CMT 3210: Understanding the human element in HCI - PowerPoint PPT Presentation

1 / 22
About This Presentation
Title:

CMT 3210: Understanding the human element in HCI

Description:

1 knot = nm/h, Speed = Distance/Time. Calculator steps: 60 / 3 = 20. result * 1500 = 30000 ... Optimises distance / speed / time calculations. Simplifies the ... – PowerPoint PPT presentation

Number of Views:25
Avg rating:3.0/5.0
Slides: 23
Provided by: bobfi7
Category:

less

Transcript and Presenter's Notes

Title: CMT 3210: Understanding the human element in HCI


1
CMT 3210 Understanding the human element in HCI
  • Week 10 External cognition
  • - Designing external representations
  • Elke Duncker

2
Topics
  • Cognition as involving external and internal
    structures and processes
  • External representations that support cognition
  • When and how to design external representations

3
The story so far.
  • Design of displays
  • on the basis of characteristics of human
    perception
  • Feedback to support the development of mental
    models
  • for interpretation, evaluation, decision making
    and learning
  • How can we make tasks easier by using certain
    types of displays?
  • Relationship between type of task and type of
    display?

4
Example a game
  • Two players
  • numbers 1, 2, 3, 4, 5, 6, 7, 8, 9
  • Each player takes a number each turn. This number
    is no longer available.
  • The game continues until all numbers have been
    taken or until one of the players has three
    numbers that add up to 15.
  • The first player with three numbers that add up
    to 15 wins.

5
How to turn it into an easier taks
6
Example Calculation
  • Calculations in navigation
  • A ship travels 1500 yards in 3 minutes.
  • What is its speed in knots?
  • How is this done?
  • use
  • Pen, paper,
  • Calculator, 1 nm 2000 yards, 1h 60 min, D
    ST
  • Three scale nomogram
  • Three minute rule

7
Using pen and paper
  • Required knowledge
  • 1 nm 2000 yards, 1h 60 min,
  • 1 knot nm/h, Speed Distance/Time
  • speed (1500 yards) / (3 min) (1500 20
    yards) / (320 min) (30000 yards) / 60 min
    (152000 yards) / 1h 15 nm/h 15 knots

8
Using a calculator
  • Required knowledge
  • 1 nm 2000 yards, 1h 60 min,
  • 1 knot nm/h, Speed Distance/Time
  • Calculator steps
  • 60 / 3 20
  • result 1500 30000
  • result / 2000 15
  • answer 15knots
  • seems easier, but you have to know what you are
    doing before you start.

9
Using a three scale nomogram
  • Specialised external artefact
  • Optimises distance / speed / time calculations
  • Simplifies the organisation of the task

10
The Three Minute Rule
  • Specialised internal artefact
  • Tailored for use in navigation
  • Time interval, units and task fit together
  • 1500 yards in 3 minutes.
  • Speed in knots?
  • Number of hundreds of yards travelled in three
    minutes
  • speed in knots

Answer 15 knots
11
Theory
  • How do these devices work?
  • Need to look beyond information processing
    psychology
  • External Cognition
  • look outside the head of the individual
  • cognitive system of person plus external
    representations
  • cognitive process involve the co-ordination of
    internal and external structures

12
External cognition
Individual performing a task
Cognition
External devices e.g. calculator, pen and
paper,notes, manuals,diaries, slides
Internal devices specific rules,memorised
calculationstables,formulae
13
Mechanisms of external cognition
  • External memory
  • memory the composition of internal memories and
    external representations
  • Computational offloading
  • computations and cognitive tasks can be
    pre-calculated and embedded in external
    representations
  • Transformation from cognitive into perceptual
    tasks
  • form of external representation can transform
    hard mental operations into easier perceptual
    ones

14
External memory
  • External artefacts often used to enhance internal
    human memory
  • Often created specially for the purpose of
    remembering
  • Memory function relies on the combination of
    internal and external components
  • Examples?

15
Example
  • Speed bugs
  • markers set by pilot to indicate desired speed
  • Serve as a memory
  • reducing the burden on internal memory
  • Many similar external memory aids in computer
    systems and real life

237.4
16
Computational offloading
  • Reduce cognitive effort by choosing
    representations that transform tasks into
    simpler, but equivalent ones
  • Example Multiply 1011(2) by 10(2)
  • either 11(10) x 2(10) (external representation
    changes)
  • or shift to left by one digit 1011 x 10 10110
    (internal specific rule applied)
  • More examples?

17
From cognitive to perceptual tasks
  • Perceptual inferences can allow users to easily
    gain information about
  • distance and proximity
  • size
  • spatial coincidence
  • colour
  • etc.
  • Perceptual operations often easier and quicker
    than other cognitive operations

18
Example
  • Which display shows the larger value?
  • Which type of display makes the comparison
    easiest?

A
B
A
B
22.7
77.2
Graphical
Textual
19
Example airline information
  • Users task find cheapest flight
  • Cost represented by size
  • Cost judgements achieved by perceptual operation

HTR
LAX
MEX
DUS
COL
CHG
MEX
DUS
COL
CHG
LAX
HTR
20
Example statistical data
  • Users task compare female student results to
    male student results. Who is more successful?
  • Numbers and results represented graphically
  • Comparison achieved perceptually

21
Summary Designing external representations
  • Support external memories
  • offer external memory functions
  • allow users to create them
  • Find ways of pre-computing
  • make relationships explicit in representations
  • Choose representations that simplify cognitive
    work
  • Choose representations that support perceptual
    operations rather than cognitive ones

22
Further reading
  • Scaife, M. Rogers, Y. (1996) External
    Cognition How Do Graphical Representations Work?
    Int. Jnl. of Human-Computer Studies, 45, 185-213
  • Casner, S. (1991) A Task Analytic Approach to the
    Automated Design of Graphic Presentations. ACM
    Trans. on Graphics. 10(2).
  • Hutchins, E. (1996) Cognition in the Wild. MIT
    Press.
  • Jiajie Zhang's papers http//acad88.sahs.uth.tmc.
    edu/
Write a Comment
User Comments (0)
About PowerShow.com