangerous areas)

Performance table for PeLoTe teams
16
Results - Observations
  • People with no or little background on
    computers were able to use the system, control
    robots and successfully execute the mission
  • Operator was able to track and map the
    situation, give control paths to robot and human.
  • PeNa user was able to stay a way from the
    dangerous areas, find and rescue victims,
    teleoperate robot locally and follow instructions
    given by operator.
  • The stress level of PeLoTe teams were much lower
    than with traditional teams.
  • The PeLoTe teams had much better memory of what
    happened during the mission (situational
    awareness)

17
Conclusions
  • Common presence is a tool to change information
    between cooperative human, robotic and possible
    other entities
  • Presence provides communication, support and
    virtual world model for entities exploring in
    changing and partially unknown environment where
    conditions may limit the perception
  • System was demonstrated in a rescue task but can
    be applied in military, construction etc.
  • System was evaluated to increase the shared
    situational awareness
  • The future work is to continue the theoretical
    formulation of the common presence
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