Title: Chapter 15 Bargaining with Complete Information
1Chapter 15Bargaining with Complete Information
- Scope and Scale of Bargaining
- Ultimatum Game
- Multiple rounds
- Multilateral bargaining
- Matching
2Contents
- In this chpater we
- begin with some general remarks about bargaining
and the importance of unions - turn to bargaining games where the players have
incomplete information - discuss the role of signaling in such games.
3Scope and Scale of Bargaining
- This chapter focuses on the well known problem
of how to split the gains from trade or, more
generally, mutual interaction when the objectives
of the bargaining parties diverge. In this
chapter we avoid the complications of
asymmetrically informed agents. -
- We begin with some general remarks about
bargaining and the importance of unions.
4Resolving conflict
- Bargaining is one way of resolving a conflict
between two or more parties, chosen when all
parties view it more favorably relative to the
alternatives. - Alternative means include
- Capitulation
- Predation and expropriation
- Warfare and destruction
- Bargaining also has these elements in it.
5Examples of bargaining situations
- Examples of bargaining situations include
- Unions bargain with their employers about wages
and working conditions. - Professionals negotiate their employment or work
contracts when changing jobs. - Builders and their clients bargain over the
nature and extent of the work to reach a work
contract. - Pre nuptial agreements are written by partners
betrothed to be married. - No fault divorce law facilitates bargaining over
the division of assets amongst divorcing
partners.
6Unions
- Unions warrant special mention in discussions of
bargaining and industrial relations. - They are defined as a continuous associations of
wage earners for the purpose of maintaining or
improving their remuneration and the conditions
of their working lives. - In the first half of the 20th century union
membership grew from almost nothing to 35 of the
labor force, only to decline to less that 15 at
the turn of the millennium.
7How their composition has changed
- Hidden within these gross trends are three
composition effects worth mentioning - Employment in the government sector increased
from 5 in the early part of the 20th century to
15 in the 1980s, and then stabilized. Union
membership in this sector jumped from about 10
to about 40 between 1960 and 1975. - Employment in agriculture declined from 20 to 3
in the same period. This sector was not unionized
at the turn of the 20th century. - Unionization in the nonagricultural private
sector has reflected the aggregate trend,
declining to about 10 of the workforce down from
35.
8Cross sectional characteristics
- Within the U.S. membership is highest in the
industrial belt connecting New York with Chicago
though Pittsburgh and Detroit (20 30), lower
in upper New England and the west (10 20), and
lowest in the South and Southwest (10 or less). - Males are 50 more likely to be union members
than females, mainly reflecting their
occupational choices. - Union membership differs greatly across
countries - Canada 35
- France 12
- Sweden 85
- United Kingdom 40
9Industrial breakdown and strikes
- Strikes are dramatic and newsworthy, but they are
also quite rare - Less than 5 of union members go on strike
within a typical work year. - Less than 1 of potential working hours of union
members are lost from strikes, before accounting
for compensating overtime. - About 90 of all collective agreements are
renewed without a strike, but the threat of a
strike affects more than 10.
10Three dimensions of bargaining
- We shall focus on three dimensions of bargaining
- How many parties are involved, and what is being
traded or shared? - What are the bargaining rules and/or how do the
parties communicate their messages to each other? - How much information do the bargaining parties
have about their partners? - Answering these questions helps us to predict the
outcome of the negotiations.
11The ultimatum game
- We now analyze the (two person) ultimatum game.
Then we shall,extend the game to treat repeated
offers, show what happens as we change the number
of bargaining parties, and finally broaden the
discussion to assignment problems where players
match with each other.
12Ultimatum games
- We begin with one of the simplest bargaining
games for 2 or more players. - One player is designated the proposer, the others
are called responders. - The proposer makes a proposal. If enough
responders agree to this proposal, then it is
accepted and implemented. - Otherwise the proposal is rejected, and a default
plan is implemented instead.
132 player ultimatum games
- We consider the problem of splitting a dollar
between two players, and investigate three
versions of it - The proposer offers anything between 0 and 1, and
the responder either accepts or rejects the
offer. - The proposer makes an offer, and the responder
either accepts or rejects the offer, without
knowing exactly what the proposer receives. - The proposer selects an offer, and the responder
simultaneously selects a reservation value. If
the reservation value is less than the offer,
then the responder receives the offer, but only
in that case.
