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Student Portfolio Development

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... web sites, interviews, and all other sources you used to gather information ... Select pieces that best convey the idea, process, or event. ... – PowerPoint PPT presentation

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Title: Student Portfolio Development


1
Forging new generations of engineers
2
Student Portfolio Development
3
Portfolio Development
STUDENTS Write down these terms and what you
think the definitions are. Check your definitions
during todays lesson. Your homework assignment
is to hand in a completed set of definitions.
  • Define the following
  • Portfolio
  • Artifact
  • Evidence
  • Medium
  • Annotation
  • Design Analysis

4
Portfolio Development
  • During this unit you will learn
  • What a portfolio is
  • Why we use portfolios
  • What to put in a portfolio
  • How to make an effective portfolio

5
A Portfolio is...
  • A record of history
  • A display of best works
  • An organized collection of materials
  • A collection of evidence to prove original work

6
Why do we use Portfolios.
  • To record important events
  • To show samples of best work
  • To provide evidence that the design is an
    original

7
A Portfolio of a familys important events
Sammys first Halloween
Sams wedding day
Sammys senior trip
8
Portfolio of an architect's best works
9
A Design Portfolio is used to provide evidence..
- something that tends to prove
Patent Awarded
Detailed Drawing
Prototype
10
Elements of a Design Portfolio
  • Development and Implementation Documents
  • Title Page
  • Table of Contents
  • Design Brief
  • Optimization
  • Evidence of Conceptualization
  • Presentation Materials
  • Refinement of Ideas
  • Supporting Documents
  • Evidence of Design Analysis

11
Title Page
  • Name of the project or design
  • Names of the people who contributed to the design
  • Date the design began
  • It should be typed or neatly printed.
  • It should be balanced and pleasing to the eye.

12
Table of Contents
  • Includes each element or section
  • Is accurately numbered
  • Is neat

13
Design Brief
  • Problem identification - What is the purpose of
    the design? This should be short and to the
    point.
  • Remember what we learned in Unit 2
  • Market Research - show charts or survey.
  • Remember what we learned in Unit 2
  • Design Brief - concisely identify and classify
    any
  • constraints.
  • Remember what we learned in Unit 2

14
Conceptualization
  • Data Collection

Resources for Information Remember what we
learned in Unit 2.
Brainstorming
Thumbnail Sketches Remember what we learned in
Unit 2.
15
Refinement of Ideas
  • Identify possible solutions
  • Show how the brainstorming ideas were narrowed
    down to possible solutions.

Detailed/annotated sketches Developed plans for
possible solutions Remember what we learned in
Unit 2.
Graphical analysis of possible solutions Modeling,
drawings, vector analysis, or descriptive
geometry Remember what we learned in Unit 2.
16
Design Analysis
- Engineering tools used to determine best
solution
Show comparison of alternatives.
  • Decision making matrix

Show how the final design solution was
selected Include supporting research Show
justification for solution
17
Development Implementation
  • Working Drawings

Prototype
Testing
Working Drawing
Prototype
18
Optimization
  • Show evidence of assessment and modifications.
  • Show evidence of updated working drawings.

19
Presentation
  • Provide evidence from written, oral , or
    multimedia presentations
  • Remember the rules of plagiarism - if you had to
    document resources in your written report, you
    need to include these references in the
    presentation. Place these references in the
    supporting documents section if necessary.

20
Supporting Documents
  • Provide crucial background information.
  • Background information your targeted audience
    needs in order to understand your design concept
  • Clarify a complex part of the design.
  • Add further explanations for sections of the
    design that are difficult to describe with simple
    annotations
  • Include References.
  • Citations on articles, books, web sites,
    interviews, and all other sources you used to
    gather information
  • List where to find more information on the
    subject.
  • Recommend sources that provide additional
    information on your design topic

21
Effective Elements
  • Artifacts - material evidence
  • Select pieces that best convey the idea, process,
    or event.
  • Medium - vehicle used to convey meaning
  • Printed documents, drawings, digital pictures,
    video clips, voice recordings, charts, graphs,
    newspaper clippings, and anything else which BEST
    conveys your idea.
  • Quantity
  • Less is Best - choose quality over quantity!
  • Annotation - a critical or explanatory note
  • Identify or label each artifact or element.
  • Number each page.

22
Problem Identification
Visit www.baddesigns.com
  • Problem Statement/Definition
  • These faucet handles look nice, but they are not
    functional when your hands are wet and soapy.
  • Redesign these handles so that when a persons
    hands are wet and soapy, the handles can easily
    be gripped.

23
Problem Identification
  • Market Research
  • Requires Marketing department to find out how
    much of a demand there is for the proposed new
    product.
  • Accomplished through the use of surveys.
  • Requires the preparation of graphs and charts to
    visually present the results of the surveys.

24
Problem Solving
  • Design Brief
  • A clear and concise description of the problem.
  • Identification of the needs to solve the
    problem.
  • List of design constraints (limits), such as
    function, appearance, time, legal issues, cost,
    etc.

25
Resources for Information
  • Explore all possible sources for ideas
  • Existing Products
  • Earlier Patents
  • Design and Trade Journals
  • Museums
  • Trade Exhibitions
  • Hardware Stores
  • World Wide Web

26
Thumbnail Sketches
  • Recorded ideas with quick sketches
  • Initial ideas with little thought to scale or
    accuracy

27
Develop Detailed/Annotated Sketches
  • A number of different possibilities should be
    sketched and evaluated to determine size and
    shape.
  • A determination of the size and shape will assist
    in determining the specific materials used for
    the product.

28
Assemble Graphical Analysis of Possible Solutions
  • Graphical analysis is used in design refinement
    to see which designs optimally perform under
    design parameters.
  • Some examples of Graphical Analysis include
  • Descriptive Geometry
  • Vector Analysis
  • Layout Analysis
  • Finite Element Analysis
  • 3D Modeling

Sample of Finite Element Analysis (FEA)
29
Descriptive Geometry
  • Descriptive geometry using orthographic
    projection to solve a 3D problem on a 2D surface.

30
Decision Matrix
  • Using a matrix, select a workable solution.
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