Viral LifeStyle Coverage - PowerPoint PPT Presentation

1 / 12
About This Presentation
Title:

Viral LifeStyle Coverage

Description:

Game themes are typically EPIC, life and death struggles, with a supporting ... Other possible prizes: Video equipment, new console, free copy of game ... – PowerPoint PPT presentation

Number of Views:54
Avg rating:3.0/5.0
Slides: 13
Provided by: thq
Category:

less

Transcript and Presenter's Notes

Title: Viral LifeStyle Coverage


1
Marketing 2.0 Campaign
Mike Chang Amit Chhikara Brendan
Drislane Henry Lee Shine Thomas Minh Tran
2
Industry Overview First Person Shooters
  • First Person Shooters
  • Interactive 3D world First-person perspective
  • Objective involves combat with other players,
    typically in modern or futuristic settings
  • Elements include high-tech weapons, online chat
    channels, collaborative team-based strategies
  • Game themes are typically EPIC, life and death
    struggles, with a supporting storyline, video
    clips between levels, and recurring characters

Essentially, an Interactive Hollywood Action
Movie Blockbuster!
3
Industry Overview FPS
  • Existing popular FPS franchises include
  • Halo
  • Call of Duty
  • Rainbow Six
  • Ghost Recon
  • Unreal Tournament
  • Battlefield

4
Consumer Profile
  • Primary Target Audience Hardcore Gamers
  • Typically Males 18 34
  • Own FPS games (Halo, URT, GRAW, GOW, etc.)
  • Familiar with storyline and developers
  • Active in gaming communities
  • 1st in Line to purchase games
  • Tech Savvy

5
Consumer Profile
  • Seconday Target Audience
  • Casual gamers (Males 18 34)
  • Enjoy playing FPS but not as serious as former
  • Not familiar with recent FPS titles
  • Drawn to FFOW by storyline and themes

6
Pre-release Strategy
  • Online Marketing
  • Gamer Contests (YouTube submissions)
  • Contest 1 Competitive Advancement
  • Contest 2 Player clips of game-play, with
    player-generated taglines
  • Support Vehicles for Contests
  • Game Website
  • Blog and Online Community
  • Contest Launch Party!
  • Traditional Marketing
  • Gaming Magazines
  • TV Ads Spike TV

Goal Build buzz for game prior to release Sept
3, 2007
7
Contest 1 Competitive Advancement
  • First Contest will focus on players advancing
    through the various stages of Fuel of War
  • Players use video capture software (FRAPS) to
    create clips of their advancement in-game
  • Upload clips to website after registering
  • Upload clips to YouTube
  • Top 10 Players to travel to Tokyo for 2007 Tokyo
    Gaming Convention
  • Players compete in Fog of War tournament
  • Given VIP passes
  • Prizes to include travel packages to other gaming
    conventions
  • All tournament results posted to game website

Goal Create product awareness among highly
competitive hardcore gamers
8
Contest 2 User generated clips Taglines
  • The second contest will focus on gamers recording
    in-world video clips
  • Video may take form of Sketches, Music Video,
    Satire of gaming culture, homegrown tournaments
  • Integrate user-created tagline
  • Rewards creativity outside gaming context
  • Clips to be uploaded to game website and YouTube
  • Users will rate clips (possible categories best
    clip, best tagline)
  • Top 10 to go to 2007 Tokyo Gaming Convention
  • Other possible prizes Video equipment, new
    console, free copy of game

Goal To generate awareness to secondary market
(casual gamers)
9
Online Marketing Supporting Materials
  • In addition to the competitions, online marketing
    to include
  • Frontlines Fuel of War website
  • Site requires user registration
  • Registration grants access to voting, uploading
    for contests, latest news about features, release
    dates, etc.
  • Community portal
  • Fuel of War Clipzone to showcase contest clips
  • Fuel of War Command Center Official game
    message board and Blogging launch-pad
  • External Links To be updated as supporting
    community blogs start to take off
  • Contest launch party
  • Invitees to include online magazine editors,
    gaming magazine editors, online forum admins,
    enthusiasts sign up on site
  • Video and stills of the event to be available
    online

Goal Support contests Create Fuel of War online
community for after-launch support
10
Traditional Marketing
  • Target Selected Print Media -- 80 of Avid
    gamers exposed to at least one gaming magazine
    per month
  • PC Gamer
  • Electronic Gaming Magazine (EGM)
  • Computer Gaming World
  • Target Selected Cable Channels
  • Spike TV
  • Sci-Fi Channel
  • G4 TV (Gaming Channel)

Goal Focus on media specifically geared toward
our core demographic
11
Metrics How we know we won
  • Contest and Website Activity
  • Number of clip submissions
  • Number of message board posts
  • Creation of thirdy party blogs
  • and their activity
  • YouTube Activity
  • Frequency top clips are viewed
  • Creation of non-contest video
  • Financial Metrics
  • Cost per site visitor
  • Cost per lead (fully registered visitor)
  • Traditional ROI Analysis

12
  • Questions?
Write a Comment
User Comments (0)
About PowerShow.com