Establishing Functions. - PowerPoint PPT Presentation

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Establishing Functions.

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The attached narrated power point presentation explores the functionality, the different types of functions and methods to express functions in engineering design. – PowerPoint PPT presentation

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Title: Establishing Functions.


1
EST 200, Establishing Functions
  • MEC

2
Contents
  • Introduction.
  • Expressing Functions.
  • Basic and Secondary Functions.
  • Determining Functions.
  • Function Means Tree.
  • Specification Types.
  • Utility Plot.
  • Quality Function Deployment.

3
Functionality
  • Understanding functionality is essential to
    successful design.
  • Functions are those things a designed device or
    system is supposed to do.
  • Doing something to transform an input into an
    output.
  • Engineering functions involve the transformation
    or flow of energy, materials, or information.

4
Functionality
  • An account for all of the energy going into and
    coming out of a device or a system.
  • Energy cant simply disappear, even when it is
    dissipated.
  • Material movement added, mixed, split etc.
  • Information/signal flow as hard copies and/or
    soft copies, through online and/or offline and/or
    by wireless.

5
Expressing Functions
  • Functions - things a designed device must do.
  • Statement of function
  • eg Functions of a bookshelf.
  • - to resist forces due to gravity.
  • - to support books, trophies etc.
  • Avoid tying a function to a particular solution,
    eg for a cigarette lighter avoid applying
    flame to tobacco.

6
Categories of Functions
  • Basic function - the specific, overall function
    that must be performed.
  • Secondary functions
  • (1) other functions needed to perform the
  • basic function.
  • (2) those that result from doing the basic
  • function.

7
Secondary Functions
  • Required secondary functions are those needed for
    the basic function.
  • Unwanted secondary functions
  • - undesirable unanticipated side effects.
  • - may affect how a new design is
  • perceived and accepted.

8
Functions An Example
  • Example of overhead projection equipment
  • - Basic function to project images.
  • - Secondary functions converting
  • energy, generating light and focusing
  • images.
  • - Unwanted secondary functions
  • generating heat and noise.
  • A projector that produces loud noise ???

9
Functions An Example
  • Example of hand drill machine
  • - Basic function to drill holes on hard
  • surfaces.
  • - Secondary functions converting
  • electrical energy to mechanical energy
  • for rotation.
  • - Unwanted secondary functions
  • generating sparks, dust, unpleasant
  • noise.
  • A noise free hand drill that sucks dust ???

10
Determining Functions
  • Black Box Concept.
  • Reverse Engineering.
  • Enumeration.
  • Function - Means Tree as a graphical
    representation of functions.

11
Concept of a Black Box

BLACK BOX
Inputs
Outputs
Functions
Outputs leave the box
Inputs enter the box
12
Top Level Black Box - Example of a Power Drill
13
Top Level Black Box
  • A top level black box prompts some questions.
  • - How does this actually happen?
  • - Functions are performed by the
  • black box?
  • - Subfunctions performed inside black
  • box?
  • (How inputs are transformed to outputs?)

14
Black Box to Glass Box - Example of a Power Drill

Subfunctions
15
Glass Box Example of a Radio Receiver

16
Reverse Engineering
  • Dissect, deconstruct, or disassemble.
  • Find out in detail just how it works.
  • Apply what we learn to our own design problem.
  • May not be able to use that design for any number
    of reasons.
  • May not do all the things we want, or may not do
    them very well, may be too expensive, patent
    protected or competitors design.

17
Reverse Engineering
  • Helps gain insight into our own design problem by
    looking at how others have thought about the same
    or similar problems.
  • Look at parts and their functions.
  • Look at alternate ways to do the same thing.
  • eg Toggle switches as alternative to
  • push buttons.
  • Alterations needed?

18
Reverse Engineering
  • Analytical approach.
  • Reveals the underlying physical structure.
  • Attempts to look at the physical structure to
    identify the means to make functions happen.
  • Try to analyze the functions of a device.,
  • How those functions can be implemented.

19
Why cant we use the same design?
  • Device or design developed to meet the goals of a
    particular client and a target set of users.
  • Users have different concerns than we have.
  • Adaptation limits our thoughts and creativity.
  • May require a new subfunction or new means for a
    function.

20
Why cant we use the same design?
  • Restricts ourselves to the most immediate
    expression of functions found in someone elses
    design.
  • May run into serious intellectual property and
    ethical issues.

21
Enumeration
  • List all of the functions that we can readily
    identify.
  • A functional analysis leads us immediately to the
    basic functions of the device.
  • May be problematic for determining secondary
    functions.
  • Requires engineering background.
  • Successful enumeration requires thoughtful
    questioning.

22
Enumeration
  • Asking thoughtful questions.
  • Proper use of verbnoun pairs to express each and
    every function.
  • Ask what happens if there is no X.
  • Eg What happens if a bridge disappears
  • or collapses immediately?
  • Ask how X might be used/maintained over its
    life.
  • Leads us to the function of X.

