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Using the BlueJ IDE with Mindstorms

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A popular integrated development environment for Java. Often used in introductory CS courses ... Press run. It should move forward until it hits an obstacle. ... – PowerPoint PPT presentation

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Title: Using the BlueJ IDE with Mindstorms


1
Using the BlueJ IDE with Mindstorms
  • LMICSE Workshop
  • June 14 - 17, 2005
  • Alma College

2
What is BlueJ?
  • Freeware developed by Michael Kolling and others
  • A popular integrated development environment for
    Java
  • Often used in introductory CS courses
  • Available at www.bluej.org, easy to install

3
Open BlueJ on your Computer
  • Click the BlueJ icon on your computers dock at
    the bottom of the screen.
  • It should open BlueJ with a project we have
    already created GoForward

4
Setting up BlueJ for Mindstorms
  • Two requirements
  • Install Lejos
  • Available from lejos.sourceforge.com
  • Just do the basic install
  • Add the BMJT plugin to BlueJ
  • Available from
  • ddi.uni-paderborn.de/mindstormstools/bjmt
  • Installation is just dropping two files into the
    extensions folder of BLUEJ
  • Good instructions available online
  • This is already done for you on your Macintosh!

5
Once the BMJT Plugin is installed
  • You need to configure it
  • This is already done for you on your Macintosh!

6
Firmware
  • Now you can download the firmware to the RCX
  • Plug the tower into a usb port
  • if on a PC you may need to install the usb
    drivers
  • Place the RCX in front of the tower, turn it on
  • Choose Firmware
  • You will see a progress dialog on the PC
  • On the RCX you will see an ascending series of
    numbers

7
Compiling an Existing File
  • Right-click (Command-click) on the file icon
  • Choose Compile from the pop-up menu

8
Downloading a Project
  • Robot must be on and in front of tower
  • Right-click (Command-click) on the file icon for
    the main class
  • Choose Download from the pop-up menu

9
Try it Out!
  • Make sure both bump sensors are attached to port
    2 (stack them).
  • Place the robot in its play area.
  • Press run.
  • It should move forward until it hits an obstacle.
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