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New Human Machine Interfaces for Games

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Pros: Easy use, high speed, real time and can capture the swing strength by acceleration ... Upgradable to sports model. Application 1. PC Aplications ... – PowerPoint PPT presentation

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Title: New Human Machine Interfaces for Games


1
New Human Machine Interfaces for Games
  • Narrated by Michael Song
  • Digiwinner Limited
  • Aug. 2009

2
Brief Introduction
Intelligent Action Recognition Project (IAR)
OR Multi-point
3D motion-target-tracking Tech.
Eagleyes
3
Wii Tech
Wii using Inertial Tracking TechADIs ADXL330
3-axis iMEMS accelerometer
V1 Output 3D vectors including the acceleration
-Pros Easy use, high speed, real time and can
capture the swing strength by acceleration -Cons
No space location information and no moving speed
information V2 Add infrared video catching
and apply menu selection -Pros Make up the
space location information -Cons Single camera
can only take X,Y 2D information and no depth
information
Single camera
Infrared LED
Acceleration sensor
4
Our technique solution
Real time Infrared Optics Tracking Tech
Image Sensor
Infrared light
E A G L E Y E S
Recognition Objective
Target
Image Sensor
2 cameras with 3D locating, outputing 3D
coordinates(X,Y,Z) Multi-point 3D
motion-target-tracking
5
Logic Architecture
CMOS Image Sensor 1
CMOS Image Sensor 2
Image Capture and Processing Module
DSP Processor
Application
Object Recognition and Tracking Module
Action Model Library
3D Reconstruct Module
USB Output
Output Module
Driver
Movement Vector Data
6
Eagleyes
Technical features -Max 10 tracking objectives
-within 5 meter distance -moving speed of
15 meters per second of the objective -60
frame per second
Business features -Using regular image sensor
and low specs processor to satisfy precision and
speed for the indoor sports entertainment
-Positioning at entertainment market or TV
SetTopBox market .
7
Series Products
  • Sports model
  • 2 high speed images sensors
  • High-speed moving, multi-objectives (Output 10
    points moving information and 60 frame per
    second)
  • Suitable for PC, game machine, STB
  • Suitable for nature human and machine
    interactivity
  • Interactive model
  • 2 normal image sensors
  • Mid-speed moving, single-objective
  • Mainly for TV STB user interface
  • Low cost
  • Upgradable to sports model

8
Application 1
  • PC Aplications
  • - New interactive model when PC connect to TV or
    Projector
  • - Applicable for community center, gymnasium,
    office, etc.
  • - Applicable for home gymnasium play online

Tennis sports application
9
Application 2
  • For Game machine and PC keyboard mouse games
  • For X-BOX, PlayStation, Wii and PC etc.
  • New control method instead of joystick
  • With the simple API, current games can be easily
    transformed into motion games

10
Application 3
  • STB Applications
  • Family multimedia center, cable box, IPTV box
  • Nature human and machine interactivity
  • Motion Gaming


11
Interface with MS Xbox
By modifying the game controller interface and
using Eagleyes instead of joysticks,most of the
current games can be transformed into fitness
sports games
modify
action modeling
Actions
Input interface
Action Library
Actions Tracking
Input control
Insteaded by
original
12
  • More information and Business Co-operation please
    contact
  • newgameplatform_at_gmail.com
  • digiwinner_at_gmail.com
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