NTP - PowerPoint PPT Presentation

1 / 34
About This Presentation
Title:

NTP

Description:

Best way of balancing all this is to slow down/speed up time ... Seconds can be speeded up or slowed down, until they happen as often as ... – PowerPoint PPT presentation

Number of Views:27
Avg rating:3.0/5.0
Slides: 35
Provided by: noirinp
Category:
Tags: ntp | speeded | speededup

less

Transcript and Presenter's Notes

Title: NTP


1
NTP
  • Network Time Protocol
  • Nóirín Plunkett

2
A Short French Lesson
  • TAI Temps Atomique International
  • International Atomic Time
  • UTC Temps Universel Coordonné
  • Universal Co-ordinated Time
  • BIH Bureau International de lHeure
  • International Time Bureau

3
Second
  • SI Unit
  • 9,192,631,770 periods of the radiation
    corresponding to the transition between the two
    hyperfine levels of the ground state of the
    caesium-133 atom

4
Brief History of Time
  • Second defined in 1967
  • UTC started on 1st January 1972
  • RFC 778, 1981 - Internet Clock Service
  • RFC 958, 1985 - description of NTP
  • RFC 1059, 1988 - NTPv1, protocol algorithms
  • RFC 1305, 1992 - NTPv3, formal correctness
    principles
  • NTPv4 in use, not yet formalised

5
Real World
  • Time is what prevents everything from happening
    at once. - J.A. Wheeler
  • Correlating logs of events
  • Cryptographic expiries
  • Air Traffic Control
  • GPS
  • Networking

6
Atomic Time
  • 260 atomic clocks in 40 labs contribute to the
    international time standards contribute to TAI
  • Radio broadcasts
  • DCF77, Physikalisch-Technische Bundesanstalt,
    Braunschweig (77.5kHz)
  • GPS based on US Naval Observatory, DC

7
NTP and UTC
  • NTP is based on UTC
  • NTP has no memory
  • Every leap-second, NTP resets itself to the
    current UTC value
  • Using a clock synchronised to UTC in 2005 to
    calculate the time of an event in early 1972
    would result in 22 seconds difference

8
What NTP Does
  • Provide most accurate time possible, based on
    reference time - not just syncing to a common
    time
  • Keep in sync with leap seconds
  • Ignore falsetickers - clocks it could use for
    reference, but which provide an apparently wrong
    time
  • Use previous figures to estimate current
    difference between system time and reference
    time, in the absence of a network connection

9
What NTP Does Not
  • Convert NTP timestamps into system time format
  • Set the hardware clock
  • Handle time-zones/summer time
  • Recognise when the system clock is far off and
    accept apparent falsetickers as true

10
Some Definitions
  • Reference clock - a device which gives a known
    accurate time
  • Accuracy - the difference between the value of a
    measurement and the actual measurand
  • Precision - how close two measurements of the
    same value are

11
Precision vs Accuracy
  • Exp I - Imprecise, inaccurate
  • Exp II - Imprecise, accurate
  • Exp III - Precise, inaccurate
  • Exp IV - Precise, accurate

(image source)
12
NTP Packet
  • UDP Packet
  • Request
  • Time of client system clock at sending
  • Response
  • Time of client system clock at sending
  • Time of receipt at server
  • Time of server system clock at sending

13
NTP Timestamp
  • 64-bit number
  • First 32 bits represent seconds since 0000,
    January 1st, 1900
  • Next 32 bits represent fractions of a second
  • Sat, Nov 19 2005 192730.869
  • c729fb22.de8afc9d
  • 11000111 00101001 11111011 00100010 . 11011110
    10001010 11111100 10011101

14
More Definitions
  • Latency - the time taken for a packet to reach
    its destination
  • Round trip time - the time taken between the
    client sending out a packet, and receiving a
    response to that packet from the server
  • Jitter - variability of latency over time

15
Timestamps in Packets
  • Client sends packet - T1
  • Server receives packet, adds receipt timestamp -
    T2
  • Server prepares packet to send to client, adds
    sending timestamp - T3
  • Client receives packet - T4
  • Latency client -gt server (T2-T1)
  • Latency server -gt client (T4-T3)

16
Round Trip Times
  • Actual RTT (T4-T1)
  • Network RTT (T2-T1) (T4-T3)
  • Latencies (T2-T1), (T4-T3)
  • If latencies are symmetric (within reason),
    (T1T4) (T2T3)
  • If (T1T4) ! (T2T3), our estimate of clock
    offset is (T1T4) - (T2T3)

17
Truechimers Falsetickers
  • Multiple servers providing time estimates
  • If the majority of servers provide a consistent
    time - theyre probably right
  • If there are one or two outliers - theyre
    probably wrong

18
Peering
  • Client should peer with multiple servers

(image source)
19
Law of Averages
  • Peering with multiple servers makes for more
    reliable results
  • Falsetickers will be easier to identify
  • Truechimers will be more useful (because more
    servers means we can dismiss borderline
    true/false)
  • Assumptions become statistically more reliable
  • Latency symmetry
  • Clock regularity

20
Problems with Peering
  • Loops
  • NTP prevents loops, through spanning-tree
    mechanism
  • Layers
  • NTP prevents there being more than fourteen
    layers, by using strata

21
Strata
  • Radio clock - Stratum 0
  • Computer running NTP syncing from radio clock -
    Stratum 1
  • Computer syncing from Stratum n NTP server -
    Stratum n1
  • Server unreachable - Stratum 16

22
Lies, Damn Lies
  • NTP checks that values are consistent with
    previous measurements
  • Deals with sudden changes in network/system load
  • Allows NTP to guess, in case of network failure
  • If values are very different from previously, but
    remain consistent, NTP accepts that local clock
    may be falseticker

23
Clocks
  • Hardware clock - quartz crystal
  • Software clock - interrupt-driven timer chips
  • Software clock more accurate for judging interval
    between two times
  • Both need to be set to correct time

24
Problems
  • Inaccurate time needs to be corrected
  • Massive time changes are undesirable
  • Time travel is undesirable
  • Skipping seconds is bad
  • Going backwards is not allowed
  • Best way of balancing all this is to slow
    down/speed up time
  • This only works with computers, and in the movies!

25
Exceptions
  • On system boot-up, time can be set, regardless of
    offset from previous time
  • init scripts are aware of this, bootup expects
    it, nothing should break
  • Computers do what theyre told - regardless of
    what the admin intended
  • If an admin tells the system to update its time,
    it updates. Things may break.

26
Phase Lock Loops
  • Raises (or lowers) frequency of an oscillator
    until it matches a reference frequency
  • Pauses oscillator as necessary to match ref. phase

27
More on PLL
  • Seconds can be speeded up or slowed down, until
    they happen as often as reference clock -
    frequency is matched
  • NTP can also use this speed change to match the
    phase - some PLLs will stop the oscillator
    momentarily to do this

28
NTP Traffic
  • ntp.maths.tcd.ie
  • Stratum 1 server, syncing from radio clock

29
Daily Peak
  • Graph dates from IST - blip occurring at 1am
    local time

30
After IST Ends
  • Peak remains - still at midnight GMT

31
Daylight Savings Time
  • NTP is time-zone agnostic

32
Daylight Savings Time Ends
  • 2005-W43-7 - Daylight Savings Time ends

33
Strange Happenings
34
References
  • RFC 1305
  • http//www.ntp.isc.org
  • http//www.eecis.udel.edu/mills/
  • ntp.maths.tcd.ie
Write a Comment
User Comments (0)
About PowerShow.com