Title: Electronic Persona Social Cues and Interaction with Technology
1Electronic PersonaSocial Cues and Interaction
with Technology
Steven Adrian sadrian_at_sctc.edu
2Behind the Glass Theory
- Understanding the person in front of the monitor
and how the instructor can interact with them
from behind the glass.
3Objectives
- Explaining e-learning facilitators role
- An overview of personas and body language
- Understanding a students learning style from
behind the glass. - Discussing the variety of techniques that will
allow you to read and understand the learners
needs and styles. - Explain the different feedback options and
techniques within Desire2Learn and/or Blackboard
(LMS)
4Internet Trends Facts
- The Internet in 2004
- on a typical day 70 million American adults
logged onto the Internet - over 95 of U.S. public libraries have Internet
access
Lee Rainie and John Horrigan. A decade of
adoption How the internet has woven itself into
American life. Pew Internet and American Life
Project, Jan. 25, 2005
Bill and Melinda Gates Foundation, Global Library
Program Fact Sheet http//www.gatesfoundation.org/
Libraries/RelatedInfo/LibraryFactsheet-040224.htm
5Internet Trends Meaning
- What does it mean to us as educators!
- More students with different needs and skill
levels - Determining their need
- Understanding who the student
- Using the Internet to deliver as an educational
channel - Advantages
- Disadvantages
6Multi-roles of an Instructor
- In this model, an e-learning facilitator wears
four pairs of shoes - acting as instructor,
social director, program manager, and technical
assistant. - How do we manage all of these roles?
- Why did understanding the student needs become a
little bit hard in e-learning?
Ed Hootsein, Wearing Four Pairs of Shoes The
Role of E-Learning Facilitators, E-Learning 1.0,
http//www.learningcircuits.org
7An Overview of Personas
- Personas - The role that one assumes or displays
in public or society one's public image or
personality, as distinguished from the inner
self. - E-mail names (hotmail)
- Online profiles
http//www.thefreedictionary.com/persona
8What Are Personas?
- Personas are stand-ins for actual users that
drive how you should develop your e-learning
site. - Personas are not real people, but represent real
people. - Personas are defined by their goals.
- Interfaces are built to satisfy personas needs
and goals.
Source Alan Cooper, The Inmates are Running the
Asylum
9Body Language - Traditional
- Body language is a broad term for several forms
of communication using body movements or
gestures, instead of, or as a complement to,
sounds, verbal language, or other forms of
communication.
Wikipedia, the free Internet Encyclope http//en.w
ikipedia.org/wiki/Body_language
10Examples of Body Language
- Use of hands (Gesture)
- Showing one's palms to the listeners may mean
openness and honesty, hiding the palms may mean
deceit. - Moving the hands close to the mouth or touching
the nose may also indicate deceit.
Wikipedia, the free Internet Encyclope http//en.w
ikipedia.org/wiki/Body_language
11Examples of Body Language1
- Body position
- Pointing your body away from the one you talk to
means you would rather not be talking to the
person and would rather move in the direction you
are pointing.
Wikipedia, the free Internet Encyclope http//en.w
ikipedia.org/wiki/Body_language
12Body Language in Groups
- When one thinks of body language one typically
thinks of one-to-one communication. - There are indications that body language may be
even more important in group communications.
Wikipedia, the free Internet Encyclope http//en.w
ikipedia.org/wiki/Body_language
13Body Language in Groups1
- In a group each person has an open body language
channel to all other people in a group while
speaking is typically limited to one person at a
time. - In other words, the larger the group, the more
body language starts to dominate.
Wikipedia, the free Internet Encyclope http//en.w
ikipedia.org/wiki/Body_language
14Eye Contact - Traditional
- Eye contact is a visual connection made as one
person gazes into the eyes of another. - In Japan, listeners are taught to focus on a
speaker's neck in order to avoid eye contact, a
holdover from Samurai days, when peasants risked
decapitation by looking a samurai in the eye.
