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Introduction to Personal Computers in the Classroom

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Title: Introduction to Personal Computers in the Classroom


1
Introduction to Personal Computers in the
Classroom
Teaching and Learning with Technology
  • Chapter 3

2
How Computers Work
  • A computer is made up of hardware and software
    that makes the computing cycle possible.
  • Hardware includes all the physical components of
    a computer
  • Software includes all the programs (set of
    computer instructions) that instruct the computer
    how to perform operations or tasks

3
How Computers Work
  • The computing cycle consists of
  • Input
  • Processing
  • Storage
  • Output
  • Each stage of the cycle has specific hardware
    devices associated with it

4
How Computers Work The Cycle
  • Input includes any data or programs that are
    entered into the machine by the user
  • Input is directed to the CPU for processing
  • The CPU chip control data flowing through the
    computer and executes all necessary tasks to
    complete the requested process
  • The CPU may use temporary memory (RAM) to store
    data during processing

5
How Computers Work The Cycle
  • Or, if the data needs to be stored more
    permanently, the CPU may direct data to be placed
    on a storage media (disk)
  • When processing is completed, the CPU moves data
    to the user as output
  • This cycle is continuous as long as the machine
    is on

6
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7
Software
  • Once the BIOS program is read, the next program
    starts
  • This program is the Power On Self Test (POST)
  • The POST checks the computers hardware to make
    sure all parts are functional
  • If any problems exist, it writes an error message
    to the user on the monitor

8
Software
  • If the POST completes successfully, the next
    program to load is the Operating System (O/S)
  • The O/S operates all the hardware and provides
    the user interface, the method for user and
    computer interaction
  • Windows (PC) and Mac O/S are the operating
    systems for PCs and Macs respectively

9
Software
  • Both Windows and Mac O/S use a Graphical User
    Interface (GUI)
  • A GUI uses icons to represent objects and
    programs and a pointer to select and/or start
    them
  • Menus are also available in a GUI operating
    systems to give users lists of command options
    from which to choose

10
Software
  • The O/S prepares the machine to run other
    programs
  • Some programs are called Applications because
    they apply the machine to a specific task
  • Other programs may be Utility programs because
    they help maintain the machine and its operations

11
Software
  • Academic Applications are programs that help
    teachers or learners in the teaching/learning
    process
  • Administrative Applications are programs that
    help teachers perform the administrative tasks
    required in their work
  • Application programs are sometimes sold as a
    bundle of related software called an Application
    Suite

12
Software
  • Integrated software are mini versions of
    applications that condensed into a single
    software package
  • All software is written to run on specific
    machines so it is important to check machine
    specifications before making software purchases

13
Hardware
  • The Central Processing Unit (CPU) is the chip
    that controls all machine processes
  • CPU performance is measured in terms of the speed
    at which it can process instructions
  • The higher the speed, the faster the CPU, the
    more responsive the computer will seem
  • Speed is measured in Megahertz (MHz)

14
Hardware
  • The CPU uses a special temporary storage location
    for programs and user input
  • This temporary storage is Random Access Memory
    (RAM)
  • RAM size is measure in Megabytes (Mb)
  • The larger the RAM the more the CPU can store for
    easy, fast access

15
Hardware
  • The CPU can store data in RAM more permanently in
    storage devices
  • Storage devices include floppy disk, hard disk,
    CDs, and DVDs
  • Users can issue a SAVE command which instructs
    the CPU to move data from RAM to disk

16
Hardware
  • Input Devices
  • Include all devices used to put data or programs
    into the machine
  • The most common devices are the keyboard and
    mouse
  • Other input devices include alternative pointing
    devices such as track balls, joy stick or glide
    points

17
Hardware
  • Output Devices
  • Include all devices that move processed data from
    the computer to the user
  • Monitors display data in the form of soft-copy
    output
  • Monitors vary in the clarity (resolution) of
    their display as well as their size (measure
    diagonally across the screen)
  • LCD monitors using a different display technology
    offer flat, smaller hardware

18
Hardware
  • Output Devices
  • Printers display data in hard-copy output
  • Laser printer use heat to affix toner to paper to
    create clear, permanent images
  • Most laser printers are black and white
  • Ink Jet printers blow small bubbles of ink on
    paper to create images
  • Most Ink Jet printers print in color and black

19
Disk Storage
  • Hard Disks
  • Are typically permanently fixed inside the
    computer
  • Offer the largest storage capacity of all disks
  • When installing programs, most of the program is
    stored on the hard disk for quick access
  • Hard disks can crash so it is important to
    backup data on removable media

20
Disk Storage
  • Floppy Disks
  • Are portable storage with a limited capacity of
    1.44 megabytes
  • Are usually used to store smaller files for back
    up or for transportability
  • Hard disks can crash so it is important to
    backup data on removable media
  • Like hard disks, can store both electronic files
    and the electronic folders that organize them

21
Disk Storage
  • Floppy Disks
  • Are useful in the classroom when each student is
    given their own disk on which to store work
  • Floppy disks may inadvertently transport viruses
    as well as files
  • It is important to use a virus checker program to
    protect classroom machines from possible
    infection via floppy disks

The 21st Century Classroom Technology in
Teaching and Learning
22
Disk Storage
  • Removable Hard Disks
  • Some hard disks are designed to be removable
    cartridges that work with a special external
    drive
  • Removable hard disks vary in capacity from 100
    megabytes to 1 gigabyte
  • These disks are good for backup and classroom
    storage of files too large for floppy disk

The 21st Century Classroom Technology in
Teaching and Learning
23
Disk Storage
  • CD-ROM
  • Compact Disks (CD) that are read only (ROM) can
    be used only to read programs
  • CD-ROMs cannot be used to store files
  • CD-ROMs use a laser technology to store
    approximately 600 megabytes of data
  • These optical discs are typically used by
    software manufacturers to store programs for user
    installation

The 21st Century Classroom Technology in
Teaching and Learning
24
Disk Storage
  • CD-R
  • Compact Disks (CD) that can be read many times
    AND recorded on ONCE are Recordables
  • CD-Rs are useful to archive (back up) large
    amounts of data
  • CD-Rs require a specially designed disc (CD-R
    disc) and drive to record data
  • Once recorded, data can be read on a CD-ROM drive

25
Disk Storage
  • CD-RW
  • Compact Disks that can be read and recorded on
    many times are Compact Disc-ReWriteable (CD-RWs)
  • CD-RWs can be used like a portable hard disk with
    up to 600 megabytes of space
  • CD-RWs require a specially designed disc (CD-RW
    disc) and drive to record data
  • Once recorded, data can be read by most newer CD
    drives

26
Disk Storage
  • DVD
  • Digital Versatile Discs are optical discs that
    can store up to 17 gigabytes of data
  • DVDs are typically used to store digital video
    since video files require large amounts of
    storage space
  • DVDs require a DVD drive, but DVD drives can
    also play back CD technology
  • DVD-Rs, recordable DVDs, are an emerging
    technology just becoming available

27
Computers in Education
  • Teachers need to be sufficiently aware of
    computer hardware and software to use both
    effectively in their classroom
  • While teachers need not be technical experts,
    they do need to know enough to
  • Use the technology appropriately
  • Handle minor computer problem
  • Help students use computers
  • Recognize when technical support is needed
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