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Integrating Design Environments with Smalltalk

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Process for Object-Oriented Software Development ... Like senders and implementors across: requirements. use cases. analysis. design. U. 27 ... – PowerPoint PPT presentation

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Title: Integrating Design Environments with Smalltalk


1
Integrating Design Environmentswith Smalltalk
U
  • Magnus Christerson,
  • Product Manager, Rose and Objectory

2
Objective
  • What is a design environment?
  • Building an integrated environment
  • The Objectory Process
  • Design vs Code
  • Added Value

3
What is a Design Environment?
  • Abstraction
  • Visualization
  • Documentation
  • Interface visibility
  • Framework use/design
  • Team support
  • Reqs traceability
  • Process support

4
Different views of an application
Managing architecture (Packages)
Developer view
Design architecture
Code
5
Traditional Design tools
  • Code and Design in separate domains
  • Code generation and reverse engineering between
    the domains
  • File transfer as communication mechanism

Design
Code
6
Integrating Design and implementation Tools
1) Customized design
Design Environment
New or modified design
3) Backward engineering (Code -gt design)
4) Traceability and Navigation
2) Forward engineering (Design -gt code)
Smalltalk environment
New or modified code
7
Smalltalk Characteristics
  • Integrated environment
  • Iterative development
  • Extensive class library
  • Image is the workspace
  • Group support through repository

8
The Objectory Process
9
Objectory Process Support
  • Process for Object-Oriented Software Development
  • BPR, Requirements Analysis, Robustness Anaysis,
    Design, Implementation and Testing

10
Use Cases and Objects
End-User View
Deposit Funds
Customer
Developers View
11
The Relationship between Use Cases and Object
Cash Withdrawal
Cash Withdrawal
Cash
Input device
Customer
Screen(GUI)
Cash Withdrawal
Cash
Account 1
Input Device
Transfer Funds
Input Device
Transfer Funds
Account 2
Screen (GUI)
Transfer Funds
Screen(GUI)
Customer
Account 1
12
Different views of an application
Managing architecture (Subsystems)
Developer view
Design architecture
Code
13
Design vs Code
14
Objectory for Smalltalk
  • Design environment for Smalltalk
  • Peer-to-peer Communication link
  • Bi-directional navigation

15
Hot links to Smalltalk code
Design
  • Live links between design and code
  • Traceability
  • Navigation
  • Information retrieval
  • Establish links
  • Code generation
  • Reverse engineering
  • Manually

Object
Smalltalk
16
Concept mappings
Smalltalk environment
Objectory SE
Docs.
Subsystem
ENVY or Enterprise Package
Package
Design object
Smalltalk Class
Attributes
Operations
Methods
Hot Links
17
Integrated Environment
  • All objects behave the same way
  • From code to design
  • From design to code

18
No redundancy 100 consistency
Design info
Smalltalk info
  • Remove all redundant information in design
  • Code is master for redundant information
  • Pick up redundant information from code on demand
    only

19
Forward Engineering
  • Script based generation
  • Open script, customizable
  • Generation directly to Smalltalk image, no files
  • The Smalltalk image is the window to Smalltalk
    Repository

Design
Smalltalk
20
Reverse Engineering
  • Smalltalk code to export
  • Export units
  • Package
  • Classes
  • Protocols
  • Methods
  • Inheritance as side effect

Design
Smalltalk
21
Common repository
  • AD repository
  • Model elements can be partitioned into
    Configuration Items
  • CIs can be checked in/out from ENVY

22
Added Value
23
Abstraction
  • Design filters out interesting code
  • Design reflect code instantly
  • Subsystem and interface concepts added
  • Frameworks in Design
  • Use Case design

24
Traceability
  • Full traceability Business Models, Req, Use
    Cases, Analysis, Design, Code

Requirement Analysis
Robustness Analysis
Design
  • Smalltalk

Reqts
Visual ST Visual Works Visual Age
Traceability
25
Navigation
Smalltalk
Browse Code
ObjectorySE
Browse Design
26
Impact Analysis
  • What if analysis
  • Like senders and implementors across
  • requirements
  • use cases
  • analysis
  • design

27
Visibility Control
  • Not all code should show up in design
  • Export the design code
  • What classes and methods are public interfaces
    for a subsystem?
  • Violation control and detection of interfaces
    through checking mechanisms

28
Visualization
  • Diagramming
  • Class hierarchies
  • Class and object interactions
  • Class and object behavior
  • Hierarchical Browsing

29
Diagramming
30
Documentation
  • Documentation as a by-product
  • Customizable documentation templates
  • contents
  • layout
  • Publishing
  • Export to Word, FrameMaker, SGML, etc

31
Applying different style sheets
32
Iterative Development Process
  • Iteration covers Analysis/Design/Programming
  • Automatic support for incremental updates and
    propagation of changes
  • Changes in code are reflected instantly in design
  • No overhead due to design tool baggage

33
Key Benefits Summary
  • Iterative Development Process
  • Always Consistent design model
  • Traceability
  • Integrated Development Environment
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