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Adobe Photoshop 7.0 Design Professional

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Title: Adobe Photoshop 7.0 Design Professional Author: Course Technology Last modified by: EugeneandChris Created Date: 3/14/2002 10:04:47 PM Document presentation format – PowerPoint PPT presentation

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Title: Adobe Photoshop 7.0 Design Professional


1
(No Transcript)
2
Chapter Lessons
OVERVIEW
  • Create shape tween animations
  • Create a mask effect
  • Add sound
  • Add scenes
  • Create a slide show presentation

3
Intro to Special Effects
INTRODUCTION
  • Special Effects can add variety and interest to a
    movie
  • Morphing-changing one shape into another
  • Spotlight-Highlighting an area, or revealing part
    of the stage
  • Sound Effects
  • Scenes-Organize your movie

4
Shape Tweening
LESSON 1
  • Greater control over shape transformations than
    with Motion Tweening
  • Can shift initial objects shape into any form
    you desire
  • As with Motion Tweening, you can change other
    properties such as color, location, and size

5
Morphing Effects
LESSON 1
  • Changing one object into another unrelated object
  • Requires only 2 keyframes
  • The number of frames included from the beginning
    to the end of the shape-tweened animation
    determines how quickly the morphing takes place

6
Shape Tweening...
LESSON 1
  • Can be applied only to editable graphics
  • To apply to Instances, Groups, Text Blocks or
    Bitmaps, first you must Break Apart
  • A Broken Apart instance is no longer linked to
    its symbol
  • You can shape tween more than one object at a
    time as long as all objects are on the same layer

7
Shape Tweening...
LESSON 1
  • You can shape tween an object in a straight line,
    but other options, such as rotating an object are
    unavailable
  • You can use the Properties inspector to set some
    options such as Ease
  • Shape Hints can be used to control more complex
    shape changes

8
The Properties Panel
LESSON 1
  • Ease-Adjust the rate of change between frames to
    create a more natural appearance
  • Between -1 and -100 will begin the tween
    gradually and accelerate
  • Between 1 and 100, begin the tween rapidly and
    then decelerate

9
The Properties Panel
LESSON 1
  • Blend
  • Distributive for smoother, irregular shapes
  • Angular preserves corners and straight lines
  • Flash defaults to Distributive option

10
Shape Hints
LESSON 1
  • Helps control a shapes transition appearance
    during animation
  • You specify a hint location at the beginning
    and end of an animation that correspond with one
    another
  • The hint suggests how the object should morph

11
Shape Hints
LESSON 1
Without Shape Hints
With Shape Hints
Note difference in middle frame of animation
12
Understanding Mask Layers
LESSON 2
  • A mask layer allows you to cover up objects on
    another layer(s), and at the same time, create a
    window through which you can view various objects
    on the other layer
  • Moving the window around can give you a spotlight
    effect

13
Understanding Mask Layers
LESSON 2
  • You need at least two layers
  • Mask layer contains the window object through
    which you view objects on the layer below
  • The Masked layer is the second layer which
    contains the objects that are viewed through the
    window

14
The Masking Process
LESSON 2
  • Select an original layer as the Masked
    layer-contains objects to be revealed
  • Create a new Mask layer above
  • Draw a filled shape
  • Flash ignores bitmaps, gradients, transparencies
  • Select the new layer and declare it a Mask
    through the Layer Properties Dialog box

15
The Masking Process
LESSON 2
  • Declare the original layer as the Masked layer
    through the Layer Properties Dialog box
  • Lock both layers
  • To mask additional layers, drag beneath the mask
    layer
  • To unmask a layer, drag it above the mask layer,
    or select and declare normal through Layer
    Properties

16
LESSON 2
The Layer Properties Dialog Box
Frame 1- Mask layer with Window Frame 2- Layer
before applying Mask Frame 3- Masked layer
after Applying Mask
17
Adding Sound to your Movies
LESSON 3
  • Sound can add impact to your Flash movies
  • Quick process
  • Import-places the sound file into the Library
  • Create a new layer
  • Select the desire frame and drag the sound symbol
    onto the stage
  • Put each sound on its own layer

18
Sound Formats
LESSON 3
  • Flash supports
  • WAV(Windows Only)
  • AIFF (Macintosh Only)
  • MP3(Windows and Macintosh)
  • With QuickTime 4, Flash accepts addl sound
    formats

A sound symbols Wave pattern, as displayed In
the timeline
19
Managing Sound
LESSON 3
  • The Properties Inspector allows you to
    synchronize sound, as well as add basic effects
    like fades
  • You can preview sounds in the Library

Sound options
Previewing the Sound in the Library
20
Adding sound to buttons
LESSON 3
  • Open the Button Symbol
  • Create a Sound layer and insert a keyframe in the
    down frame
  • Drag a sound from the Library

21
Working with Scenes
LESSON 4
  • As your timelines grow, using scenes will help
    you manage your Flash movie
  • To add a Scene, choose Insert gtScene, or use the
    Scene command from the modify menu

The Scene Panel
22
The Scene Panel
LESSON 4
  • The Scene Panel allows you to manage and name
    your scenes
  • Rename a scene
  • Duplicate a scene
  • Add a scene
  • Delete a scene
  • Reorder scenes

23
Working with Scenes
LESSON 4
  • New scenes can be created which can have new
    content
  • Or you can split your existing content into
    multiple scenes by copying and pasting frames
    from one scenes timeline to another

24
Adding interactivity to Scenes
LESSON 4
  • By default, Flash plays scenes in order
  • Buttons can cause a movie to jump from one scene
    to another
  • Frame scripts can cause a movie to jump from one
    sceneto another

ActionScript that jumps to a new scene
25
Electronic Slide Shows
LESSON 5
  • Presentations like the one youre watching, are
    used as a communications medium for business,
    entertainment, CD-ROM, and speaker support
  • Flash can build Slide shows that surpass the
    capabilities of applications like PowerPoint

26
Electronic Slide Shows
LESSON 5
  • Slide shows tend to be linear, and have little
    interactivity or multimedia
  • Flash can add robust multimedia, and full
    interactivity, as well as transitions similar to
    commonly used in Slide Show Applications

27
Electronic Slide Shows
LESSON 5
  • Create a wipe transition by using a moving mask
  • Fades can be completed with Alpha effects
  • Interactivity can offer the speaker greater
    control of their presentation

28
Align Objects using the Align Panel
LESSON 5
29
Chapter E Tasks
SUMMARY
  • Create shape-tweened animation
  • Create a mask effect
  • Add sound
  • Add scenes
  • Create a slide show presentation
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