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Consumer motivation

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Experiences are personal, subjectively perceived, intangible, ... Fungible. Nature of offering. Stage. Deliver. Make. Extract. Economic Function. Experience ... – PowerPoint PPT presentation

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Title: Consumer motivation


1
Consumer motivation experience Culture
Consumption 19.09.07
  • Creolization - examples
  • Motivation
  • Consumer motivation in context
  • Maslows hierarchy of needs
  • Motivation in view of culture
  • Experiences experience economy
  • on the political, business research agenda
  • what is it?
  • linear evolution or not?

2
Motivational Dynamics(Arnould et al. p.266)
Comparison
Differentiation
Affiliation
3
Consumer Motivation in Context (Arnould et. al
p.263)
Macro-environmental factors Global
context Consumer culture Cultural production
systems
Local Context/Social Networks Family sign.
Others Organisations communities Economic
social structures
Consumer as Interpreter Personal
history Circumstances Life themes values Life
projects
Current concerns
Consumption goals
Consumer involv. / goal-striving
Brand / feature prefs.
4
Self- actualization Ego Social Safety
Security Physiological
Maslows need hierarchy Arnould et al. p.270
5
Consumer motives in view of culture
  • Independent vs. interdependent goals
  • Achievement motive
  • individually vs. socially oriented
  • Power motive (to control/influence)
  • primary vs. secondary control
  • Uniqueness/novelty motive
  • integration vs. standing out
  • Affiliation motive
  • important in all cultures but interpreted
    differently
  • Self-esteem motive
  • self-enhancement vs. self-restraint

6
Experience economy on important agendas
  • Politics
  • White paper
  • Research funds
  • Business
  • Product development
  • Consultancy firms
  • Research
  • Centres at CBS, RUC, AAU

7
What is an experience / exp. economy?
  • Experiences are personal, subjectively perceived,
    intangible, continuously on-going (ODell)
  • Creating frameworks for experiences
    (experience-scapes)
  • holitistic solutions based on well-defined themes
  • believable memorable experiences
  • Putting the customer in focus
  • Involving the customer mentally, emotionally,
    sensuously
  • The customer as co-producer not receiver

8
(Pine Gilmore 1999 p.6)
9
Absorption
Entertainment
Educational
Active Participation
Passive Participation
Esthetic
Escapist
Immersion
(Pine Gilmore, 1999 p.30)
10
Further readings
  • Pine Gilmore (1999) The Experience Economy.
    Work is theatre every business a stage. Harvard
    Business School Press
  • ODell Billing (2005)(eds). Experiencescapes.
    Tourism, Culture and Economy. Copenhagen
    Copenhagen Business School Press
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