Title: Interface Simulation and Analysis
1Interface Simulation and Analysis
- Evaluating a cell phone interface
2Interface Simulation
- Flexible, versatile, extensible
- Ability to implement in common web-based
markup/programming languages - HTML, JavaScript, CSS
- Easier and less expensive than physical mockup
- Allows rapid testing of many different
configurations
3Simulation in Alpha
- Four-Function Calculator
- Kyocera 2235 Cell Phone
4Interface Simulation
- Challenges and complications
- Coding device functionality is not difficult
- Representing gfx/text interface is difficult
- Representing complicated menu structure can be
difficult - Comm 540 is not a programming course ?
- Interesting and informative experience, but
- Need for evaluation
5Interface Evaluation
- A look at existing technology
- How well-designed is the interface?
- How does it hold up under different tasks and
different users? - How logical is the internal structure of the
interface?
6Interface Evaluation
- Cell phones as an ideal technology for evaluation
- Young technology
- Rapidly developing technology
- Overwhelmingly popular technology
- Many different implementations of same basic
functionality
7Kyocera 2235
- Introducing the Kyocera 2235!
- The phone with the cool blue glow
- One of Verizons popular models over the past
year - Fairly representative of mid-range cell phone
design - Kyocera web site provides some interesting online
resources - http//www.kyocera-wireless.com/2200_phone/2235_kn
ow.htm
8Research Methodology
- Determine representative users
- Determine representative tasks
- Evaluate users on tasks
- Evaluate phones menu structure
9Participants
- Participant 1 (me, baseline?)
- 23 years old, user of this phone
- Participant 2
- 19 years old, college freshman, user of almost
identical phone - Participant 3
- 21 years old, college junior, user of same
brand/similar phone - Participant 4
- 44 years old, college senior, user of very
different phone - Participant 5
- 70 years old, worked in business, never used a
cell phone
10Tasks
- Make a call
- One of the most fundamental tasks on a cell phone
- Look up a specific number
- Also a very common task
- Identify number types (cell, home, work)
- Organizational functionality
- Calculate 3217 x 4193
- Access non-phone-related tools
- Non-mental math
11Number Types
12(No Transcript)
13Task Analysis
- How many steps does each task require?
- How long did it take each person to perform each
task (or with what accuracy)? - What kinds of results should we expect?
14What is a Task Step?
- 1 step progression through 1 level of the
interface hierarchy - Keying in 607-592-1234 is 1 step, not 10
- Keying in 607-592-1234 Send is 2 steps, not
11
15Task Steps
- Make Call 2 steps
- Number Lookup 4 steps (or 2 steps )
- Number Type ID 1 step (n/a)
- Calculate 3 steps
16Task Results Summary
Participant Make Call Number Lookup Number Type ID Calculate
1 5 seconds 16 seconds 3/3 26 seconds
2 4 seconds 14 seconds 3/3 22 seconds
3 8 seconds 20 seconds 3/3 37 seconds
4 12 seconds 25 seconds 2/3 gave up
5 gave up gave up 2/3 skipped
17Task Results Implications
- Routine tasks (make call, number lookup) seem
intuitive to users of other phones - Non-phone-specific task (calculator) may be
difficult for users of non-Kyocera phones - Operation of cell phone largely unclear to
non-cell-user - Number type iconography for cell and home are
clear to all work unclear to non-Kyocera users - Results suggestive, but not generalizable
18Hierarchy Analysis Card Sort!
- Index cards to represent each menu item
- randomized
- Asked participants to do 4 things
- Group cards into categories
- Prioritize within categories
- Prioritize among categories
- Name groups/categories
19Card Sort Results - Summary
Participant Time Categories
Actual Phone 7
2 18 minutes 8
3 22 minutes 6
4 26 minutes 11
5 13 minutes 5
20Things to Watch Out For
- Some names modified to make purpose clearer
- Display -gt Display Settings
- Add New -gt Add New Contact
- Mystic Ching -gt Mystic Ching Game
- Potential ambiguity
- Some items used as category names
- Network Settings etc. (usually settings)
21More Things to Watch Out For
22Kermit
23(No Transcript)
24Card Sort Results Analogous Category Names
Actual Phone Contacts Messages Settings Tools Games
Participant 2 Voice Services Settings Voice Services Settings Accessories Settings, Extras Settings
Participant 3 Rapid Contacts, Contacts Messages Settings Tools or Extras
Participant 4 Phonebook Text In/Text Out, Incoming Settings, Message Settings, Misc Settings Games, Tools
Participant 5 Business Business Settings, Messages Personal Stuff, Im Bored
25Interesting Results
- Tendency to separate add from view functions
- Add New Contact vs. View All Contacts
- Tendency to categorize contact list/messaging
functions together - Tools and Games often separated
- Unlike phone, Personal Contacts always before
Business Contacts - Contacts, Messages categories invariably precede
Settings, Tools/Games
26Potential Problems?
- Non-Kyocera users confused about Countdown
- Everybody confused by presence of both Message
Settings and Messaging Settings peculiar
redundancy in phone
27Further Exploration
- Classic complaint power on/off button
- Text input order of punctuation?
- . _at_ , - ? / ( ) _
- Why is comma not second? (Do we really need
commas for phone text-messaging?) - Why is question mark so deep? (Arent questions
the essence of many text messages?)
28In Conclusion
- And dont forget, more importantly than anything
else, cell phones should never have subliminal
messages.