Wikipedia, the free Internet Encyclope http//en.w
ikipedia.org/wiki/Eye_contact
15Eye Contact - Traditional1
- Eye contact is a visual connection made as one
person gazes into the eyes of another. - In the U.S., listeners are encouraged to gaze
into a speaker's eyes, though too much eye
contact with someone you don't know very well is
considered rude and intrusive.
Wikipedia, the free Internet Encyclope http//en.w
ikipedia.org/wiki/Eye_contact
16Cues
- A cue is the trigger for an action to be carried
out at a specific time.
Wikipedia, the free Internet Encyclope http//en.w
ikipedia.org/wiki/Cues
17Social Interaction - Traditional
- Social interaction is a dynamic, changing
sequence of social actions between individuals. - Social interactions can be differentiated into
- accidental - Asking a stranger for directions or
shopkeeper for product availability. - repeated - Accidentally meeting a neighbor from
time to time when walking on your street
Wikipedia, the free Internet Encyclope http//en.w
ikipedia.org/wiki/Social_interaction
18Social Interaction - Types
- Social interactions can be differentiated into
- regular - Meeting a doorman or a security guard
every workday in your workplace, dining every day
in the same restaurant, etc. - regulated - Interaction in a workplace (coming to
work, staff meetings, etc.), family, etc.
Wikipedia, the free Internet Encyclope http//en.w
ikipedia.org/wiki/Social_interaction
19Persona as a social role
- A persona is a social role.
- A role (sometimes spelled as rôle) or social role
(in sociology) is a set of connected behaviors,
rights and obligations. - It is mostly defined as an expected behavior in a
given individual social status and social
position.
20Understanding e-persona
- Do we determine the persona by learning style?
- Visual, Auditory and etc.
- Traditional education and e-learning
- Or, do we profile by a certain group?
- Power user, Computer-literate, etc
- Done in web and software development
21Understanding e-persona1
- Melting a variety of methods and techniques into
personalized learning - High-level goal or dream is to develop an
e-learning interface that can be personalized to
your learning style and needs - Establishing a variety of interfaces that allows
for different personas to accommodate individual
students needs
22Personalized Learning
- Potential for personalized learning
- An electronic environment can offer a very
different learning experience for all the
learners - Tailor-made learning experience we need to take a
lot of variables into account - Prior knowledge
- Learning style
- Age
- Preferences for media formats
23Personalized Learning - How1
- Behind the Glass Approach
- Develop content and presentation to the different
learning styles - Visual - learn through seeing
- Auditory - learn through hearing
- Kinesthetic and Tactile - learn through moving,
doing, and touching
24Personalized Learning - How2
- Behind the Glass Approach
- Establishing an individual learners profile
- Identify the learning style of the student
- Learning Style Quiz (Survey Tool)
- Beginning, middle, and end of semester
- Insight into learning styles
25Personalized Learning - How3
- Behind the Glass Approach
- Establishing an individual learners profile
- Identify the persona for the student
- Student Profile (D2L My Profile)
- Online Interaction
- Discussion postings
- E-mail and pager usage
26Personalized Learning - How4
- Behind the Glass Approach
- Seek Constant Feedback
- Apply numerous feedback options
- Weekly Surveys
- Content Evaluation Tool
27Feedback and Surveys
- Feedback is a important
- Regular feedback allows the learner an
opportunity to provide the instructor with their
individual needs or concerns - Allows the user to tell you what is working and
what is not working - Technology-related issues
- Content-related issues
28Personalized Learning - How5
- Behind the Glass Approach
- Other D2L Feedback Tools
- Pager
- E-mail
- Discussion
- Chat
- Journal
29Electronic Communications
- Different communications tools/different written
or verbal styles - Instant Messenger Example
30Electronic Communications1
- Language of Electronic Communications
- -) submitter partied all night
- -) Submitter is asleep (boredom) hee hee
- Acceptable forms of Communications
31Personalized Learning - How6
- Behind the Glass Approach
- View Users Progress