23
Function Means Tree
  • Graphical representation of a designs basic and
    secondary functions.
  • Tree top level shows the basic function(s) to be
    met.
  • Succeeding levels show
  • - means by which primary function(s) may
  • be implemented.
  • - secondary functions necessitated by
  • those means.

24
Function Means Tree
  • Relates what we must do to how we might do it.
  • Allows us to work with appealing means or
    implementations.
  • Provides list all of the functions that have been
    identified, common to all or many of the
    alternatives and which are particular to a
    specific means.
  • Not a substitute for framing the problem/ for
    generating alternatives.
  • Should be used in combination with some of the
    other tools.

25
Function Means Tree for a Lighter
Functions in rectangles. Means in trapezoids
26
Specifying Functions
  • Determining the functions of a designed object or
    system essential to the design process.
  • Functional requirements dont mean much if we
    dont consider how well a design must perform its
    functions.
  • Eg For a device that produces musical sounds,
    specify how loudly, how clearly, and at what
    frequencies the sounds are produced.

27
Design Specifications
  • Provide a basis for determining a design, they
    are the targets against which we measure our
    success in performing or achieving them.
  • Specify in engineering terms a designs
    functions, as well as its features and behaviors.
  • Represent different ways of formalizing a
    designs functional performance, its features and
    behaviors for engineering analysis and design.

28
Types of Specifications
  • Prescriptive specifications specify values for
    attributes of design.
  • Procedural specifications specify procedures for
    calculating attributes.
  • Performance specifications specify performance
    levels that a function must demonstrate to be
    successful.
  • Interface performance specifications specify how
    those systems interact.

29
Measuring Specifications
  • Express functions in engineering terms that
    engineering principles can be applied.
  • Cast functions into terms so as to measure how
    well a design realizes a specific function.
  • Establish a range over which a measure is
    relevant to our design.
  • Establish the extent to which ranges of
    improvements in performance matter.

30
Utility Plot
  • Graph of usefulness of an incremental or marginal
    gain in performance against the level of a
    particular design variable.
  • Utility or value of a design gain as the ordinate
    (y-axis) normalized to the range from 0 to 1.
  • Level of the attribute being assessed on the
    abscissa (x-axis).
  • No gains in utility at levels 0 and 1.

31
Utility Plot
Linear Approximation
S Curve
32
Utility Plot
  • To establish the range of interest for each
    design variable that reflects the function.
  • Should have an understanding of what can /cannot
    be measured.
  • A threshold below which no meaningful gains can
    be made.
  • A saturation plateau above which no useful gains
    can be achieved.
  • A range-of-interest zone between the threshold
    and the plateau.

33
Using Performance Specifications
  • Users/consumers want to know if the product is
    appropriate for intended use.
  • Manufacturers/distributors publish a products
    performance specification after the product
    reaches the market.
  • End users will know what they can expect from a
    product.
  • Designers examine performance specifications of
    similar or competing designs.

34
Interface Performance Specifications
  • Details how devices or systems must work together
    with other systems.
  • Important when several design teams work on
    different parts of a final product.
  • All the parts required to work together smoothly.
  • Boundaries between subsystems must be clearly
    defined.

35
Interface Performance Specifications
  • Anything that crosses a boundary to be specified
    in sufficient detail.
  • Specifications may be a range of values of
    variables, physical or logic devices that support
    a boundary, or an agreement that a boundary
    cannot be breached.
  • Designers to have understanding on where the
    boundary is and how it might be crossed.

36
Interface Performance Specifications
  • Teams on both sides of a boundary likely to place
    constraints on the counterparts on the other
    side.
  • Identify the inputs and outputs that must be
    matched.
  • Deal with any side effects or undesired outputs.
  • Helps to minimize the total time to design, test,
    build, and bring to market new products.

37
Accounting for Customer Requirements
  • Ensure that proper attention was paid to what the
    customer would like to see in our design.
  • Ensures a designs quality fitness for use.
  • Quality of a product or service means conformance
    to the specifications and requirements.

38
Design for Quality
  • Quality design meets/exceeds objectives,
    satisfies all constraints, is fully functional
    and better than alternative designs.
  • Designers use a notion called Quality Function
    Deployment (QFD).
  • QFD expressed in a tool called House of Quality
    (HoQ).
  • HoQ matrix combines information on stakeholders,
    desirable characteristics of designed products,
    current designs, performance measures, and
    trade-offs.

39
House of Quality
Explore the interrelationships.
40
House of Quality
  • HoQ useful for gathering and organizing
    information.
  • HoQ for fostering discussions within a design
    team and with stakeholders.
  • HoQ entails a lot of time and effort.
  • Whether and when to build a HoQ are decisions
    that can only be made by a design team in the
    context of its design problem.

41
HoQ for Design of Computer Housing for a Laptop.
Roof of the house helps to identify trade-offs
between objectives, features and behaviors.
42
Reference
  • Clive L Dim, Patrick Little and Elizabeth J
    Orwin, Engineering Design, A Project Based
    Introduction, 4th Edition, Wiley, U.S.A, 2014.

43
Thank You
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