Week 9 - PowerPoint PPT Presentation

1 / 23
About This Presentation
Title:

Week 9

Description:

Go in to modifier and select controls. Then move controls point around to deform the geometry. ... Prac time Use the displacement map in the zip. Alley way exercise ... – PowerPoint PPT presentation

Number of Views:21
Avg rating:3.0/5.0
Slides: 24
Provided by: 7008
Category:
Tags: prac | week

less

Transcript and Presenter's Notes

Title: Week 9


1
Week 9
  • Modeling continued
  • FFD
  • Displacement
  • Assignments
  • Kitchen
  • Alley way
  • Layered Materials
  • Lighting a scene

2
FFDs
  • Free Form Deformations
  • Configurable lattice deformation tool
  • Demo
  • Try it out
  • Create a primitive
  • Apply a FFD3x3x3
  • Go in to modifier and select controls
  • Then move controls point around to deform the
    geometry.
  • Its animatable too

3
Displacement Modeling
  • Using a bitmap/image to reshape an objects
    geometry.

4
Displacement Modeling
  • Prac time Use the displacement map in the zip

5
Alley way exercise
  • Create a brick wall and street then extend it to
    a small scene of a Melbourne alley way complete
    with several examples of graffiti.
  • Model and texture 2 -3 scene objects to detail
    for use in the foreground of your image.
  • Render One 800x 600 image

6
Alley way exercise
Unfinished example indicative scene geometry
density
7
Kitchen exercise
  • Model and apply appropriate materials and render
    a kitchen scene with an array of kitchen objects.
  • Render One 800x 600 image

8
Kitchen exercise
  • Scene must be complete with 3-4 bench top objects

9
Layered Materials
  • Composite materials is one of a couple of ways to
    create a multi-layered material in 3dsmax

10
  • Combining multiple images and materials to make
    one final resulting material.

11
You can create them in photoshop and embed it
to the file. Or save it out separately to another
bitmap file. The black in the alpha represents
the image data that gets disregarded, the white
is the used portion of the bitmap
  • Working with Alphas

12
  • Composite Material

13
UV mapping channel 1
14
Quick bump map
15
Ape Layer
16
UV mapping channel 2
17
Brick UVs mapping channel set to same as base
layer
18
UV mapping channel 2
19
Move Uv mapping co-ordinates to desired
composition
20
Scene Lighting Tips
Just go over some considerations to lighting a
scene
21
Scene Lighting Tips
Start with main light
Then add a Skylight (adds outdoor ambient
lighting)
22
Scene Lighting Tips
Then add small bounced lights
Then add some shadows in the shadows for depth
23
Scene Lighting Tips
Use photoshop to enhance
Write a Comment
User Comments (0)
About PowerShow.com