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Overview of Usability Testing

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Computer experience. Distribution. Range. Attribute. 14 ... Personal History. Age. Gender. Attitude toward computers. Left or right-handed. Learning style ... – PowerPoint PPT presentation

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Title: Overview of Usability Testing


1
Overview of Usability Testing
  • SE 452, Software Verification and Validation
  • Mark Ardis, RIT

2
Outline
  • Goals
  • Limitations
  • Methods
  • Environments

3
General Goals
  • Ensure creation of systems that are
  • easy to learn and use
  • satisfying to use
  • provide value to the user

4
Benefits of Usability Testing
  • Create historical record of benchmarks
  • Minimize cost of service calls
  • Increase sales
  • Provide competitive edge
  • Minimize risk

5
Limitations of Testing
  • Always an artificial situation
  • Tests do not prove that the product works
  • Participants in tests are rarely fully
    representative of target population
  • Testing is not always the best technique to use

6
Basic Method
  • Form a hypothesis
  • Choose participants
  • Conduct test
  • Analyze results

7
Types of Tests
  • Exploratory
  • Assessment
  • Validation
  • Comparison

8
Exploratory Tests
  • Explore preliminary design concepts
  • Use a prototype of system
  • User follows a simple scenario
  • User should "think aloud"
  • Test monitor asks opinion of user during test

9
Assessment Tests
  • Evaluate how successfully a design has been
    implemented
  • Use the implemented system (or part of it)
  • User performs specific tasks
  • Quantitative measures are collected

10
Validation Tests
  • Compare product to a benchmark
  • Use a completed system
  • Users perform specific tasks
  • Quantitative data is collected for comparison
    with benchmark

11
Comparison Tests
  • Determine which of 2 versions is better
  • May be used at any stage of development
  • Side-by-side comparison of 2 approaches
  • Should propose radically different approaches

12
First Cartoon of the Day
13
Example User Profile
14
Attributes of Participants (1/3)
  • Personal History
  • Age
  • Gender
  • Attitude toward computers
  • Left or right-handed
  • Learning style
  • Attitude toward high tech

15
Attributes of Participants (2/3)
  • Education
  • Highest grade completed
  • Subjects studied
  • Major
  • Computer Experience
  • Total time using computers
  • Frequency of use
  • Types of systems used

16
Attributes of Participants (3/3)
  • Product Experience
  • Total time used
  • Frequency of use
  • Types of tasks performed
  • Experience with other brands
  • Occupation History
  • Current and past job titles
  • Training classes taken
  • Time with company

17
Problems to Avoid
  • Purchaser vs. User population
  • Selecting only the best users
  • Self selection
  • Attributes that cluster together

18
Second Cartoon of the Day
19
Test Environment
  • 4 different choices
  • Each has advantages and disadvantages
  • Consider
  • Test Monitor
  • Observers
  • Participant

20
Simple Single-Room
21
Modified Single-Room
22
Electronic Observation Room
23
Classic Testing Lab
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