14Solution
- The game theoretic solution is the same in all
three cases. - Does the experimental evidence support that
hypothesis? - The solution is for the proposer to extract
(almost) all the surplus, and for the responder
to accept the proposal. - Observe the same outcome would occur if, right at
the outset, the responder had capitulated, or if
the proposer had expropriated the whole surplus.
15Multiple rounds of bargaining
- Suppose that a responder has a richer message
space than simply accepting or rejecting the
initial proposal. - After an initial proposal is made, we now assume
- The responder may accept the proposal, or with
probability p, make a counter offer. - If the initial offer is rejected, the game ends
with probability 1 p. - If a counter offer is made, the original proposer
either accepts or rejects it. - The game ends when an offer is accepted, but if
both offers are rejected, no transaction takes
place.
16Solution to a 2 round bargaining game
- In the final period the second player recognizes
that the first will accept any final strictly
positive offer, no matter how small. - Therefore the second player reject any offer with
a share less than p in the total gains from
trade. - The first player anticipates the response of the
second player to his initial proposal. - Accordingly the first player offers the second
player proportion p, which is accepted.
17A finite round bargaining game
- This game can be extended to a finite number of
rounds, where two players alternate between
making proposals to each other. - Suppose there are T rounds. If the proposal in
round t lt T is rejected, the bargaining
continues for another round with probability p,
where 0 lt p lt 1. - In that case the player who has just rejected the
most recent proposal makes a counter offer. - If T proposals are rejected, the bargaining ends.
- If no agreement is reached, both players receive
nothing. If an agreement is reached, the payoffs
reflect the terms of the agreement.
18Sub-game perfection
- If the game reaches round T - K without reaching
an agreement, the player proposing at that time
will treat the last K rounds as a K round game in
which he leads off with the first proposal. - Therefore the amount a player would initially
offer the other in a K round game, is identical
to the amount he would offer if there are K
rounds to go in T gt K round game and it was his
turn.
19Solution to finite round bargaining game
- One can show using the principle of mathematical
induction that the value of making the first
offer in a T round alternating offer bargaining
is - vT 1 p p2 . . . pT
- (1 pT )/(1 p)
- where T is an odd number.
- Observe that as T diverges, vT converges to
- vT 1 /(1 p)
20Infinite horizon
- We now directly investigate the solution of the
infinite horizon alternating offer bargaining
game. - Let v denote the value of the game to the
proposer in an infinite horizon game. - Then the value of the game to the responder is at
least pv, since he will be the proposer next
period if he rejects the current offer, and there
is another offer round. - The proposer can therefore attain a payoff of
- v 1 pv gt v 1/(1p)
- which is the limit of the finite horizon game
payoff.
21Alternatives to taking turns
- Bargaining parties do not always take turns. We
now explore two alternatives - Only one player is empowered to make offers, and
the other can simply respond by accepting or
rejecting it. - Each period in a finite round game one party is
selected at random to make an offer.
22When only one player makes offers
- In this case, the proposer makes an offer in the
second round, if his first round offer is
rejected. - The solution reverts to the canonical one period
solution. - This simply demonstrates that the rules about who
can make an offer affects the outcome a lot.
23When the order is random
- Suppose there is an equal chance of being the
proposer in each period. - We first consider a 2 round game, and then an
infinite horizon game. - As before p denote the probability of continuing
negotiations if no agreement is reach at the end
of the first round.
24Solution to 2 round random offer game
- If the first round proposal is rejected, then the
expected payoff to both parties is p/2. - The first round proposer can therefore attain a
payoff of - v 1 p/2
25Solution to infinite horizonrandom offer game
- If the first round proposal is rejected, then the
expected payoff to both parties is pv/2. - The first round proposer can therefore attain a
payoff of - v 1 pv/2 gt 2v 2 pv gt v 2/(2 p)
- Note that this is identical to the infinitely
repeated game for half the continuation
probability. - These examples together demonstrate that the
number of offers is not the only determinant of
the bargaining outcome.
26Multiplayer ultimatum games
- We now increase the number of players to N gt 2.
