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Adobe Photoshop 7'0 Design Professional

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Macromedia Flash MX. Design Professional. ANIMATIONS. BUILDING COMPLEX. 2 ... Split animations on the stage into smaller, reusable pieces ... – PowerPoint PPT presentation

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Title: Adobe Photoshop 7'0 Design Professional


1
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2
Unit Lessons
OVERVIEW
  • Plan for complex movies and animations
  • Create an animated graphic symbol
  • Create a movie clip symbol
  • Animated buttons with movie clip symbols

3
Building Complex Animations
INTRODUCTION
  • To build complex animations, you should plan
  • How to develop a clean timeline
  • How to optimize file size
  • Creating animated graphic symbols and movie clip
    symbols can help meet both goals

4
Creating a Well-built Movie
INTRODUCTION
  • A well-built movie consists of many small pieces
    of animation put together
  • Split animations on the stage into smaller,
    reusable pieces
  • Add ActionScript to elements on and off the stage

5
Plan for Complex Movies and Animations
LESSON 1
  • Graphic symbols should include any repeated
    elements on the stage
  • Make any repeating or complex animations as
    animated graphic symbols or movie clip symbols
  • Assign ActionScript to button symbols and to
    movie clip symbols, but not to graphic symbols

6
Understanding Animated Graphic Symbols
LESSON 1
  • Convert an entire multiple-frame, multiple-layer
    animation into a single animated graphic symbol
  • Creating a single animated graphic symbol removes
    all of the associated keyframes, layers, and
    tweening of the animation from your timeline

7
Comparing Timelines
LESSON 1
Complex timeline
Animated graphic symbol
8
Understanding Movie Clip Symbols
LESSON 1
  • A movie clip symbol is a more robust way to store
    complex animations in the Library panel
  • The movie clip symbol retains its own independent
    timeline when you insert an instance of the
    symbol into a movie

9
Exercise
LESSON 1
  • Need flh_1.fla
  • Work with an animated graphic and a movie clip
    pages H-7 H-9

10
Exercise
LESSON 1
  • Graphic vs. movie clips
  • New symbol movie clip edit
  • Frame 1 1,, Frame 10 10
  • One main page drag onto frame 1 test
  • Main page, insert frame on frame 5 test no
    change
  • Get another instance change to graphic set
    property to loop test
  • Control ? Stop clip pays on

11
Using Graphic Symbols for Animations
LESSON 2
  • Use an animated graphic symbol for sequential
    animation animation you want to play only one
    time
  • To synchronize with other elements on the stage,
    you can also use animated graphic symbols

12
Adding a Movie Clip Symbol to the Stage
LESSON 2
  • The movie clip on the stage plays only when you
    export the movie

13
Creating an Animated Graphic Symbol
LESSON 2
  • Create an animated symbol, by choosing the
    Graphic option in the Create New Symbol dialog
    box
  • When you select the animated graphic symbol, it
    displays with Stop and Play buttons in the
    Library panel

14
The Create New Symbol dialog box
LESSON 2
15
Stop and Play Buttons
LESSON 2
Stop and Play buttons
16
Copying Frames and Layers from the Timeline
LESSON 2
  • You can copy frames and layers from the main
    timeline and paste them into a new symbol
  • To move multiple layers and frames from within a
    scene to a symbol, select the layers and frames
    that you want to copy

17
Copying Frames and Layers from the Timeline
LESSON 2
  • Once the keyframes are selected, click Edit on
    the menu bar and then click Cut Frames
  • In the symbol click Edit on the menu bar and then
    click Paste Frames

18
Sample Selection of Multiple Frames and Layers
LESSON 2
19
Exercise
LESSON 2
  • Need flh_2.fla
  • Create and use an animated graphic pages H-7
    H-9

20
Using Movie Clip Symbols for Animations
LESSON 3
  • Use for creating and storing complex animations
  • Use for animating continuous or looping actions
  • Add sound and associate ActionScript statements
    to the movie clip
  • Use movie clips to animate a button

21
Create a Movie Clip Symbol
LESSON 3
  • Click Insert on the menu bar, then click New
    Symbol
  • Create a movie clip symbol, by choosing the Movie
    Clip option in the Create New Symbol dialog box

22
Nesting Movie Clips
LESSON 3
  • A movie clip symbol is often made up of many
    other movie clips, a process called nesting
  • Nesting movie clips creates a parent-child
    relationship
  • When you insert a movie clip inside another movie
    clip, the inserted clip is considered the child
    and the original clip the parent

23
Diagram of a Nested Movie Clip Animation
LESSON 3
24
The Movie Explorer Panel
LESSON 3
25
View Nesting Structure of the Movie
LESSON 3
  • Use The Movie Explorer panel to inspect the
    nesting structure of your entire movie
  • Use The Options menu to perform a variety of
    actions in the Movie Explorer

26
Exercise
LESSON 3
  • Need flh_3.fla
  • Create and use movie clips pages H-16 H-19
  • Create a car
  • Movie clip of a wheel
  • Attach to a car

27
Animate Buttons with Movie Clip Symbols
LESSON 4
  • Animate a button by nesting a movie clip symbol
    inside any one of the three visible states of the
    button
  • Up
  • Over
  • Down

28
Understanding Animated Buttons
LESSON 4
  • Inside the Up button the movie/button will
    continue to animate as long as the button is
    visible on the stage in the main timeline
  • Inside the Over state the animation will only be
    visible when the users mouse is over the button

29
Building an Animated Button Symbol
LESSON 4
  • To build an animated button symbol, you need at
    least two symbols in the Library panel
  • A movie clip symbol
  • A button symbol

30
Using ActionScript
LESSON 4
  • Set up movie clips to play, pause, or perform
    other actions based on user input
  • Instruct movie clips to jump to specific frames
    on the timeline of a movie clip symbol without
    user input

31
Building an Animated Button Symbol
LESSON 4
  • Information bar for a movie clip symbol nested
    inside of a button

Nested movie clip symbol in information bar
Button in Information bar
32
Creating an Interactive Movie
LESSON 4
  • Adding interactivity means you are forcing the
    user to become involved in your movie
  • Create complex interactions by using ActionScript
    in combination with movie clip symbols

33
Exercise
LESSON 4
  • Create a simple animated button
  • Create and use an animated button pages H-22
    H-25
  • Do skills review exercises

34
Sample of Interactive Game
LESSON 5
Buttons control game variables
Keeps track of the game time
Drag pieces to the correct place in the puzzle
35
Unit H Tasks
SUMMARY
  • Plan for complex movies and animations
  • Create an animated graphic symbol
  • Create a movie clip symbol
  • Animate a button
  • Create an interactive movie using ActionScript
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