Texture Synthesis from Multiple Sources - PowerPoint PPT Presentation

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Texture Synthesis from Multiple Sources

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Texture Synthesis from Multiple Sources. Li-Yi Wei ... S2003 Verdana, Bold, 37 points. This subtitle is 31 points. Bullets are orange; text is 26 points ... – PowerPoint PPT presentation

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Title: Texture Synthesis from Multiple Sources


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(No Transcript)
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Texture Synthesis from Multiple Sources
  • Li-Yi Wei
  • Stanford University (was) NVIDIA Corporation (now)

3
Texture Synthesis(Single-Source)
Tong et. al. 2002 Soler et. al. 2002 Hertzmann
et. al. 2001 Efros Freeman 2001 Yin et. al.
2001 Turk 2001 Wei Levoy 2001 Wei Levoy
2000 Portilla Simoncelli 1999 Efros Leung
1999 Heeger Bergen 1995 De Bonet 1997
Input
4
Limitations of Single-Source Synthesis
  • Non-uniform, varying patterns
  • Junction of 2 textures
  • Varying scale, orientation, color, shape
  • Creating new textures
  • Textures of different dimensions
  • Solid textures from 2D views

5
Multiple-Source Texture Synthesis
  • Solid textures from multiple 2D views
  • Texture mixtures from multiple sources

6
Previous Work
  • Solid texture from 2D views
  • Heeger Bergen 1995
  • Ghazanfarpour Dischler 1999

2D Source
3D result
Images from HeegerBergen 1995
7
Previous Work
  • Texture varying, morphing, and mixture
  • Portilla Simoncelli 1999
  • Bar-Joseph, El-Yaniv, Lichinski, Werman 2001
  • Z. Liu, C. Liu, Shum, Yu 2003
  • PVT paper in SIGGRAPH 2003

Source 1
Source 2
morphing
Image from PortillaSimoncelli 1999
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Algorithm
Single-source algorithm ICCV 99, SIGGRAPH 2000
p
Source
Synthesis Result
9
Algorithm
Source 1
Source 2
Source 3
Synthesis Result
10
Algorithm
Source 1
Source 2
Source 3
Synthesis Result
11
Texture Mixture Example
Use weights wi to control the result


Uniform
Source 1
Source 2
Transition
12
Texture Mixture Results
Source1
Source2
Mixture-uniform
Mixture-transition
13
Texture Mixture Results
Source1
Source2
Mixture-uniform
Mixture-transition
14
Solid Texture Synthesis
View 1
N1
N3
View 2
View 3
Use Ni with different orientations
N2
15
Specifying Views
Inconsistent
?
Input
?
Views
Result
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Solid Texture Results
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Solid Texture Results
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Comparison Surface/Volume Synthesis
Surface SIGGRAPH 2001
Volume this work
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Conclusion
  • Single-source synthesis
  • mostly mature and well done
  • limited capability
  • Multiple-source synthesis
  • hard (patch-copying wont work!)
  • more useful
  • requires more work!

20
Future Work
  • Combine the texton mask idea in SIGGRAPH 2003 PVT
    paper with this algorithm?

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END
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Algorithm
Goal Minimize E(p, pi) S wi (p-pi2
Ni(p)-Ni(pi)2)
Step 1
Step 2
How
  • Fix p, search pi to minimize Ni(p)-Ni(pi)2
  • Fix pi, set p S wipi

iterate
23
Comparison
Reusable Distortion Quality Efficiency Tunable
Surface better better better
Volume better better
24
S2003 Verdana, Bold, 37 points
  • This subtitle is 31 points
  • Bullets are orange text is 26 points
  • They have 110 line spacing, 6 points
    before/after
  • Longer bullets in the form of a paragraph are
    harder to read if there is insufficient line
    spacing. This is the maximum recommended number
    of lines per slide (seven).
  • Sub-bullets look like this.
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