- Each player is initially allocated a random
endowment, which everyone observes. - The proposer proposes a system of taxes and
subsidies to everyone. - If at least J lt N 1 of the responders accept
the proposal, then the tax subsidy system is put
in place. - Otherwise the resources are not reallocated, and
the players consume their initial endowments.
27Solution to multiplayer ultimatum game
- Rank the endowments from the poorest responder to
the richest one. - Let wn denote the endowment of the nth poorest
responder. - The proposer offers the J poorest responders
their initial endowment (or very little more) and
then expropriate the entire wealth of the N J
remaining responders. - In equilibrium the J poorest responders accept
the proposal, the remaining responders reject the
proposal, and it is implemented.
28Another multiplayer ultimatum game
- Now suppose there are 2 proposers and one
responder. - The proposers make simultaneous offers to the
responder. - Then the responder accepts at most one proposal.
- If a proposal is rejected, the proposer receives
nothing. - If a proposal is accepted, the proposer and the
responder receive the allocation specified in the
terms of the proposal. - If both proposals are rejected, nobody receives
anything.
29The solution to this game
- If a proposer makes an offer that does not give
the entire surplus to the responder, then the
other proposer could make a slightly more
attractive offer. - Therefore the solution to this bargaining game is
for both proposers to offer the entire gains from
trade to the responder, and for the responder to
pick either one.
30Heterogeneous valuations
- As before, there are 2 proposers and one
responder, the proposers make simultaneous offers
to the responder, the responder accepts at most
one proposal. - Also as before if a proposal is rejected, the
proposer receives nothing. If a proposal is
accepted, the proposer and the responder receive
the allocation specified in the terms of the
proposal. If both proposals are rejected, nobody
receives anything. - But let us now suppose that the proposers have
different valuations for the item, say v1 and v2
respectively, where v1 lt v2.
31Solving heterogeneous valuations game
- It is not a best response of either proposer to
offer less than the other proposer if the other
proposer is offering less than both valuations. - Furthermore offering more than your valuation is
weakly dominated by bidding less than your
valuation. Consequently the first proposer offers
v1 or less. - Therefore the solution of this game is for the
second proposer to offer (marginally more than)
v1 and for the responder to always accept the
offer of the second proposer.
32Matching
- A different type of game where players assign
themselves to each other and work out the terms
of trade - Two issues
- assignment
- terms of trade
33Multilateral exchange
- In all our previous examples, there is at most
one transaction. - In such games if more than two players were
involved, they competed with each other for the
right to be one of the trading partners. - We now suppose there are opportunities on both
sides of the trading mechanism to form a
partnership with one of a number of different
players. - If the prospective partners were identical,
then perhaps a market would form. (But thats
45-975!)
34Examples of assignment problems
- We now explore an intermediate case. No two
prospective bargaining partners are alike, but
matching any two partners from either side of the
market might be more productive than not matching
them at all. - For example
- How are a pool of MBA graduates assigned to
companies as employees? - Who gets tenure at at what university?
- How are partners matched up across different law
firms? - How are partners paired for marriage and
parenting?
35A multilateral bargaining game
- We consider a bargaining game where a fraction
of the players, called publishers, offers
royalties to another set of players, called
authors, to publish their manuscripts. - Each author has only one manuscript, so can can
accept at most one offer. - Each publisher can only handle one manuscript,
but can make multiple offers. If more than one
offer is accepted, the publisher may select any
one of the accepted offers
36Valuing job matches
- Publishers are not a perfect substitutes.
Authors are not identical either. - Each publisher and each author is assigned a
quality index, denoted respectively by pi and aj
for the ith publisher and jth author. - In this lecture we suppose the value of forming
a match between the ith publisher and jth author,
denoted vij is the product of the two index
values of publisher and the author. That is vij
pi aj
37The solution
- One can show that the best publishers match up
with the best authors. This is called positive
sorting. - It arises because the quality of manuscripts and
the reputation of publishers are production
compliments. - The royalty rate to authors increases with their
index. Likewise the net profits to publishers is
increasing in their index.
38Bargaining with full information
- Two striking features characterize all the
solutions of the bargaining games that we have
played so far - An agreement is always reached.
- Negotiations end after one round.
- This occurs because nothing is learned from
continuing negotiations, yet a cost is sustained
because the opportunity to reach an agreement is
put at risk from delaying it. - Next chapter we explore the implications of
relaxing these two assumptions.