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What is AI

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... several chess games against the famous chess player ... Both can be used with games two player games other than chess. Takes a long time to learn a game ... – PowerPoint PPT presentation

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Title: What is AI


1
What is AI
  • An attempt to imitate human reactions by
    scripting reactions to happen when a certain
    cause is brought about.

2
What is AI?
  • Fundamentally Humans and Computers think
    differently
  • Computers strictly use logic in making decisions
    many decisions are based off of true/false
    statements
  • Humans think part logically, part intuitively,
    part common sensibly

3
Weak AI
  • As used in games, it can be applied to opponent
    players
  • These can have rules hard coded into them
  • They can learn about their environment
  • There can be a combination of both
  • One of the challenges of a game developer is that
    people may want a game to be a challenge but not
    too human

4
Weak AI
  • My favorite quote from the research done by the
    College of New Jersey to emphasize that point
  • in a shoot-em-up like Quake, the smart think
    for a creature to do would be to runwhen they
    saw you coming. After all, theyve just seen you
    waste three of their pals. Trouble is, thats
    boring. Theyd just go and hide in a corner and
    shoot you in the back the first chance they get
    the game would be reviewed as unfair and bad
    gameplay but hold on thats real AI!

5
Weak Artificial Intelligence
  • What is considered weak A.I.?
  • Machines acting as if they were intelligent, but
    simply on the basis of a complex set of rules.
  • Weak A.I. does not have the strength of having
    feelings or senses.
  • Weak A.I. has some type of "thinking" features
    can be added to computers to make them more

6
Weak A.I. (Cont.)
  • Some kind of thinking-like feature can be added
    to a computer to make them more useful for
    individuals in everyday life.
  • When weak artificial intelligence is added to
    computers, they act as if they are intelligent
    and can simulate some kind of human cognition,
    for example voice recognition.

7
The Turing Test
  • The 'Turing Test' is an experiment suggested by
    mathematician Alan Turing in his 1950 paper
    Computing Machinery and Intelligence. He argued
    that if a machine could successfully pretend to
    be human to a knowledgeable observer, then you
    certainly should consider it intelligent. In the
    Turing test, a judge has conversations via
    teletype, with two systems, one human, the other
    a machine. The conversations can be about
    anything, and proceed for a set period of time.
    If, at the end of this time, the judge cannot
    distinguish the machine from the human on the
    basis of the conversation, then Turing argued
    that we would have to say that the machine was
    intelligent.

8
Examples of Weak A.I.
  • The IBM super computer named Deep Blue tested its
    processing power and won several chess games
    against the famous chess player Gary Kasparov.
  • Spell check on Microsoft Word
  • Calculators
  • Game of life

9
Learning AI Some Examples
  • SAL
  • Uses a learned database of board states
  • Both can be used with games two player games
    other than chess
  • Takes a long time to learn a game
  • Morph
  • Uses mathematics to find the best move to make in
    a game
  • Can be use with other games with variable numbers
    of players
  • New, rare experiences that come up in a game
    cause morph to make a bad decision

10
Strong AI
  • The computer has cognitive processes.
  • It is artificial in the sense that it is created
    by humans, but it is characterized by true
    intelligence. In other words, instead of just
    following instructions on how to react in a
    situation, the computer will react with a sense
    of reason.

11
Strong AI What is it?
  • The emphasis need not be on what the computer
    being made out of what computers are made out of
    now. To classify it as AI is that it is made by
    humans. So, it could be made with biotechnology
    or practices other than current programming
    methods.

12
And Finally, the Illustration
  • This little game is a demonstration version of a
    game I have been developing for some time now
  • The object of the game is to destroy the ship at
    the top with your ship at the bottom by shooting
    it (down arrow key)
  • Avoid fire so you arent destroyed (left and
    right arrows)

13
And Finally, the Illustration
  • In relation to the topic at hand
  • The enemy ship plays back, since it has
    missiles,
  • In one player mode, it tries to stay on the
    opposite side of the screen from you and shoot
    its missiles
  • In two players, all the ships try to chase you
    down, but avoid fire
  • The missiles have basic AI in that they chase
    their targets

14
Works Cited
  • Game Knowledge. http//www.tcnj.edu/games/
  • Johnson, Vincent. Artificial Intelligence
    Learning Machines. http//www.tcnj.edu/games/
  • Moyer, Chris. How Intelligent is a Game Bot,
    Anyway? http//www.tcnj.edu/games/
  • Nugent, John. Strong AI. http//www.ptproject.ils
    tu.edu/STRONGAI.HTM
  • Tongen, Anthony. Will Biological Computers
    Enable Artificially Intelligent Machines to
    Become Persons? http//www.cbhd.org/resources/biot
    ech/tongen_2003-11-07.htm
  • Wallace, Jonathan. N2H2s Weak AI.
    http//www.spectacle.org/cs/bess2.html
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