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Motivation and Values

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Build a Bond. With the. Consumer. Use Novel. Stimuli. Appeal to. Hedonic Needs ... materialistic society. 40% of all U.S. households have two or more cars, ... – PowerPoint PPT presentation

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Title: Motivation and Values


1
Chapter 4
  • Motivation and Values

2
Motivation
  • Motivation refers to the processes that cause
    people to behave as they do.
  • Once a need is aroused, a state of tension exists
    that drives the consumer to attempt to reduce or
    eliminate the need.
  • Needs can be
  • Utilitarian a desire to achieve some functional
    or practical benefit.
  • Hedonic an experiential need, involving
    emotional responses or fantasies.

3
The Motivation Process
Tension
Drive Strength
Drive Direction
Behavior
Want
Goal
4
Motivational Strength
The Degree to Which a Person is Willing to Expend
Energy to Reach One Goal as Opposed to Another.
Biological Vs. Learned Needs (Instinct Drives
Behavior)
Expectancy Theory
Drive Theory
Focuses on Biological Needs that Produce
Unpleasant States of Arousal, i.e.
Hunger. Homeostasis Behavior Which Tries to
Reduce or Eliminate This Unpleasant State and
Return to Balance.
Behavior is Largely Pulled by Expectations of
Achieving Desirable Outcomes - Positive
Incentives - Rather Than Pushed From Within.
5
Motivational Direction
Needs Versus Wants Specific Way a Need is
Satisfied Depends on Individuals Unique
History, Learning Experiences and Cultural
Environment.
Types of Needs
Biogenic
Psychogenic
Utilitarian
Hedonic
6
Motivational Direction
Motivational Conflicts
Approach-Approach Two Desirable
Alternatives (The Theory of Cognitive
Dissonance)
Other Consumer Needs
Approach-Avoidance Negative Consequences
Avoidance-Avoidance Two Undesirable Consequences

Achievement
Affiliation
Power
Uniqueness
7
Maslows Hierarchy of Needs
Self Actualization
Esteem
Social
Safety
Physiological
8
Consumer Involvement
Involvement The Level of Perceived Personal
Importance and/or Interest Evoked by a Stimulus
Involvement The Motivation to Process Information
Levels of Involvement
Simple Processing Inertia (Habit)
Elaboration
9
Conceptualizing Involvement
10
The Many Faces of Involvement
Message (Advertising)- Response Refers to a
Consumers Interest in Processing Marketing
Communications.
Product Related to a Consumers Level of
Interest in a Particular Product.
Purchase Situation Refers to the Importance of
the Situational Context of Buying.
11
Strategies to Increase Involvement
Appeal to Hedonic Needs
Build a Bond With the Consumer
Increasing Consumers Attention
Use Novel Stimuli
Include Celebrity
Endorsers
Use Prominent Stimuli
12
Values
  • A belief that some condition is preferable to its
    opposite.
  • Every culture has a set of values that it imparts
    to its members called Core Values.
  • The process of learning the beliefs and behaviors
    endorsed by ones own culture is Enculturation.
  • Acculturation is the process of learning the
    value system and behaviors of another culture.

13
American Core Values
  • Individualism
  • Freedom
  • Efficiency and Practicality
  • Humanitarianism
  • Youthfulness
  • Fitness and Health
  • Material Comfort

14
Applications of Values to Consumer Behavior
  • Research has tended to classify values as being
  • Cultural such as security or happiness,
  • Consumption-specific such as convenient shopping
    or prompt service,
  • Product-specific such as ease of use or
    durability.
  • The Rokeach Value Survey identified
  • Terminal Values - desired end-states that apply
    to many cultures,
  • Instrumental Values - composed of actions needed
    to achieve these terminal values.

15
Applications of Values to Consumer Behavior
List of Values (LOV) Identifies Nine Consumer
Segments Based on Values They Endorse
Means-End Chain Model
Message Elements
Consumer Benefit
Executional Framework
Leverage Point
Driving Force
Syndicated Surveys - VALS 2 http//future.sri.co
m/VALS/VALSindex.shtml
16
Means-End Chain Model
  • Suggests that consumers define product attributes
    in personal, subjective terms What does this
    attribute do for me?
  • In other words, consumers see a product attribute
    as a means to some end, which could be a
    consequence or a value.
  • That is, consumers create knowledge structures of
    linked meanings that connect tangible product
    attributes to more abstract attributes and
    consequences, which in turn are associated with
    more subjective, self-relevant values and goals.

17
Means-End Chain Model
Attributes
Consequences
Values
Concrete
Abstract
Functional
Psychosocial
Instrumental
Terminal
18
Example of Means-End Chain Model
Concrete
Abstract
Functional
Psychosocial
Instrumental
Terminal
Hair Spray
Pump Dispenser
Hair Not Sticky
Feel More Attractive
Impress Others
Self Esteem
Light Mist
(Product class level)
Scope Mouth Wash
Fluoride
Avoid Bad Breath
Feel Confident In Social Situation
Perform Better
Social Recognition
(Brand level)
19
Materialism
  • Materialism refers to the importance people
    attach to worldly possessions.
  • America is a highly materialistic society.
  • 40 of all U.S. households have two or more cars,
  • Over 200 billion is spent on vacations in a year
  • Materialists are more likely to value possessions
    for their status and appearance-related meanings.
  • However, there are signs that many Americans are
    developing a different value system that balances
    work with personal relationships.
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